Player Matchup

Izanami
Izanami
Edystone1shoot
Izanami
Level 101
God Stats
20W - 17L
1,263 SR
Queue Stats
111W - 91L
1,521 Elo+
Party 2
Ne Zha
Ne Zha
ElGordoMata8808
Ne Zha
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
430W - 434L
1,439 Elo+
Solo
Ares
Ares
Hydra979
Ares
Level 132
God Stats
3W - 2L
1,688 SR
Queue Stats
126W - 107L
1,482 Elo+
Party 2
Bake Kujira
Bake Kujira
JebBushesWeenie
Bake Kujira
Level 116
God Stats
2W - 1L
1,306 SR
Queue Stats
47W - 42L
1,518 Elo+
Solo
Achilles
Achilles
thiago86224
Achilles
Level 158
God Stats
4W - 8L
1,454 SR
Queue Stats
271W - 247L
1,508 Elo+
Solo
Team Averages
Level 128
1,442 SR
1,494 Elo+

VS

Team Averages
Level 129
1,449 SR
1,397 Elo+
Anhur
Anhur
AsTaCiO2435
Anhur
Level 138
God Stats
1W - 3L
1,239 SR
Queue Stats
24W - 36L
1,292 Elo+
Party 1
Fenrir
Fenrir
Falcon1210
Fenrir
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 49L
1,369 Elo+
Party 1
Ix Chel
Ix Chel
Hellbornmage
Ix Chel
Level 113
God Stats
3W - 6L
1,506 SR
Queue Stats
77W - 76L
1,437 Elo+
Solo
Ganesha
Ganesha
Nobody56
Ganesha
Level 157
God Stats
4W - 1L
1,833 SR
Queue Stats
24W - 14L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
RZC72
Sun Wukong
Level 87
God Stats
1W - 2L
1,167 SR
Queue Stats
7W - 15L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 1
10,528
526
14,131
13,413
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 4 / 4
9,554
478
11,513
23,459
11,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ares
15
3 / 3 / 4
9,912
496
13,527
17,355
16,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bake Kujira
JebBushesWeenie
Bake Kujira
15
1 / 4 / 5
10,585
529
13,400
19,254
24,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
thiago86224
Achilles
14
3 / 5 / 6
9,202
460
16,787
20,901
17,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 4
10,967
548
14,919
15,543
7,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Falcon1210
Fenrir
15
8 / 7 / 8
10,391
520
13,458
22,444
11,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Hellbornmage
Ix Chel
18
2 / 2 / 10
10,544
527
17,062
14,818
7,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
Nobody56
Ganesha
14
0 / 3 / 13
9,409
470
5,334
20,334
21,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
RZC72
Sun Wukong
16
1 / 5 / 10
9,991
500
13,819
22,703
26,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
18
Kills
20
20
Deaths
18
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
5
4
1
1.38
L
6
4
4
2
W
Fenrir
Falcon1210
Fenrir
8
7
8
1.71
W
Ix Chel
Hellbornmage
Ix Chel
2
2
10
3.5
L
Ares
3
3
4
1.67
L
Bake Kujira
JebBushesWeenie
Bake Kujira
1
4
5
0.88
W
Ganesha
Nobody56
Ganesha
0
3
13
2.17
W
Sun Wukong
RZC72
Sun Wukong
1
5
10
1.2
L
Achilles
thiago86224
Achilles
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,358
Damage
64,592
94,382
Taken
95,842
74,729
Mitigated
74,172
23,017
Healing
25,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,919
10,146
0
6,257
15,543
7,473
2,809
3,271
12,175
0
103,618
L
14,131
9,894
0
3,114
13,413
5,162
580
1,558
11,855
0
115,410
L
11,513
6,311
0
8,109
23,459
11,050
14
4,529
18,930
0
77,604
W
Fenrir
Falcon1210
Fenrir
13,458
5,440
0
2,663
22,444
11,260
430
5,317
16,984
0
62,744
W
Ix Chel
Hellbornmage
Ix Chel
17,062
3,175
4,132
7,501
14,818
7,281
0
6,333
8,437
90,037
0
L
Ares
13,527
914
0
4,094
17,355
16,292
0
3,866
13,489
53,438
0
L
Bake Kujira
JebBushesWeenie
Bake Kujira
13,400
5,680
0
3,922
19,254
24,414
510
11,066
8,188
72,947
5,438
W
Ganesha
Nobody56
Ganesha
5,334
317
0
2,677
20,334
21,285
0
6,327
13,766
30,530
0
W
Sun Wukong
RZC72
Sun Wukong
13,819
1,973
0
2,667
22,703
26,873
518
4,277
16,986
1,419
64,581
L
Achilles
thiago86224
Achilles
16,787
4,321
0
3,778
20,901
17,811
0
3,497
17,404
0
64,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
51,302
508
Minions Killed
507
0
Camps Cleared
0
1,857,825
Distance Traveled
1,965,655
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,967
548
153
8
0
351,579
0
L
Izanami
10,528
526
154
8
0
361,278
4
L
Ne Zha
9,554
478
93
5
0
364,575
0
W
Fenrir
10,391
520
64
3
0
426,614
2
W
Ix Chel
10,544
527
165
8
0
370,889
3
L
Ares
9,912
496
64
3
0
378,900
3
L
Bake Kujira
10,585
529
116
6
0
381,186
0
W
Ganesha
9,409
470
15
1
0
435,734
10
W
Sun Wukong
9,991
500
110
6
0
380,839
6
L
Achilles
9,202
460
81
4
0
371,886
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role