Player Matchup

Bellona
Bellona
DOMPL3
Bellona
Level 128
God Stats
2W - 0L
1,685 SR
Queue Stats
37W - 41L
1,404 Elo+
Solo
Ah Puch
Ah Puch
TheDankLady
Ah Puch
Level 149
God Stats
5W - 3L
1,628 SR
Queue Stats
231W - 217L
1,479 Elo+
Solo
Zeus
Zeus
Žeusy
Zeus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 151L
1,635 Elo+
Solo
Team Averages
Level 145
1,604 SR
1,506 Elo+

VS

Team Averages
Level 137
1,408 SR
1,462 Elo+
Pele
Pele
D-Fase-Prop
Pele
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
52W - 51L
1,642 Elo+
Solo
Sylvanus
Sylvanus
Kronorz
Sylvanus
Level 127
God Stats
4W - 3L
1,438 SR
Queue Stats
14W - 13L
1,371 Elo+
Solo
He Bo
He Bo
MaxHatake
He Bo
Level 138
God Stats
2W - 2L
1,285 SR
Queue Stats
21W - 25L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DOMPL3
Bellona
13
4 / 1 / 5
8,134
813
6,642
9,353
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
TheDankLady
Ah Puch
14
5 / 0 / 5
8,969
897
13,585
4,177
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
Žeusy
Zeus
13
2 / 3 / 5
7,924
792
7,927
5,989
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 0
7,889
789
6,338
11,553
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Kronorz
Sylvanus
11
0 / 4 / 3
6,522
652
2,610
12,419
9,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
MaxHatake
He Bo
12
0 / 2 / 4
6,674
667
4,091
9,905
5,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
4
4
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Bellona
DOMPL3
Bellona
4
1
5
6.5
L
Sylvanus
Kronorz
Sylvanus
0
4
3
0.38
L
He Bo
MaxHatake
He Bo
0
2
4
1
W
Ah Puch
TheDankLady
Ah Puch
5
0
5
7.5
W
Zeus
Žeusy
Zeus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,154
Damage
13,039
19,519
Taken
33,877
12,855
Mitigated
19,287
4,152
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,338
1,132
0
1,108
11,553
4,570
0
6,520
4,688
0
27,826
W
Bellona
DOMPL3
Bellona
6,642
2,079
0
2,509
9,353
8,861
214
2,914
6,439
0
14,527
L
Sylvanus
Kronorz
Sylvanus
2,610
147
886
2,629
12,419
9,181
0
8,407
3,590
12,242
0
L
He Bo
MaxHatake
He Bo
4,091
35
320
730
9,905
5,536
0
5,843
3,703
16,480
0
W
Ah Puch
TheDankLady
Ah Puch
13,585
544
0
1,174
4,177
1,698
260
1,263
2,914
38,809
929
W
Zeus
Žeusy
Zeus
7,927
704
0
469
5,989
2,296
269
2,544
3,445
33,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
21,085
148
Minions Killed
95
0
Camps Cleared
0
617,093
Distance Traveled
523,255
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,889
789
42
4
0
177,035
1
W
Bellona
8,134
813
16
2
0
218,080
0
L
Sylvanus
6,522
652
29
3
0
151,174
0
L
He Bo
6,674
667
24
2
0
195,046
0
W
Ah Puch
8,969
897
74
7
0
209,753
0
W
Zeus
7,924
792
58
6
0
189,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role