Player Matchup

The Morrigan
The Morrigan
DukeyStain69
The Morrigan
Level 96
God Stats
1W - 1L
1,663 SR
Queue Stats
78W - 61L
1,497 Elo+
Solo
Serqet
Serqet
IX SAD IKO XI
Serqet
Level 149
God Stats
1W - 5L
1,407 SR
Queue Stats
296W - 290L
1,477 Elo+
Party 1
Ymir
Ymir
Iced king 11
Ymir
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
398W - 383L
1,604 Elo+
Party 1
Tyr
Tyr
TT_DESTROYER
Tyr
Level 129
God Stats
6W - 8L
1,730 SR
Queue Stats
279W - 280L
1,438 Elo+
Solo
Rama
Rama
YancyCigpen
Rama
Level 182
God Stats
44W - 45L
1,434 SR
Queue Stats
325W - 309L
1,496 Elo+
Solo
Team Averages
Level 141
1,547 SR
1,503 Elo+

VS

Team Averages
Level 104
1,455 SR
1,493 Elo+
Sobek
Sobek
Banjelsing
Sobek
Level 87
God Stats
19W - 21L
1,447 SR
Queue Stats
49W - 42L
1,509 Elo+
Party 2
Surtr
Surtr
HanLovo
Surtr
Level 67
God Stats
12W - 17L
1,453 SR
Queue Stats
115W - 110L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
QdizzyQ
Gilgamesh
Level 101
God Stats
4W - 2L
1,369 SR
Queue Stats
39W - 40L
1,464 Elo+
Solo
Pele
Pele
RTlachi
Pele
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
273W - 270L
1,480 Elo+
Solo
Medusa
Medusa
chuche188
Medusa
Level 120
God Stats
41W - 32L
1,507 SR
Queue Stats
66W - 51L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DukeyStain69
The Morrigan
10
0 / 2 / 1
5,634
512
2,698
4,994
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
5,771
525
2,172
7,617
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
5,259
478
3,283
10,363
6,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
6,172
561
10,997
10,193
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
5,331
485
4,914
6,572
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
2 / 0 / 2
6,033
548
4,091
8,357
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
HanLovo
Surtr
11
2 / 1 / 1
6,214
565
4,566
7,824
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
QdizzyQ
Gilgamesh
11
1 / 0 / 1
6,228
566
6,245
12,683
9,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
RTlachi
Pele
14
4 / 0 / 2
7,227
657
2,933
8,514
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
chuche188
Medusa
9
2 / 1 / 3
5,504
500
7,324
7,295
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
11
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
0
2
3
L
The Morrigan
DukeyStain69
The Morrigan
0
2
1
0.25
W
Surtr
HanLovo
Surtr
2
1
1
2.5
L
1
2
0
0.5
L
0
3
1
0.17
W
Gilgamesh
QdizzyQ
Gilgamesh
1
0
1
1.5
W
Pele
RTlachi
Pele
4
0
2
5
L
0
2
0
0
L
1
2
0
0.5
W
Medusa
chuche188
Medusa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
25,159
39,739
Taken
44,673
21,097
Mitigated
26,136
7,841
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,091
528
0
4,267
8,357
5,852
0
798
7,559
17,878
0
L
The Morrigan
DukeyStain69
The Morrigan
2,698
944
0
375
4,994
1,685
0
86
4,633
32,668
1,249
W
Surtr
HanLovo
Surtr
4,566
1,453
0
2,779
7,824
4,172
0
1,662
5,794
317
39,128
L
2,172
348
40
743
7,617
3,473
0
282
7,183
0
36,863
L
3,283
431
0
1,334
10,363
6,956
0
2,377
7,986
20,367
2,163
W
Gilgamesh
QdizzyQ
Gilgamesh
6,245
2,092
0
3,201
12,683
9,943
0
322
12,361
0
41,946
W
Pele
RTlachi
Pele
2,933
643
0
1,616
8,514
3,746
0
844
7,670
0
70,816
L
10,997
1,892
0
2,834
10,193
6,562
0
495
9,698
0
50,789
L
4,914
3,540
0
2,515
6,572
2,421
0
1,007
5,565
0
38,394
W
Medusa
chuche188
Medusa
7,324
2,148
0
1,894
7,295
2,423
533
1,683
5,331
0
42,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
31,206
317
Minions Killed
333
0
Camps Cleared
0
1,104,372
Distance Traveled
1,189,361
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,033
548
36
3
0
234,801
2
L
The Morrigan
5,634
512
61
6
0
201,860
0
W
Surtr
6,214
565
68
6
0
227,993
0
L
Serqet
5,771
525
71
6
0
229,593
0
L
Ymir
5,259
478
33
3
0
218,361
0
W
Gilgamesh
6,228
566
71
6
0
229,071
0
W
Pele
7,227
657
109
10
0
275,890
0
L
Tyr
6,172
561
92
8
0
236,122
0
L
Rama
5,331
485
60
5
0
218,436
0
W
Medusa
5,504
500
49
4
0
221,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role