Player Matchup

Thor
Thor
ADorkyApple
Thor
Level 139
God Stats
1W - 0L
1,723 SR
Queue Stats
35W - 33L
1,557 Elo+
Party 1
Discordia
Discordia
BrayanXZ2
Discordia
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,424 Elo+
Solo
Awilix
Awilix
Lamiaz
Awilix
Level 157
God Stats
1W - 0L
1,852 SR
Queue Stats
24W - 22L
1,439 Elo+
Party 2
Zeus
Zeus
Wincap
Zeus
Level 125
God Stats
1W - 0L
1,713 SR
Queue Stats
20W - 18L
1,465 Elo+
Party 2
Maui
Maui
mxrksizz
Maui
Level 128
God Stats
1W - 0L
1,333 SR
Queue Stats
3W - 1L
1,286 Elo+
Party 1
Team Averages
Level 142
1,624 SR
1,434 Elo+

VS

Team Averages
Level 130
1,473 SR
1,548 Elo+
Da Ji
Da Ji
Alucard Tyrant
Da Ji
Level 138
God Stats
19W - 25L
1,132 SR
Queue Stats
412W - 430L
1,517 Elo+
Solo
Jing Wei
Jing Wei
DeathRKain
Jing Wei
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,668 Elo+
Solo
Chaac
Chaac
FineoWulf
Chaac
Level 137
God Stats
25W - 37L
1,517 SR
Queue Stats
129W - 137L
1,686 Elo+
Solo
Chang'e
Chang'e
Idio-syn-crasies
Chang'e
Level 126
God Stats
3W - 2L
1,715 SR
Queue Stats
38W - 33L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Litzia64
Kukulkan
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 57L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,648
1,275
7,602
2,607
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
BrayanXZ2
Discordia
12
0 / 1 / 6
6,349
1,058
2,940
3,838
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Lamiaz
Awilix
12
5 / 0 / 3
7,526
1,254
8,315
3,862
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Wincap
Zeus
12
1 / 0 / 7
6,866
1,144
3,900
2,169
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Maui
12
1 / 0 / 8
7,260
1,210
4,821
6,112
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

371

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,752
959
466
1,958
859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
DeathRKain
Jing Wei
11
1 / 4 / 0
6,637
1,106
2,594
9,420
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
FineoWulf
Chaac
11
0 / 1 / 1
6,272
1,045
7,036
6,026
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 2 / 0
6,225
1,038
3,267
6,779
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Litzia64
Kukulkan
11
0 / 3 / 0
5,937
990
3,008
5,952
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
11
Kills
1
1
Deaths
11
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
0
1
0
0
W
Discordia
BrayanXZ2
Discordia
0
1
6
3
L
Jing Wei
DeathRKain
Jing Wei
1
4
0
0.25
L
Chaac
FineoWulf
Chaac
0
1
1
0.5
L
0
2
0
0
W
Awilix
Lamiaz
Awilix
5
0
3
6.5
L
Kukulkan
Litzia64
Kukulkan
0
3
0
0
W
Zeus
Wincap
Zeus
1
0
7
4.5
W
Maui
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
16,371
18,588
Taken
30,135
10,106
Mitigated
13,198
2,455
Healing
2,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,602
150
0
250
2,607
1,235
0
1,530
1,077
0
14,022
L
466
216
0
0
1,958
859
0
474
1,484
0
3,506
W
Discordia
BrayanXZ2
Discordia
2,940
353
0
190
3,838
1,359
0
630
2,959
14,858
0
L
Jing Wei
DeathRKain
Jing Wei
2,594
2,169
0
482
9,420
3,246
0
2,368
7,052
0
15,029
L
Chaac
FineoWulf
Chaac
7,036
149
0
1,434
6,026
4,420
0
3,528
2,498
0
13,350
L
3,267
55
186
616
6,779
2,236
0
1,926
4,853
19,437
0
W
Awilix
Lamiaz
Awilix
8,315
3,231
0
168
3,862
1,616
0
754
2,909
0
15,264
L
Kukulkan
Litzia64
Kukulkan
3,008
246
0
0
5,952
2,437
0
2,927
3,025
8,753
0
W
Zeus
Wincap
Zeus
3,900
415
0
0
2,169
869
0
107
1,928
15,971
0
W
Maui
4,821
1,145
0
1,847
6,112
5,027
0
3,254
2,772
9,353
1,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,649
Gold Earned
30,823
119
Minions Killed
106
4
Camps Cleared
4
605,443
Distance Traveled
440,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,648
1,275
17
3
0
116,140
0
L
Da Ji
5,752
959
3
1
0
28,551
0
W
Discordia
6,349
1,058
35
6
0
103,331
0
L
Jing Wei
6,637
1,106
31
5
3
106,411
0
L
Chaac
6,272
1,045
19
3
0
121,773
0
L
Chang'e
6,225
1,038
32
5
1
112,444
0
W
Awilix
7,526
1,254
17
3
3
144,741
0
L
Kukulkan
5,937
990
21
4
0
70,980
0
W
Zeus
6,866
1,144
34
6
1
108,433
0
W
Maui
7,260
1,210
16
3
0
132,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role