Player Matchup

Yemoja
Yemoja
ElderCheeto
Yemoja
Level 27
God Stats
1W - 3L
1,236 SR
Queue Stats
141W - 126L
1,537 Elo+
Party 2
Merlin
Merlin
Kthewizardd
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,393 Elo+
Party 2
Geb
Geb
PRJcortez
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Loki
Loki
VimZamy
Loki
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
31W - 34L
1,393 Elo+
Party 2
Cu Chulainn
Cu Chulainn
coolkiller5877
Cu Chulainn
Level 27
God Stats
1W - 2L
1,178 SR
Queue Stats
129W - 136L
1,449 Elo+
Solo
Team Averages
Level 25
1,426 SR
1,396 Elo+

VS

Team Averages
Level 27
1,607 SR
1,428 Elo+
Hel
Hel
Jimbob1231
Hel
Level 18
God Stats
1W - 2L
1,722 SR
Queue Stats
59W - 76L
1,390 Elo+
Solo
Cthulhu
Cthulhu
OswaldoBR4
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,501 Elo+
Solo
Rama
Rama
SheikahRune
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,269 Elo+
Party 1
Sol
Sol
UurMomsFavToy
Sol
Level 28
God Stats
9W - 8L
1,811 SR
Queue Stats
642W - 579L
1,485 Elo+
Party 1
Ratatoskr
Ratatoskr
Zαmbii
Ratatoskr
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
543W - 498L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 1 / 9
8,056
1,151
3,904
6,582
4,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
12
1 / 0 / 8
6,589
941
1,756
3,322
1,475
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 0 / 12
7,852
1,122
5,622
8,367
6,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
VimZamy
Loki
13
4 / 2 / 7
7,160
1,023
4,663
9,347
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
coolkiller5877
Cu Chulainn
11
4 / 0 / 8
7,132
1,019
5,742
5,793
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,573
796
2,238
4,798
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
OswaldoBR4
Cthulhu
6
0 / 1 / 0
5,033
719
1,194
1,956
1,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,240
749
2,972
4,888
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 1
6,512
930
6,279
5,758
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
Zαmbii
Ratatoskr
11
0 / 4 / 1
5,406
772
3,635
6,411
3,131
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
14
Kills
2
3
Deaths
14
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
1
9
7.5
L
1
4
0
0.25
W
Merlin
1
0
8
5
L
Cthulhu
OswaldoBR4
Cthulhu
0
1
0
0
W
2
0
12
8
L
0
3
1
0.17
L
1
2
1
0.75
W
Loki
VimZamy
Loki
4
2
7
3.75
L
Ratatoskr
Zαmbii
Ratatoskr
0
4
1
0.13
W
Cu Chulainn
coolkiller5877
Cu Chulainn
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,687
Damage
16,318
33,411
Taken
23,811
22,010
Mitigated
10,733
18,130
Healing
4,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,904
980
6,282
2,206
6,582
4,961
270
1,676
4,906
10,984
824
L
2,238
233
201
0
4,798
2,071
0
2,816
1,941
4,296
0
W
Merlin
1,756
252
0
0
3,322
1,475
124
1,358
1,964
7,368
0
L
Cthulhu
OswaldoBR4
Cthulhu
1,194
0
298
180
1,956
1,020
0
785
1,103
2,848
0
W
5,622
139
1,661
2,234
8,367
6,265
507
2,689
5,678
12,095
0
L
2,972
2,148
0
590
4,888
1,996
0
2,799
2,001
0
5,065
L
6,279
1,373
86
1,721
5,758
2,515
0
1,958
3,668
20,634
908
W
Loki
VimZamy
Loki
4,663
700
297
2,409
9,347
4,932
227
3,006
6,341
0
9,878
L
Ratatoskr
Zαmbii
Ratatoskr
3,635
504
429
721
6,411
3,131
0
2,912
3,334
0
6,661
W
Cu Chulainn
coolkiller5877
Cu Chulainn
5,742
1,143
775
2,266
5,793
4,377
543
902
4,891
0
13,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
27,764
83
Minions Killed
49
0
Camps Cleared
0
749,836
Distance Traveled
473,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,056
1,151
21
3
0
131,215
0
L
Hel
5,573
796
11
2
0
101,805
0
W
Merlin
6,589
941
15
2
0
149,187
0
L
Cthulhu
5,033
719
2
0
0
34,979
0
W
Geb
7,852
1,122
17
2
0
169,911
0
L
Rama
5,240
749
1
0
0
88,587
0
L
Sol
6,512
930
32
5
0
115,917
0
W
Loki
7,160
1,023
14
2
0
144,254
0
L
Ratatoskr
5,406
772
3
0
0
131,861
0
W
Cu Chulainn
7,132
1,019
16
2
0
155,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role