Player Matchup

King Arthur
King Arthur
BALLERSKILZZZ
King Arthur
Level 66
God Stats
16W - 15L
1,539 SR
Queue Stats
236W - 217L
1,626 Elo+
Solo
Thor
Thor
CrunchyTowel
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 97L
1,606 Elo+
Party 2
Charon
Charon
Marrs25
Charon
Level 89
God Stats
1W - 1L
1,762 SR
Queue Stats
109W - 106L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Swagger1970
Cernunnos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,485 Elo+
Solo
Chang'e
Chang'e
Voltzarcher
Chang'e
Level 149
God Stats
6W - 2L
1,714 SR
Queue Stats
113W - 95L
1,613 Elo+
Party 2
Team Averages
Level 101
1,603 SR
1,564 Elo+

VS

Team Averages
Level 119
1,486 SR
1,582 Elo+
Morgan Le Fay
Morgan Le Fay
AbsoluteNoob69
Morgan Le Fay
Level 124
God Stats
6W - 13L
1,142 SR
Queue Stats
437W - 392L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Babatunde11
Danzaburou
Level 89
God Stats
3W - 2L
1,511 SR
Queue Stats
40W - 38L
1,558 Elo+
Solo
Xbalanque
Xbalanque
Luh Brado
Xbalanque
Level 126
God Stats
2W - 0L
1,490 SR
Queue Stats
35W - 37L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
Nature uF
Kuzenbo
Level 128
God Stats
17W - 5L
1,786 SR
Queue Stats
82W - 57L
1,640 Elo+
Party 1
Da Ji
Da Ji
l Danno l
Da Ji
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BALLERSKILZZZ
King Arthur
17
2 / 0 / 1
10,727
596
13,012
18,317
21,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 4 / 2
7,892
438
4,175
14,344
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Marrs25
Charon
16
2 / 0 / 5
9,681
538
8,587
13,651
11,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Swagger1970
Cernunnos
18
5 / 1 / 1
10,298
572
16,043
16,866
8,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Voltzarcher
Chang'e
16
1 / 2 / 1
9,610
534
13,005
17,113
6,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbsoluteNoob69
Morgan Le Fay
17
2 / 0 / 2
10,495
583
8,495
11,868
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Babatunde11
Danzaburou
17
0 / 2 / 0
10,837
602
15,209
21,855
10,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Luh Brado
Xbalanque
16
0 / 2 / 1
9,313
517
9,000
11,742
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Nature uF
Kuzenbo
13
1 / 2 / 2
8,749
486
7,103
16,568
20,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
l Danno l
Da Ji
16
2 / 5 / 3
9,398
522
10,327
21,156
9,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
5
7
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AbsoluteNoob69
Morgan Le Fay
2
0
2
3
L
King Arthur
BALLERSKILZZZ
King Arthur
2
0
1
2.5
W
Danzaburou
Babatunde11
Danzaburou
0
2
0
0
L
1
4
2
0.5
W
Xbalanque
Luh Brado
Xbalanque
0
2
1
0.25
L
Charon
Marrs25
Charon
2
0
5
4.5
W
Kuzenbo
Nature uF
Kuzenbo
1
2
2
1
L
Cernunnos
Swagger1970
Cernunnos
5
1
1
5.5
L
Chang'e
Voltzarcher
Chang'e
1
2
1
0.75
W
Da Ji
l Danno l
Da Ji
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,822
Damage
50,134
80,291
Taken
83,189
54,897
Mitigated
50,636
26,762
Healing
27,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AbsoluteNoob69
Morgan Le Fay
8,495
897
0
4,316
11,868
5,318
0
6,381
5,487
93,272
768
L
King Arthur
BALLERSKILZZZ
King Arthur
13,012
1,217
0
3,699
18,317
21,849
464
324
17,993
490
93,485
W
Danzaburou
Babatunde11
Danzaburou
15,209
9,455
0
10,804
21,855
10,906
926
962
20,893
0
99,913
L
4,175
284
0
5,400
14,344
5,912
0
1,973
12,339
0
51,802
W
Xbalanque
Luh Brado
Xbalanque
9,000
4,378
0
1,558
11,742
4,471
5,165
4,265
7,477
0
88,941
L
Charon
Marrs25
Charon
8,587
1,507
0
4,836
13,651
11,992
71
2,659
10,925
39,954
1,075
W
Kuzenbo
Nature uF
Kuzenbo
7,103
2,353
0
2,943
16,568
20,797
63
5,267
11,301
29,633
2,085
L
Cernunnos
Swagger1970
Cernunnos
16,043
8,096
0
6,825
16,866
8,316
2,651
2,909
13,881
0
105,696
L
Chang'e
Voltzarcher
Chang'e
13,005
1,076
552
5,450
17,113
6,828
392
6,731
10,059
86,140
3,332
W
Da Ji
l Danno l
Da Ji
10,327
2,408
0
7,822
21,156
9,144
0
4,175
16,981
0
79,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,208
Gold Earned
48,792
594
Minions Killed
640
0
Camps Cleared
0
1,827,773
Distance Traveled
1,690,491
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,495
583
171
10
0
370,539
5
L
King Arthur
10,727
596
151
8
0
364,656
2
W
Danzaburou
10,837
602
170
9
0
320,520
0
L
Thor
7,892
438
77
4
0
337,039
0
W
Xbalanque
9,313
517
153
9
0
298,600
0
L
Charon
9,681
538
48
3
0
387,352
0
W
Kuzenbo
8,749
486
37
2
0
356,264
9
L
Cernunnos
10,298
572
164
9
0
339,560
5
L
Chang'e
9,610
534
154
9
0
399,166
4
W
Da Ji
9,398
522
109
6
0
344,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role