Player Matchup

Bacchus
Bacchus
A Buff Gnome
Bacchus
Level 120
God Stats
1W - 0L
1,727 SR
Queue Stats
2W - 9L
1,157 Elo+
Party 1
Chang'e
Chang'e
Echost
Chang'e
Level 79
God Stats
57W - 50L
1,606 SR
Queue Stats
162W - 151L
1,523 Elo+
Solo
King Arthur
King Arthur
Funotron10
King Arthur
Level 67
God Stats
3W - 5L
1,264 SR
Queue Stats
210W - 195L
1,501 Elo+
Solo
Artemis
Artemis
MiracleHealer
Artemis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,157 Elo+
Party 1
Hades
Hades
StinkyMcDoof
Hades
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 178L
1,433 Elo+
Solo
Team Averages
Level 97
1,519 SR
1,354 Elo+

VS

Team Averages
Level 101
1,570 SR
1,434 Elo+
Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
ImHerSlayerr
Nox
Level 97
God Stats
8W - 8L
1,532 SR
Queue Stats
513W - 494L
1,420 Elo+
Solo
Charon
Charon
godlynathan
Charon
Level 97
God Stats
26W - 17L
1,729 SR
Queue Stats
371W - 343L
1,477 Elo+
Solo
Fenrir
Fenrir
saby4545
Fenrir
Level 83
God Stats
5W - 5L
1,535 SR
Queue Stats
235W - 227L
1,375 Elo+
Solo
Chernobog
Chernobog
safekarma979264
Chernobog
Level 104
God Stats
3W - 4L
1,555 SR
Queue Stats
35W - 29L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A Buff Gnome
Bacchus
8
2 / 0 / 1
5,607
561
1,669
4,134
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Echost
Chang'e
11
3 / 2 / 0
6,473
647
4,713
5,908
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Funotron10
King Arthur
9
0 / 0 / 1
5,431
543
6,078
10,446
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
9
2 / 2 / 2
5,819
582
2,968
5,233
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 0 / 1
5,074
507
1,583
6,479
3,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 1 / 0
5,913
591
4,711
9,712
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
5,225
523
2,473
5,835
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
10
0 / 0 / 0
5,438
544
4,589
8,119
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
saby4545
Fenrir
9
0 / 0 / 1
4,900
490
0
1,424
537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chernobog
safekarma979264
Chernobog
8
0 / 5 / 1
4,527
453
2,949
6,421
1,820
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
4
4
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
1
0
4
W
Bacchus
A Buff Gnome
Bacchus
2
0
1
2.5
W
Chang'e
Echost
Chang'e
3
2
0
1.5
W
King Arthur
Funotron10
King Arthur
0
0
1
0.5
L
0
2
1
0.25
W
Artemis
2
2
2
1.5
W
1
0
1
1.5
L
Charon
0
0
0
0
L
Fenrir
saby4545
Fenrir
0
0
1
0.5
L
Chernobog
safekarma979264
Chernobog
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,011
Damage
14,722
32,200
Taken
31,511
16,451
Mitigated
15,695
11,438
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,711
1,209
0
3,802
9,712
3,781
0
2,607
7,105
0
40,559
W
Bacchus
A Buff Gnome
Bacchus
1,669
432
97
1,415
4,134
2,684
132
324
3,810
15,271
1,883
W
Chang'e
Echost
Chang'e
4,713
496
0
2,703
5,908
1,997
46
1,597
4,311
34,592
823
W
King Arthur
Funotron10
King Arthur
6,078
985
0
2,710
10,446
6,406
0
3,530
6,916
0
34,617
L
2,473
575
0
2,088
5,835
2,330
0
3,501
2,334
31,887
354
W
Artemis
2,968
1,695
0
1,811
5,233
1,580
1,416
0
5,233
0
31,406
W
1,583
304
20
2,682
6,479
3,784
0
694
5,785
22,923
0
L
Charon
4,589
1,407
0
2,966
8,119
7,227
416
356
7,763
30,002
8,611
L
Fenrir
saby4545
Fenrir
0
0
0
792
1,424
537
0
128
1,296
0
1,819
L
Chernobog
safekarma979264
Chernobog
2,949
1,828
106
1,276
6,421
1,820
627
1,157
5,264
0
21,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
26,003
262
Minions Killed
222
0
Camps Cleared
0
895,994
Distance Traveled
799,035
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,913
591
69
7
0
211,087
1
W
Bacchus
5,607
561
22
2
0
185,248
2
W
Chang'e
6,473
647
72
7
0
194,662
0
W
King Arthur
5,431
543
67
7
0
204,661
3
L
Nox
5,225
523
62
6
0
199,226
1
W
Artemis
5,819
582
58
6
0
137,628
0
W
Hades
5,074
507
43
4
0
173,795
0
L
Charon
5,438
544
56
6
0
171,807
0
L
Fenrir
4,900
490
4
0
0
47,944
0
L
Chernobog
4,527
453
31
3
0
168,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role