Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FlatCapScopes
Janus
Level 126
God Stats
2W - 3L
1,751 SR
Queue Stats
340W - 285L
1,628 Elo+
Party 2
Ne Zha
Ne Zha
McDude0101
Ne Zha
Level 124
God Stats
40W - 24L
2,002 SR
Queue Stats
332W - 285L
1,633 Elo+
Party 2
Hercules
Hercules
Nuttyburns
Hercules
Level 129
God Stats
7W - 11L
1,363 SR
Queue Stats
157W - 143L
1,562 Elo+
Party 2
Bellona
Bellona
foxy giraffe99
Bellona
Level 157
God Stats
3W - 0L
1,813 SR
Queue Stats
90W - 81L
1,574 Elo+
Party 1
Team Averages
Level 132
1,686 SR
1,579 Elo+

VS

Team Averages
Level 117
1,607 SR
1,608 Elo+
Skadi
Skadi
Baldwing08
Skadi
Level 119
God Stats
4W - 3L
1,534 SR
Queue Stats
58W - 44L
1,613 Elo+
Party 3
Anubis
Anubis
Foxnier
Anubis
Level 143
God Stats
23W - 12L
1,672 SR
Queue Stats
152W - 89L
1,644 Elo+
Solo
Ra
Ra
Gdawg1813
Ra
Level 101
God Stats
3W - 5L
1,440 SR
Queue Stats
175W - 157L
1,622 Elo+
Solo
Thanatos
Thanatos
MinatoNamikaze閃光
Thanatos
Level 103
God Stats
9W - 10L
1,568 SR
Queue Stats
80W - 61L
1,580 Elo+
Party 3
Geb
Geb
sportsplayer33
Geb
Level 118
God Stats
7W - 3L
1,824 SR
Queue Stats
44W - 32L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 0 / 2
4,853
539
2,228
2,682
1,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 5
5,422
602
2,438
3,857
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
McDude0101
Ne Zha
10
5 / 2 / 2
5,724
636
4,166
6,646
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Nuttyburns
Hercules
11
4 / 1 / 1
6,061
673
5,873
8,885
5,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 2
4,546
505
4,558
5,647
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
4
0 / 1 / 0
3,471
386
2,117
3,256
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Foxnier
Anubis
11
4 / 3 / 0
6,108
679
5,841
8,033
3,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,260
584
2,178
3,867
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 0
4,569
508
2,641
9,839
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 0 / 0
4,198
466
1,678
7,629
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
4
4
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
2
1
L
Skadi
0
1
0
0
W
1
1
5
3.5
L
Anubis
Foxnier
Anubis
4
3
0
1.33
L
0
2
0
0
W
Ne Zha
McDude0101
Ne Zha
5
2
2
3
L
0
4
0
0
W
Hercules
Nuttyburns
Hercules
4
1
1
4.5
W
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,263
Damage
14,455
27,717
Taken
32,624
14,141
Mitigated
12,376
10,977
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,228
665
1,467
773
2,682
1,362
0
766
1,916
15,722
3,010
L
Skadi
2,117
786
0
1,195
3,256
887
0
796
2,430
0
11,470
W
2,438
55
0
750
3,857
1,119
0
2,081
1,776
34,654
571
L
Anubis
Foxnier
Anubis
5,841
215
0
3,515
8,033
3,290
0
0
8,033
40,070
0
L
2,178
696
72
1,035
3,867
1,207
0
955
2,812
42,178
895
W
Ne Zha
McDude0101
Ne Zha
4,166
1,085
0
1,496
6,646
2,494
0
1,097
5,549
0
36,436
L
2,641
845
0
7,123
9,839
3,257
0
621
9,140
0
34,197
W
Hercules
Nuttyburns
Hercules
5,873
2,449
0
4,029
8,885
5,255
0
4,674
4,211
0
35,690
W
4,558
1,569
0
2,462
5,647
3,911
0
966
4,681
0
36,261
L
1,678
382
0
1,836
7,629
3,735
0
1,870
5,729
17,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,606
Gold Earned
23,606
271
Minions Killed
241
0
Camps Cleared
0
917,511
Distance Traveled
798,293
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,853
539
22
2
0
162,649
0
L
Skadi
3,471
386
22
2
0
88,119
0
W
Janus
5,422
602
66
7
0
191,936
4
L
Anubis
6,108
679
73
8
0
170,052
2
L
Ra
5,260
584
79
9
0
189,288
0
W
Ne Zha
5,724
636
58
6
0
201,510
4
L
Thanatos
4,569
508
57
6
0
171,678
0
W
Hercules
6,061
673
62
7
0
179,452
0
W
Bellona
4,546
505
63
7
0
181,964
0
L
Geb
4,198
466
10
1
0
179,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role