Player Matchup

Khepri
Khepri
AntoIogy
Khepri
Level 88
God Stats
6W - 5L
1,730 SR
Queue Stats
11W - 23L
1,538 Elo+
Party 1
Olorun
Olorun
Crazy85000
Olorun
Level 29
God Stats
26W - 30L
1,555 SR
Queue Stats
468W - 464L
1,318 Elo+
Party 2
Chaac
Chaac
Kamyeezy
Chaac
Level 72
God Stats
1W - 5L
1,500 SR
Queue Stats
13W - 34L
1,373 Elo+
Party 1
Arachne
Arachne
jay2marz
Arachne
Level 76
God Stats
21W - 19L
1,506 SR
Queue Stats
157W - 158L
1,465 Elo+
Party 1
Skadi
Skadi
mikelegoldo
Skadi
Level 95
God Stats
12W - 17L
1,427 SR
Queue Stats
196W - 191L
1,336 Elo+
Party 2
Team Averages
Level 72
1,544 SR
1,406 Elo+

VS

Team Averages
Level 94
1,445 SR
1,411 Elo+
Baron Samedi
Baron Samedi
JMxStorm
Baron Samedi
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 69L
1,431 Elo+
Solo
Artemis
Artemis
Shrimpoosenpai
Artemis
Level 145
God Stats
6W - 7L
1,497 SR
Queue Stats
36W - 37L
1,382 Elo+
Party 4
Bellona
Bellona
St4ck1337
Bellona
Level 67
God Stats
21W - 15L
1,576 SR
Queue Stats
147W - 149L
1,438 Elo+
Party 3
Anubis
Anubis
cata30081977
Anubis
Level 64
God Stats
14W - 16L
1,323 SR
Queue Stats
66W - 67L
1,377 Elo+
Party 3
Achilles
Achilles
lightskywalker23
Achilles
Level 104
God Stats
1W - 0L
1,328 SR
Queue Stats
54W - 66L
1,427 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AntoIogy
Khepri
12
0 / 5 / 7
7,561
445
4,255
16,824
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Crazy85000
Olorun
13
1 / 6 / 4
8,321
489
7,854
12,609
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Kamyeezy
Chaac
14
1 / 5 / 3
8,384
493
8,473
18,963
11,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arachne
jay2marz
Arachne
16
7 / 6 / 2
10,199
600
11,118
20,110
10,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 7 / 5
7,946
467
11,764
14,885
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JMxStorm
Baron Samedi
15
4 / 1 / 12
9,807
577
8,160
11,445
12,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
7 / 2 / 3
10,047
591
15,272
9,428
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
St4ck1337
Bellona
14
1 / 1 / 10
8,037
473
6,091
11,084
12,552
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
15
10 / 4 / 4
10,005
589
14,431
13,875
8,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 2 / 9
8,962
527
15,585
16,853
10,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
10
Kills
28
29
Deaths
10
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Khepri
AntoIogy
Khepri
0
5
7
0.7
L
Olorun
Crazy85000
Olorun
1
6
4
0.5
W
Baron Samedi
JMxStorm
Baron Samedi
4
1
12
10
L
Chaac
Kamyeezy
Chaac
1
5
3
0.5
W
7
2
3
4.25
W
Bellona
St4ck1337
Bellona
1
1
10
6
W
Anubis
10
4
4
3
L
Arachne
jay2marz
Arachne
7
6
2
1.33
W
6
2
9
5.25
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,464
Damage
59,539
83,391
Taken
62,685
44,392
Mitigated
49,251
19,521
Healing
21,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AntoIogy
Khepri
4,255
595
730
2,009
16,824
13,028
337
3,528
13,296
20,188
0
L
Olorun
Crazy85000
Olorun
7,854
3,650
360
2,041
12,609
5,005
1,344
3,975
8,634
46,399
0
W
Baron Samedi
JMxStorm
Baron Samedi
8,160
1,054
3,683
4,484
11,445
12,797
193
3,891
7,554
31,376
1,669
L
Chaac
Kamyeezy
Chaac
8,473
1,736
0
7,228
18,963
11,778
497
2,846
16,117
0
65,834
W
15,272
8,031
0
2,746
9,428
4,736
349
2,091
7,337
0
105,234
W
Bellona
St4ck1337
Bellona
6,091
1,913
0
1,942
11,084
12,552
340
1,081
10,003
0
29,888
W
Anubis
14,431
583
0
5,106
13,875
8,312
292
3,229
10,646
67,863
1,880
L
Arachne
jay2marz
Arachne
11,118
7,482
369
4,676
20,110
10,279
135
5,121
14,989
0
61,145
W
15,585
5,141
0
3,645
16,853
10,854
0
1,817
15,036
0
71,327
L
11,764
4,267
163
1,945
14,885
4,302
1,188
6,746
8,139
0
59,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,411
Gold Earned
46,858
342
Minions Killed
428
0
Camps Cleared
0
1,490,096
Distance Traveled
1,452,865
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,561
445
21
1
0
310,856
6
L
Olorun
8,321
489
78
5
0
299,636
0
W
Baron Samedi
9,807
577
40
2
0
306,294
5
L
Chaac
8,384
493
77
5
0
282,454
0
W
Artemis
10,047
591
153
9
0
250,787
0
W
Bellona
8,037
473
39
2
0
264,381
0
W
Anubis
10,005
589
101
6
0
260,950
0
L
Arachne
10,199
600
81
5
0
353,595
2
W
Achilles
8,962
527
95
6
0
370,453
3
L
Skadi
7,946
467
85
5
0
243,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role