Player Matchup

Amaterasu
Amaterasu
AvisMoonlight
Amaterasu
Level 69
God Stats
0W - 2L
1,715 SR
Queue Stats
12W - 9L
1,589 Elo+
Party 3
Sol
Sol
CorruptVision
Sol
Level 84
God Stats
14W - 15L
1,491 SR
Queue Stats
48W - 71L
1,486 Elo+
Party 2
Ao Kuang
Ao Kuang
MischievousMrCat
Ao Kuang
Level 142
God Stats
1W - 2L
1,760 SR
Queue Stats
147W - 143L
1,508 Elo+
Party 2
Charybdis
Charybdis
RaptorIndian
Charybdis
Level 129
God Stats
2W - 2L
1,669 SR
Queue Stats
9W - 11L
1,434 Elo+
Party 3
Ares
Ares
YorHa-Unit_V4
Ares
Level 83
God Stats
10W - 9L
1,603 SR
Queue Stats
42W - 30L
1,591 Elo+
Party 2
Team Averages
Level 101
1,648 SR
1,522 Elo+

VS

Team Averages
Level 163
1,529 SR
1,513 Elo+
Mulan
Mulan
AgentzOrange
Mulan
Level 182
God Stats
12W - 9L
1,773 SR
Queue Stats
107W - 94L
1,555 Elo+
Party 1
Anhur
Anhur
CrisEvolved
Anhur
Level 203
God Stats
3W - 1L
1,636 SR
Queue Stats
28W - 28L
1,441 Elo+
Solo
King Arthur
King Arthur
JetLife26
King Arthur
Level 177
God Stats
2W - 2L
1,756 SR
Queue Stats
113W - 77L
1,598 Elo+
Party 1
Anubis
Anubis
LoneStarEXE
Anubis
Level 151
God Stats
2W - 2L
1,299 SR
Queue Stats
99W - 90L
1,490 Elo+
Solo
Terra
Terra
M1ghtyM1ght
Terra
Level 102
God Stats
4W - 9L
1,181 SR
Queue Stats
93W - 73L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AvisMoonlight
Amaterasu
13
0 / 1 / 2
7,802
557
6,576
15,880
13,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
1 / 2 / 3
7,046
503
4,289
8,579
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
9 / 4 / 1
8,287
592
12,859
19,550
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
RaptorIndian
Charybdis
11
0 / 3 / 2
6,758
483
4,552
7,463
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 3
7,010
501
4,090
14,487
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
7,643
546
5,030
13,852
7,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
5 / 1 / 2
8,525
609
8,186
8,451
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

King Arthur
JetLife26
King Arthur
15
1 / 2 / 2
8,367
598
12,403
15,301
12,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
14
2 / 3 / 4
8,242
589
6,027
9,507
4,891
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 5
7,565
540
3,931
12,983
11,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
11
Kills
12
12
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
L
Amaterasu
AvisMoonlight
Amaterasu
0
1
2
1
L
1
2
3
1.25
W
5
1
2
6
W
King Arthur
JetLife26
King Arthur
1
2
2
1
W
Anubis
2
3
4
1.33
W
0
1
5
2.5
L
9
4
1
2.38
L
Charybdis
RaptorIndian
Charybdis
0
3
2
0.33
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,366
Damage
35,577
65,959
Taken
60,094
36,399
Mitigated
39,957
22,462
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,030
962
0
2,342
13,852
7,219
0
4,487
9,365
0
60,444
L
Amaterasu
AvisMoonlight
Amaterasu
6,576
3,407
0
5,405
15,880
13,909
0
1,531
14,349
0
59,039
L
4,289
603
0
3,653
8,579
2,365
0
2,523
6,056
44,734
3,194
W
8,186
5,527
0
2,550
8,451
3,537
75
2,884
5,567
0
74,359
W
King Arthur
JetLife26
King Arthur
12,403
1,346
0
2,408
15,301
12,837
0
2,528
12,773
4,556
64,810
W
Anubis
6,027
47
0
4,026
9,507
4,891
505
6,139
3,368
64,091
0
W
3,931
962
536
2,605
12,983
11,473
0
4,071
8,912
21,990
0
L
12,859
4,048
0
8,233
19,550
7,764
458
3,433
16,117
40,967
21,953
L
Charybdis
RaptorIndian
Charybdis
4,552
1,941
0
617
7,463
2,186
340
613
6,850
0
52,486
L
4,090
405
300
4,254
14,487
10,175
0
2,915
11,572
30,466
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
40,342
407
Minions Killed
448
0
Camps Cleared
0
1,398,579
Distance Traveled
1,389,179
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,643
546
82
6
0
287,156
1
L
Amaterasu
7,802
557
124
9
0
288,361
0
L
Sol
7,046
503
69
5
0
291,194
0
W
Anhur
8,525
609
128
9
0
260,822
6
W
King Arthur
8,367
598
106
8
0
271,388
4
W
Anubis
8,242
589
102
7
0
264,982
2
W
Terra
7,565
540
30
2
0
304,831
3
L
Ao Kuang
8,287
592
82
6
0
312,994
0
L
Charybdis
6,758
483
104
7
0
217,155
3
L
Ares
7,010
501
28
2
0
288,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role