Player Matchup

Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BunnyFengMin06
Terra
Level 57
God Stats
2W - 2L
1,617 SR
Queue Stats
364W - 383L
1,524 Elo+
Solo
Hou Yi
Hou Yi
H3R01nH3r0
Hou Yi
Level 79
God Stats
1W - 2L
1,572 SR
Queue Stats
109W - 69L
1,664 Elo+
Solo
Ah Puch
Ah Puch
Partiklestorm
Ah Puch
Level 125
God Stats
3W - 3L
1,609 SR
Queue Stats
130W - 125L
1,477 Elo+
Solo
Chronos
Chronos
horndawg
Chronos
Level 126
God Stats
3W - 1L
1,899 SR
Queue Stats
44W - 47L
1,541 Elo+
Solo
Team Averages
Level 91
1,639 SR
1,541 Elo+

VS

Team Averages
Level 97
1,554 SR
1,555 Elo+
Hou Yi
Hou Yi
AreolaTwist5000
Hou Yi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 174L
1,525 Elo+
Solo
Vulcan
Vulcan
CyberBun2095
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,495 Elo+
Solo
Chang'e
Chang'e
Lazurish
Chang'e
Level 102
God Stats
5W - 0L
1,772 SR
Queue Stats
181W - 174L
1,545 Elo+
Solo
Merlin
Merlin
ThickenNugget
Merlin
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,712 Elo+
Solo
Shiva
Shiva
benja22113
Shiva
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 2 / 1
5,552
925
1,585
5,127
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,272
879
3,198
3,550
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
H3R01nH3r0
Hou Yi
10
0 / 2 / 1
5,189
865
3,355
4,672
1,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ah Puch
11
1 / 2 / 0
5,606
934
7,822
4,020
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
horndawg
Chronos
11
1 / 1 / 0
5,515
919
5,249
3,884
1,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,741
1,124
4,360
2,370
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
12
0 / 0 / 5
6,176
1,029
4,438
5,365
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Lazurish
Chang'e
11
1 / 0 / 6
6,344
1,057
2,661
5,014
1,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 2
6,477
1,080
3,890
4,129
1,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
10
0 / 2 / 6
5,992
999
3,116
7,858
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
8
8
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
W
4
0
1
4.5
L
0
1
1
0.5
W
Vulcan
0
0
5
2.5
L
Hou Yi
H3R01nH3r0
Hou Yi
0
2
1
0.25
W
Chang'e
Lazurish
Chang'e
1
0
6
4
L
Ah Puch
1
2
0
0.5
W
3
0
2
4
W
Shiva
0
2
6
1.5
L
Chronos
horndawg
Chronos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,209
Damage
18,465
21,253
Taken
24,736
11,852
Mitigated
14,099
7,218
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,585
1,349
496
972
5,127
4,139
0
1,958
3,088
0
5,347
W
4,360
1,318
0
378
2,370
1,016
1,011
1,528
842
0
11,127
L
3,198
92
730
1,345
3,550
2,921
0
1,664
1,806
4,432
959
W
Vulcan
4,438
1,883
658
1,080
5,365
2,269
242
4,018
1,347
18,642
193
L
Hou Yi
H3R01nH3r0
Hou Yi
3,355
1,703
175
987
4,672
1,767
0
3,423
1,164
0
9,221
W
Chang'e
Lazurish
Chang'e
2,661
269
8,798
3,359
5,014
1,976
261
3,118
1,896
8,106
657
L
Ah Puch
7,822
214
763
788
4,020
1,510
0
2,315
1,663
17,066
0
W
3,890
59
1,002
155
4,129
1,715
210
3,307
822
8,912
0
W
Shiva
3,116
250
1,033
1,539
7,858
7,123
26
3,803
4,055
0
5,764
L
Chronos
horndawg
Chronos
5,249
583
0
962
3,884
1,515
0
1,551
2,215
10,574
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
31,730
60
Minions Killed
115
0
Camps Cleared
0
590,684
Distance Traveled
641,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,552
925
7
1
0
131,645
0
W
Hou Yi
6,741
1,124
34
6
0
88,951
0
L
Terra
5,272
879
4
1
0
84,349
0
W
Vulcan
6,176
1,029
30
5
0
164,803
0
L
Hou Yi
5,189
865
17
3
0
115,343
0
W
Chang'e
6,344
1,057
19
3
0
134,344
0
L
Ah Puch
5,606
934
17
3
0
130,327
0
W
Merlin
6,477
1,080
28
5
0
118,244
0
W
Shiva
5,992
999
4
1
0
134,670
0
L
Chronos
5,515
919
15
3
0
129,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role