Player Matchup

Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Bahblu
Chronos
Level 109
God Stats
1W - 4L
1,771 SR
Queue Stats
112W - 122L
1,373 Elo+
Party 2
Neith
Neith
NinjabreadMan03
Neith
Level 29
God Stats
7W - 9L
1,312 SR
Queue Stats
11W - 19L
1,252 Elo+
Party 2
Jormungandr
Jormungandr
SENNAMU
Jormungandr
Level 83
God Stats
1W - 7L
1,198 SR
Queue Stats
2W - 8L
1,205 Elo+
Solo
Thanatos
Thanatos
lilbigflex
Thanatos
Level 82
God Stats
1W - 3L
1,739 SR
Queue Stats
57W - 54L
1,387 Elo+
Party 1
Team Averages
Level 85
1,504 SR
1,343 Elo+

VS

Team Averages
Level 114
1,514 SR
1,372 Elo+
Bakasura
Bakasura
 
Bakasura
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
PASS THE CNTRLR
Kali
Level 119
God Stats
161W - 151L
1,546 SR
Queue Stats
321W - 317L
1,493 Elo+
Solo
Ullr
Ullr
Pabloescabar186
Ullr
Level 68
God Stats
3W - 1L
1,585 SR
Queue Stats
302W - 273L
1,515 Elo+
Solo
Sol
Sol
UTRonYT4478
Sol
Level 94
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 27L
970 Elo+
Party 3
Ravana
Ravana
eyeHondaGang
Ravana
Level 123
God Stats
2W - 4L
1,438 SR
Queue Stats
178W - 193L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 2 / 0
5,904
656
5,711
8,260
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Bahblu
Chronos
10
2 / 1 / 0
5,583
620
4,840
4,799
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 5 / 1
4,274
475
4,265
8,249
2,477
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
SENNAMU
Jormungandr
1
0 / 0 / 0
1,730
192
0
0
0
Thanatos
lilbigflex
Thanatos
10
4 / 2 / 2
5,695
633
7,011
9,194
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 2 / 1
5,433
604
2,257
9,870
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 2
5,134
570
3,032
8,172
3,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 3 / 4
4,719
524
3,233
7,969
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 0
5,772
641
3,645
6,131
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
8
2 / 1 / 2
4,994
555
5,236
5,441
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
9
Kills
10
10
Deaths
9
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
0
1
W
Bakasura
 
Bakasura
3
2
1
1.75
L
Chronos
Bahblu
Chronos
2
1
0
2
L
1
5
1
0.3
W
1
2
2
1
W
1
3
4
1
L
Jormungandr
SENNAMU
Jormungandr
0
0
0
0
W
3
1
0
3
W
Ravana
2
1
2
3
L
Thanatos
lilbigflex
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,827
Damage
17,403
30,502
Taken
37,583
14,008
Mitigated
14,222
7,777
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,711
1,450
0
1,328
8,260
6,041
0
0
8,180
0
35,448
W
Bakasura
 
Bakasura
2,257
1,619
0
3,067
9,870
4,524
0
802
9,000
0
33,299
L
Chronos
Bahblu
Chronos
4,840
1,059
0
261
4,799
1,709
0
2,655
2,104
28,067
3,613
L
4,265
1,781
0
960
8,249
2,477
0
697
7,551
0
19,411
W
3,032
1,152
0
3,515
8,172
3,117
0
0
8,172
0
22,742
W
3,233
1,124
0
660
7,969
2,427
0
0
7,969
0
18,166
L
Jormungandr
SENNAMU
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
3,645
1,358
0
2,619
6,131
1,887
0
3,378
2,453
32,435
0
W
Ravana
5,236
2,029
81
1,859
5,441
2,267
0
0
5,441
0
26,239
L
Thanatos
lilbigflex
Thanatos
7,011
3,927
0
5,228
9,194
3,781
0
293
8,801
0
36,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,186
Gold Earned
26,052
188
Minions Killed
225
0
Camps Cleared
0
701,393
Distance Traveled
950,328
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,904
656
47
5
0
146,920
0
W
Bakasura
5,433
604
60
7
0
217,665
0
L
Chronos
5,583
620
70
8
0
171,650
0
L
Neith
4,274
475
20
2
0
159,112
0
W
Kali
5,134
570
43
5
0
172,357
0
W
Ullr
4,719
524
24
3
0
194,017
0
L
Jormungandr
1,730
192
0
0
0
0
0
W
Sol
5,772
641
62
7
0
178,960
0
W
Ravana
4,994
555
36
4
0
187,329
3
L
Thanatos
5,695
633
51
6
0
223,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role