Player Matchup

Bellona
Bellona
Alexxi84
Bellona
Level 18
God Stats
0W - 5L
1,173 SR
Queue Stats
0W - 12L
1,173 Elo+
Party 3
Ymir
Ymir
Cerealon
Ymir
Level 33
God Stats
1W - 2L
1,512 SR
Queue Stats
8W - 43L
1,243 Elo+
Party 3
Anhur
Anhur
GabrielRZxZ
Anhur
Level 29
God Stats
3W - 13L
1,512 SR
Queue Stats
12W - 47L
1,268 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hokagehancho
Morgan Le Fay
Level 35
God Stats
10W - 20L
1,422 SR
Queue Stats
313W - 345L
1,393 Elo+
Solo
Thanatos
Thanatos
SoyMerce
Thanatos
Level 28
God Stats
0W - 3L
1,300 SR
Queue Stats
9W - 34L
1,308 Elo+
Party 3
Team Averages
Level 29
1,384 SR
1,277 Elo+

VS

Team Averages
Level 67
1,577 SR
1,601 Elo+
Hercules
Hercules
Cull Psycho
Hercules
Level 111
God Stats
6W - 1L
1,577 SR
Queue Stats
68W - 41L
1,673 Elo+
Party 2
Charybdis
Charybdis
DreyMan
Charybdis
Level 68
God Stats
10W - 15L
1,495 SR
Queue Stats
306W - 268L
1,511 Elo+
Party 1
Rama
Rama
JeromesBBC
Rama
Level 46
God Stats
8W - 5L
1,626 SR
Queue Stats
262W - 242L
1,462 Elo+
Party 1
Bakasura
Bakasura
Mala8439
Bakasura
Level 63
God Stats
10W - 3L
1,587 SR
Queue Stats
30W - 13L
1,704 Elo+
Party 2
Scylla
Scylla
Taco8454
Scylla
Level 47
God Stats
13W - 5L
1,603 SR
Queue Stats
37W - 20L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alexxi84
Bellona
12
0 / 0 / 0
6,446
430
3,857
12,397
13,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 2 / 2
6,290
419
2,241
16,130
12,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 5 / 0
6,030
402
6,676
11,698
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Hokagehancho
Morgan Le Fay
12
0 / 2 / 0
6,774
452
4,409
8,080
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SoyMerce
Thanatos
12
2 / 2 / 1
6,588
439
4,296
10,904
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cull Psycho
Hercules
16
1 / 0 / 0
9,496
633
7,311
9,657
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Charybdis
DreyMan
Charybdis
14
4 / 1 / 2
8,756
584
14,952
7,666
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
2 / 2 / 7
7,632
509
10,271
7,883
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Mala8439
Bakasura
16
2 / 0 / 4
8,168
545
4,024
9,647
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Taco8454
Scylla
15
2 / 0 / 1
8,550
570
4,230
5,203
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alexxi84
Bellona
0
0
0
0
L
Ymir
0
2
2
0.5
W
Hercules
Cull Psycho
Hercules
1
0
0
1
W
Charybdis
DreyMan
Charybdis
4
1
2
5
L
1
5
0
0.2
L
Morgan Le Fay
Hokagehancho
Morgan Le Fay
0
2
0
0
W
2
2
7
2.75
W
Bakasura
Mala8439
Bakasura
2
0
4
4
L
Thanatos
SoyMerce
Thanatos
2
2
1
1.25
W
Scylla
Taco8454
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
40,788
59,209
Taken
40,056
38,275
Mitigated
23,564
17,778
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alexxi84
Bellona
3,857
1,267
0
4,072
12,397
13,005
0
137
11,571
0
47,553
L
Ymir
2,241
494
1,998
4,023
16,130
12,320
0
0
16,025
13,289
643
W
Hercules
Cull Psycho
Hercules
7,311
2,523
0
4,111
9,657
10,357
19
0
8,938
137
70,808
W
Charybdis
DreyMan
Charybdis
14,952
7,154
0
2,748
7,666
2,910
305
814
6,852
0
79,828
L
6,676
3,543
0
2,379
11,698
4,119
0
0
11,618
0
43,544
L
Morgan Le Fay
Hokagehancho
Morgan Le Fay
4,409
753
0
301
8,080
3,508
0
4,174
3,746
50,528
2,036
W
10,271
7,616
0
2,274
7,883
2,661
78
1,633
6,250
0
38,881
W
Bakasura
Mala8439
Bakasura
4,024
2,983
0
4,720
9,647
5,607
0
356
9,291
0
64,679
L
Thanatos
SoyMerce
Thanatos
4,296
1,669
0
5,005
10,904
5,323
0
0
10,742
0
31,809
W
Scylla
Taco8454
Scylla
4,230
170
0
1,938
5,203
2,029
1,833
3,598
1,605
57,166
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
42,602
315
Minions Killed
543
0
Camps Cleared
0
1,481,641
Distance Traveled
1,512,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,446
430
90
6
0
315,480
0
L
Ymir
6,290
419
19
1
0
289,302
0
W
Hercules
9,496
633
131
9
0
287,121
0
W
Charybdis
8,756
584
132
9
0
271,512
0
L
Anhur
6,030
402
69
5
0
266,952
0
L
Morgan Le Fay
6,774
452
86
6
0
261,470
0
W
Rama
7,632
509
46
3
0
272,915
0
W
Bakasura
8,168
545
133
9
0
397,529
0
L
Thanatos
6,588
439
51
3
0
348,437
0
W
Scylla
8,550
570
101
7
0
283,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role