Player Matchup

Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Birbr4in
Kukulkan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,577 Elo+
Solo
Jormungandr
Jormungandr
GrimmAllan
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 47L
1,301 Elo+
Party 1
Arachne
Arachne
Gxlden_King08
Arachne
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,042 Elo+
Party 1
Mulan
Mulan
ladyblessedxo
Mulan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 25L
1,192 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,322 Elo+

VS

Team Averages
Level 32
1,387 SR
1,358 Elo+
Fenrir
Fenrir
 
Fenrir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
JungleDiffTopGap
Atlas
Level 26
God Stats
4W - 3L
1,408 SR
Queue Stats
138W - 134L
1,336 Elo+
Party 3
Bellona
Bellona
Myst_Husky
Bellona
Level 45
God Stats
4W - 1L
1,577 SR
Queue Stats
147W - 137L
1,298 Elo+
Party 2
Charybdis
Charybdis
Slonibadger
Charybdis
Level 40
God Stats
3W - 5L
1,163 SR
Queue Stats
246W - 226L
1,382 Elo+
Party 3
Anubis
Anubis
itzLamby
Anubis
Level 11
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 20L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 1
5,846
418
6,031
7,993
2,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Birbr4in
Kukulkan
12
1 / 4 / 0
7,644
546
6,886
8,102
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
GrimmAllan
Jormungandr
10
0 / 1 / 1
6,335
453
3,852
10,509
7,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
11
1 / 4 / 0
6,089
435
3,155
11,627
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 0
6,312
451
3,328
10,471
9,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 1 / 2
7,569
541
4,775
9,921
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
2 / 0 / 4
7,473
534
6,463
10,937
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Myst_Husky
Bellona
14
0 / 0 / 0
8,507
608
6,505
8,160
11,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Slonibadger
Charybdis
12
0 / 1 / 3
6,675
477
6,888
6,340
2,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
itzLamby
Anubis
14
4 / 0 / 3
8,572
612
6,274
6,129
2,906
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
Fenrir
 
Fenrir
5
1
2
6
L
Kukulkan
Birbr4in
Kukulkan
1
4
0
0.25
L
Jormungandr
GrimmAllan
Jormungandr
0
1
1
0.5
L
Arachne
1
4
0
0.25
W
2
0
4
4
W
Bellona
Myst_Husky
Bellona
0
0
0
0
W
Charybdis
Slonibadger
Charybdis
0
1
3
1.5
W
Anubis
itzLamby
Anubis
4
0
3
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,252
Damage
30,905
48,702
Taken
41,487
25,700
Mitigated
31,394
5,052
Healing
11,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,031
3,466
0
1,473
7,993
2,658
0
2,473
5,520
0
49,189
W
Fenrir
 
Fenrir
4,775
1,265
0
5,395
9,921
4,545
0
2,578
7,343
0
47,160
L
Kukulkan
Birbr4in
Kukulkan
6,886
667
0
500
8,102
1,660
0
5,088
3,014
50,116
1,529
L
Jormungandr
GrimmAllan
Jormungandr
3,852
906
0
962
10,509
7,811
0
3,292
7,217
27,156
1,123
L
Arachne
3,155
2,233
0
828
11,627
4,481
0
1,884
9,743
0
42,309
W
6,463
2,610
0
2,380
10,937
9,648
128
2,082
8,855
28,302
0
W
Bellona
Myst_Husky
Bellona
6,505
1,250
0
1,742
8,160
11,723
133
0
8,160
0
63,037
W
Charybdis
Slonibadger
Charybdis
6,888
3,821
0
1,965
6,340
2,572
703
1,571
4,769
0
57,969
W
Anubis
itzLamby
Anubis
6,274
175
0
250
6,129
2,906
0
4,375
1,754
51,226
241
L
3,328
301
0
1,289
10,471
9,090
0
0
9,521
0
37,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
38,796
348
Minions Killed
417
0
Camps Cleared
0
1,322,039
Distance Traveled
1,414,233
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,846
418
77
6
0
247,204
0
W
Fenrir
7,569
541
76
5
0
344,947
0
L
Kukulkan
7,644
546
112
8
0
240,925
2
L
Jormungandr
6,335
453
31
2
0
253,162
2
L
Arachne
6,089
435
63
5
0
299,288
0
W
Atlas
7,473
534
25
2
0
272,548
2
W
Bellona
8,507
608
110
8
0
255,846
0
W
Charybdis
6,675
477
106
8
0
273,751
0
W
Anubis
8,572
612
100
7
0
267,141
0
L
Mulan
6,312
451
65
5
0
281,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role