Player Matchup

Raijin
Raijin
Applebiscut
Raijin
Level 157
God Stats
4W - 5L
1,283 SR
Queue Stats
544W - 551L
1,499 Elo+
Party 1
Chiron
Chiron
ChiefThunder758
Chiron
Level 159
God Stats
31W - 17L
1,384 SR
Queue Stats
721W - 766L
1,499 Elo+
Party 1
Surtr
Surtr
Fletch Gordan
Surtr
Level 94
God Stats
19W - 13L
1,439 SR
Queue Stats
610W - 676L
1,455 Elo+
Party 1
Agni
Agni
daema82
Agni
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
453W - 456L
1,473 Elo+
Solo
Janus
Janus
davedingo6
Janus
Level 89
God Stats
2W - 1L
1,307 SR
Queue Stats
23W - 20L
1,461 Elo+
Party 1
Team Averages
Level 129
1,382 SR
1,477 Elo+

VS

Team Averages
Level 106
1,491 SR
1,362 Elo+
Heimdallr
Heimdallr
Cio_054
Heimdallr
Level 106
God Stats
3W - 4L
1,665 SR
Queue Stats
579W - 581L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
LikeHellButWorse
Ratatoskr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,201 Elo+
Party 2
Susano
Susano
SailorMusee
Susano
Level 85
God Stats
0W - 1L
1,291 SR
Queue Stats
17W - 21L
1,282 Elo+
Party 2
Zhong Kui
Zhong Kui
Sincity143
Zhong Kui
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 41L
1,423 Elo+
Solo
Shiva
Shiva
darcrack03
Shiva
Level 145
God Stats
0W - 6L
1,500 SR
Queue Stats
498W - 537L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
10 / 5 / 10
12,424
777
16,637
15,540
7,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 1 / 23
11,949
747
20,328
13,102
6,697
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 6 / 16
10,963
685
11,756
21,051
24,732
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
daema82
Agni
20
7 / 2 / 13
12,049
753
15,631
12,654
7,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
20
6 / 1 / 19
12,510
782
21,170
10,362
5,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cio_054
Heimdallr
17
8 / 9 / 5
11,463
716
18,394
18,767
8,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
16
1 / 4 / 4
10,140
634
6,503
13,562
6,106
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
17
2 / 5 / 4
10,227
639
7,020
14,566
6,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
Sincity143
Zhong Kui
19
3 / 5 / 1
11,106
694
11,657
19,241
15,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
16
1 / 6 / 9
9,854
616
14,357
27,656
20,799

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
29
Kills
15
15
Deaths
29
81
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
10
5
10
3
W
2
1
23
13.5
L
Heimdallr
Cio_054
Heimdallr
8
9
5
1.17
W
4
6
16
2
L
Ratatoskr
1
4
4
0.75
L
Susano
2
5
4
0.8
L
Zhong Kui
Sincity143
Zhong Kui
3
5
1
0.7
W
Agni
daema82
Agni
7
2
13
6.75
L
Shiva
1
6
9
0.92
W
Janus
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,522
Damage
57,931
72,709
Taken
93,792
52,687
Mitigated
57,182
28,276
Healing
28,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
16,637
1,578
1,062
3,049
15,540
7,959
1,439
3,503
11,869
29,738
560
W
20,328
5,583
3,132
6,165
13,102
6,697
2,331
2,358
10,560
0
45,619
L
Heimdallr
Cio_054
Heimdallr
18,394
6,563
859
1,408
18,767
8,742
0
10,471
8,296
0
37,428
W
11,756
3,142
1,691
3,677
21,051
24,732
1,048
3,358
17,270
426
19,886
L
Ratatoskr
6,503
905
587
1,952
13,562
6,106
0
8,486
5,076
0
19,188
L
Susano
7,020
820
1,655
3,091
14,566
6,396
0
7,609
6,957
467
14,922
L
Zhong Kui
Sincity143
Zhong Kui
11,657
1,060
1,334
5,926
19,241
15,139
0
9,876
9,365
36,294
2,288
W
Agni
daema82
Agni
15,631
2,338
2,024
2,665
12,654
7,810
1,367
1,513
10,973
27,678
550
L
Shiva
14,357
1,392
3,292
8,588
27,656
20,799
0
16,963
10,693
907
25,589
W
Janus
21,170
1,774
2,494
2,317
10,362
5,489
1,637
1,431
8,696
48,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,895
Gold Earned
52,790
185
Minions Killed
204
0
Camps Cleared
0
1,592,286
Distance Traveled
1,343,597
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,424
777
40
3
0
272,657
0
W
Chiron
11,949
747
42
3
0
348,358
0
L
Heimdallr
11,463
716
42
3
0
246,720
0
W
Surtr
10,963
685
11
1
0
347,471
0
L
Ratatoskr
10,140
634
40
3
0
312,607
0
L
Susano
10,227
639
24
2
0
308,591
0
L
Zhong Kui
11,106
694
72
5
0
252,349
0
W
Agni
12,049
753
28
2
0
297,119
2
L
Shiva
9,854
616
26
2
0
223,330
0
W
Janus
12,510
782
64
4
0
326,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role