Player Matchup

Charon
Charon
Aslanis
Charon
Level 89
God Stats
3W - 3L
1,651 SR
Queue Stats
57W - 58L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
JollyVixen
Erlang Shen
Level 35
God Stats
3W - 2L
1,310 SR
Queue Stats
273W - 301L
1,356 Elo+
Solo
Kuzenbo
Kuzenbo
Juti
Kuzenbo
Level 64
God Stats
1W - 1L
1,535 SR
Queue Stats
83W - 89L
1,474 Elo+
Solo
Sol
Sol
jjnuggett
Sol
Level 65
God Stats
230W - 230L
1,489 SR
Queue Stats
233W - 243L
1,414 Elo+
Solo
Poseidon
Poseidon
landilla
Poseidon
Level 60
God Stats
37W - 42L
1,321 SR
Queue Stats
37W - 43L
1,284 Elo+
Solo
Team Averages
Level 63
1,461 SR
1,396 Elo+

VS

Team Averages
Level 61
1,476 SR
1,369 Elo+
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
APchillin
King Arthur
Level 17
God Stats
3W - 2L
1,541 SR
Queue Stats
26W - 29L
1,272 Elo+
Party 1
Hou Yi
Hou Yi
RoyalAstro_01
Hou Yi
Level 50
God Stats
3W - 1L
1,465 SR
Queue Stats
32W - 46L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
TimesXero
Gilgamesh
Level 24
God Stats
10W - 6L
1,441 SR
Queue Stats
35W - 42L
1,452 Elo+
Party 2
Ares
Ares
ianunderpants
Ares
Level 109
God Stats
13W - 6L
1,431 SR
Queue Stats
34W - 37L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aslanis
Charon
10
1 / 1 / 3
6,142
1,228
3,402
6,454
4,775
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
JollyVixen
Erlang Shen
10
0 / 5 / 3
5,868
1,174
4,034
10,020
6,615
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
Juti
Kuzenbo
11
0 / 1 / 3
6,151
1,230
5,022
7,005
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 3 / 0
7,025
1,405
6,952
6,074
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
landilla
Poseidon
10
0 / 0 / 0
5,295
1,059
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

344

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 1 / 5
6,386
1,277
2,419
3,332
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
APchillin
King Arthur
12
4 / 1 / 4
7,291
1,458
5,740
5,864
3,105
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

11
4 / 0 / 1
6,898
1,380
5,162
3,290
1,405
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
TimesXero
Gilgamesh
12
0 / 1 / 7
6,415
1,283
6,487
5,863
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
1 / 1 / 5
6,819
1,364
6,358
5,702
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
4
Kills
10
10
Deaths
4
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
5
3.5
W
King Arthur
APchillin
King Arthur
4
1
4
6
L
Charon
Aslanis
Charon
1
1
3
2.5
L
Erlang Shen
JollyVixen
Erlang Shen
0
5
3
0.3
L
Kuzenbo
Juti
Kuzenbo
0
1
3
1.5
W
4
0
1
4.5
W
Gilgamesh
TimesXero
Gilgamesh
0
1
7
3.5
W
1
1
5
3.5
L
3
3
0
1
L
Poseidon
landilla
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,410
Damage
26,166
29,553
Taken
24,051
22,755
Mitigated
14,793
3,342
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,419
1,645
304
1,106
3,332
1,359
0
1,380
1,913
8,489
690
W
King Arthur
APchillin
King Arthur
5,740
1,419
0
426
5,864
3,105
0
3,428
2,269
0
14,546
L
Charon
Aslanis
Charon
3,402
478
321
335
6,454
4,775
0
2,342
3,915
5,813
0
L
Erlang Shen
JollyVixen
Erlang Shen
4,034
2,351
0
941
10,020
6,615
0
2,996
6,813
0
7,185
L
Kuzenbo
Juti
Kuzenbo
5,022
1,910
95
704
7,005
9,114
0
1,609
5,330
12,500
1,461
W
5,162
2,340
0
1,252
3,290
1,405
0
1,768
1,522
0
14,322
W
Gilgamesh
TimesXero
Gilgamesh
6,487
1,860
0
437
5,863
3,985
0
4,015
1,589
0
15,505
W
6,358
957
0
842
5,702
4,939
0
3,407
2,194
10,364
287
L
6,952
3,370
0
946
6,074
2,251
0
1,582
4,450
21,755
0
L
Poseidon
landilla
Poseidon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
33,809
72
Minions Killed
82
2
Camps Cleared
8
394,715
Distance Traveled
508,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,386
1,277
8
2
4
78,549
0
W
King Arthur
7,291
1,458
30
6
1
113,562
0
L
Charon
6,142
1,228
5
1
0
90,834
0
L
Erlang Shen
5,868
1,174
7
1
0
105,824
0
L
Kuzenbo
6,151
1,230
16
3
1
106,130
0
W
Hou Yi
6,898
1,380
18
4
3
104,368
0
W
Gilgamesh
6,415
1,283
21
4
0
111,105
0
W
Ares
6,819
1,364
5
1
0
101,296
0
L
Sol
7,025
1,405
44
9
1
91,927
0
L
Poseidon
5,295
1,059
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role