Player Matchup

Janus
Janus
Brainpry
Janus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,505 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Dragonbarf3464
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 76L
1,397 Elo+
Party 2
Hou Yi
Hou Yi
ShadowofMax420
Hou Yi
Level 34
God Stats
2W - 0L
1,715 SR
Queue Stats
101W - 80L
1,536 Elo+
Solo
Vamana
Vamana
Zandrutaga
Vamana
Level 99
God Stats
3W - 1L
1,829 SR
Queue Stats
70W - 57L
1,478 Elo+
Party 2
Eset
Eset
swarm4life
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,534 Elo+
Party 3
Team Averages
Level 69
1,609 SR
1,490 Elo+

VS

Team Averages
Level 103
1,549 SR
1,371 Elo+
Camazotz
Camazotz
Bee2988
Camazotz
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,341 Elo+
Party 1
Heimdallr
Heimdallr
Dakkonhax
Heimdallr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 198L
1,377 Elo+
Party 1
Atlas
Atlas
Gerg1342
Atlas
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,426 Elo+
Party 1
Medusa
Medusa
JDDThe13
Medusa
Level 89
God Stats
8W - 8L
1,746 SR
Queue Stats
211W - 232L
1,278 Elo+
Party 1
Artio
Artio
eLucifelle
Artio
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 122L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brainpry
Janus
20
0 / 2 / 29
12,362
727
19,853
13,217
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
Dragonbarf3464
Cu Chulainn
19
3 / 2 / 24
11,915
701
14,233
29,477
31,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 2 / 17
13,282
781
24,747
15,088
8,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Zandrutaga
Vamana
19
14 / 4 / 9
13,305
783
18,858
21,255
13,509
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 21
11,589
682
10,276
10,390
4,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bee2988
Camazotz
15
0 / 7 / 7
9,400
553
7,133
19,163
9,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Heimdallr
Dakkonhax
Heimdallr
19
3 / 7 / 7
11,324
666
22,151
19,463
12,255
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
Gerg1342
Atlas
17
2 / 8 / 3
10,531
619
12,515
24,562
33,961
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
JDDThe13
Medusa
20
6 / 3 / 5
12,092
711
22,810
12,821
7,561
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artio
13
1 / 8 / 6
9,216
542
7,251
19,931
28,451
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
40
33
Kills
12
12
Deaths
33
100
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bee2988
Camazotz
0
7
7
0.5
W
Janus
Brainpry
Janus
0
2
29
7.25
L
Heimdallr
Dakkonhax
Heimdallr
3
7
7
0.93
W
Cu Chulainn
Dragonbarf3464
Cu Chulainn
3
2
24
7.5
L
Atlas
Gerg1342
Atlas
2
8
3
0.44
L
Medusa
JDDThe13
Medusa
6
3
5
2.83
W
12
2
17
10.25
W
Vamana
Zandrutaga
Vamana
14
4
9
4.63
L
Artio
1
8
6
0.5
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,967
Damage
71,860
89,427
Taken
95,940
64,460
Mitigated
91,991
36,462
Healing
20,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bee2988
Camazotz
7,133
1,619
1,719
4,050
19,163
9,763
0
5,440
13,619
0
17,770
W
Janus
Brainpry
Janus
19,853
339
1,561
3,156
13,217
6,461
1,302
3,322
9,895
49,512
397
L
Heimdallr
Dakkonhax
Heimdallr
22,151
9,729
1,842
3,273
19,463
12,255
0
6,114
13,203
0
42,932
W
Cu Chulainn
Dragonbarf3464
Cu Chulainn
14,233
3,812
2,682
10,438
29,477
31,582
531
6,462
23,015
0
24,258
L
Atlas
Gerg1342
Atlas
12,515
4,038
780
855
24,562
33,961
0
7,981
16,332
22,951
0
L
Medusa
JDDThe13
Medusa
22,810
5,704
918
2,994
12,821
7,561
600
4,019
8,722
0
49,079
W
24,747
14,990
3,222
4,304
15,088
8,194
2,713
2,380
12,708
0
47,337
W
Vamana
Zandrutaga
Vamana
18,858
10,887
1,780
2,382
21,255
13,509
1,927
4,373
16,882
0
29,764
L
Artio
7,251
752
2,345
2,143
19,931
28,451
0
5,539
14,208
11,723
0
W
10,276
1,078
5,401
1,536
10,390
4,714
999
3,229
7,161
22,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,453
Gold Earned
52,563
182
Minions Killed
162
0
Camps Cleared
0
1,692,212
Distance Traveled
1,265,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,400
553
19
1
0
283,901
0
W
Janus
12,362
727
71
4
0
325,330
0
L
Heimdallr
11,324
666
47
3
0
267,884
0
W
Cu Chulainn
11,915
701
16
1
0
348,113
0
L
Atlas
10,531
619
26
2
0
236,993
0
L
Medusa
12,092
711
63
4
0
276,208
0
W
Hou Yi
13,282
781
46
3
0
312,371
0
W
Vamana
13,305
783
22
1
0
371,897
0
L
Artio
9,216
542
7
0
0
200,287
0
W
Eset
11,589
682
27
2
0
334,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role