Player Matchup

Rama
Rama
Bronze III
Chairacuda
Rama
Bronze III
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 17L
1,500 MMR
Party 1
Nike
Nike
Gold V
Dragonwizard305
Nike
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,499 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Flameaux
Ratatoskr
Bronze III
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 28L
1,499 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
SizzuhL
Kukulkan
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,496 MMR
Solo
Cerberus
Cerberus
Bronze III
heaven84devils
Cerberus
Bronze III
Level 49
God Stats
0W - 1L
1,195 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,439 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,608 SR
1,499 MMR
Fafnir
Fafnir
Gold IV
GodAkaboshi
Fafnir
Gold IV
Level 159
God Stats
97W - 96L
1,551 SR
Queue Stats
117W - 122L
1,480 MMR
Solo
Amaterasu
Amaterasu
Gold III
JamDext
Amaterasu
Gold III
Level 82
God Stats
4W - 5L
1,500 SR
Queue Stats
88W - 83L
1,499 MMR
Solo
Thanatos
Thanatos
Gold I
Ping-Jungle
Thanatos
Gold I
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 131L
1,503 MMR
Solo
Ra
Ra
Silver II
Qwelion4
Ra
Silver II
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,507 MMR
Solo
Anhur
Anhur
Gold III
SharkBlueBlade
Anhur
Gold III
Level 168
God Stats
12W - 8L
1,987 SR
Queue Stats
294W - 290L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,449
461
5,184
9,556
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
7,429
531
7,214
11,096
9,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Flameaux
Ratatoskr
14
2 / 1 / 2
7,384
527
5,460
9,362
3,657
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
SizzuhL
Kukulkan
12
1 / 4 / 2
7,129
509
5,186
8,835
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
11
0 / 2 / 0
6,299
450
2,161
12,053
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Bans
ThothVamanaBacchus

VS

Bans
AthenaTsukuyomiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 0 / 6
7,135
510
6,856
9,550
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
JamDext
Amaterasu
13
4 / 0 / 2
8,378
598
7,625
13,374
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
Ping-Jungle
Thanatos
14
6 / 2 / 3
8,085
578
5,047
12,440
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 3
7,860
561
5,919
9,112
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
1 / 0 / 6
7,162
512
7,105
6,767
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
15
15
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
4
0
0.25
L
Ratatoskr
Flameaux
Ratatoskr
2
1
2
3
W
Fafnir
2
0
6
5
W
Amaterasu
JamDext
Amaterasu
4
0
2
5
W
Thanatos
Ping-Jungle
Thanatos
6
2
3
3.75
W
2
2
3
1.75
W
1
0
6
4
L
Kukulkan
SizzuhL
Kukulkan
1
4
2
0.5
L
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
32,552
50,902
Taken
51,243
25,855
Mitigated
32,562
9,414
Healing
27,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,184
3,742
0
2,259
9,556
2,916
854
2,144
7,048
0
62,892
L
7,214
935
0
1,758
11,096
9,946
0
25
10,381
0
52,719
L
Ratatoskr
Flameaux
Ratatoskr
5,460
1,055
0
485
9,362
3,657
0
2,194
7,076
0
62,384
W
Fafnir
6,856
1,284
0
2,966
9,550
9,361
358
2,166
7,090
20,683
4,802
W
Amaterasu
JamDext
Amaterasu
7,625
3,309
0
5,010
13,374
11,510
350
504
12,183
0
55,001
W
Thanatos
Ping-Jungle
Thanatos
5,047
1,103
0
12,597
12,440
5,100
0
1,133
11,307
0
49,624
W
5,919
701
1,404
3,366
9,112
4,155
32
3,276
5,836
64,489
3,240
W
7,105
5,098
0
2,605
6,767
2,436
913
372
6,337
0
61,137
L
Kukulkan
SizzuhL
Kukulkan
5,186
357
0
1,500
8,835
2,471
0
3,618
5,106
55,139
0
L
Cerberus
2,161
268
0
3,412
12,053
6,865
0
3,134
8,421
14,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,690
Gold Earned
38,620
428
Minions Killed
421
0
Camps Cleared
0
1,309,042
Distance Traveled
1,392,312
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,449
461
111
8
0
249,894
1
L
Nike
7,429
531
92
7
0
248,648
1
L
Ratatoskr
7,384
527
101
7
0
322,646
1
W
Fafnir
7,135
510
40
3
0
267,878
3
W
Amaterasu
8,378
598
89
6
0
265,124
1
W
Thanatos
8,085
578
75
5
0
315,496
4
W
Ra
7,860
561
114
8
0
289,328
1
W
Anhur
7,162
512
103
7
0
254,486
1
L
Kukulkan
7,129
509
98
7
0
251,312
8
L
Cerberus
6,299
450
26
2
0
236,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role