Player Matchup

Neith
Neith
Bronze III
Fenixwor123
Neith
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,407 MMR
Solo
Vamana
Vamana
Bronze III
HIllllIllllllH
Vamana
Bronze III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 98L
1,408 MMR
Solo
Thoth
Thoth
Gold III
SKU11CRUSHER85
Thoth
Gold III
Level 108
God Stats
8W - 2L
1,727 SR
Queue Stats
125W - 130L
1,409 MMR
Solo
Cabrakan
Cabrakan
Gold V
lm Snoopy
Cabrakan
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,386 MMR
Solo
Loki
Loki
Silver I
swoop tlew
Loki
Silver I
Level 104
God Stats
7W - 4L
2,004 SR
Queue Stats
33W - 41L
1,392 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,646 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,525 SR
1,401 MMR
Susano
Susano
Gold III
AnaboliAtoli
Susano
Gold III
Level 109
God Stats
3W - 6L
1,457 SR
Queue Stats
226W - 219L
1,440 MMR
Party 1
Artemis
Artemis
Silver III
Sr Fosfi
Artemis
Silver III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,386 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
UnicornZombie81
Cthulhu
Bronze IV
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,385 MMR
Solo
Janus
Janus
Gold III
ZachPlaysSmite
Janus
Gold III
Level 111
God Stats
41W - 34L
1,512 SR
Queue Stats
260W - 249L
1,393 MMR
Party 1
Ravana
Ravana
Gold IV
monkeiDjose
Ravana
Gold IV
Level 46
God Stats
12W - 10L
1,658 SR
Queue Stats
128W - 125L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,477
448
1,797
6,856
2,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
4,443
444
750
4,519
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,326
533
2,346
3,640
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
lm Snoopy
Cabrakan
8
0 / 2 / 0
4,812
481
1,324
8,372
6,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
4,549
455
1,405
7,712
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayAgniBake Kujira

VS

Bans
ThanatosKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
6 / 0 / 1
6,409
641
4,769
6,666
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Sr Fosfi
Artemis
11
2 / 1 / 1
6,470
647
4,864
4,183
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 0 / 4
5,817
582
3,128
5,005
3,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 3
5,847
585
3,345
3,667
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
11
1 / 0 / 1
6,613
661
2,792
2,089
1,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
6
0
1
6.5
L
0
4
1
0.13
L
1
1
0
1
L
0
1
0
0
W
Artemis
Sr Fosfi
Artemis
2
1
1
2.5
W
1
0
4
3
W
1
0
3
2.5
L
Cabrakan
lm Snoopy
Cabrakan
0
2
0
0
W
Ravana
1
0
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,622
Damage
18,898
31,099
Taken
21,610
15,080
Mitigated
9,992
7,342
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,769
1,327
0
3,747
6,666
2,618
0
1,111
5,555
0
47,121
L
1,797
777
0
2,343
6,856
2,090
0
612
6,244
0
22,447
L
750
470
0
957
4,519
2,707
0
0
4,383
0
16,720
L
2,346
55
0
786
3,640
1,239
0
1,975
1,590
39,128
1,016
W
Artemis
Sr Fosfi
Artemis
4,864
2,383
0
0
4,183
1,451
0
122
4,061
0
40,875
W
3,128
327
88
2,270
5,005
3,413
0
1,342
3,663
17,605
0
W
3,345
203
0
1,000
3,667
1,217
0
898
2,769
46,254
0
L
Cabrakan
lm Snoopy
Cabrakan
1,324
292
0
996
8,372
6,643
0
2,193
6,124
19,404
0
W
Ravana
2,792
966
0
946
2,089
1,293
160
60
2,029
0
49,784
L
1,405
120
0
2,260
7,712
2,401
0
1,478
6,023
0
28,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,607
Gold Earned
31,156
234
Minions Killed
362
0
Camps Cleared
0
828,840
Distance Traveled
1,028,699
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,409
641
76
8
0
242,986
0
L
Neith
4,477
448
43
4
0
194,391
4
L
Vamana
4,443
444
37
4
0
92,408
0
L
Thoth
5,326
533
70
7
0
164,218
0
W
Artemis
6,470
647
76
8
0
173,218
4
W
Cthulhu
5,817
582
22
2
0
221,884
4
W
Janus
5,847
585
99
10
0
217,663
0
L
Cabrakan
4,812
481
23
2
0
177,570
2
W
Ravana
6,613
661
89
9
0
172,948
0
L
Loki
4,549
455
61
6
0
200,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role