Player Matchup

Fenrir
Fenrir
SakimaTheDingo
Fenrir
Level 22
God Stats
13W - 11L
1,414 SR
Queue Stats
15W - 22L
1,390 Elo+
Party 1
Janus
Janus
Tberry1419220
Janus
Level 64
God Stats
5W - 8L
1,081 SR
Queue Stats
23W - 27L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
borash24
Guan Yu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,362 Elo+
Party 1
Team Averages
Level 38
1,332 SR
1,394 Elo+

VS

Team Averages
Level 51
1,647 SR
1,418 Elo+
Anubis
Anubis
Rusty2032
Anubis
Level 43
God Stats
5W - 6L
1,631 SR
Queue Stats
45W - 54L
1,434 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bekfast44
Cu Chulainn
Level 47
God Stats
1W - 2L
1,810 SR
Queue Stats
34W - 36L
1,418 Elo+
Party 2
Khepri
Khepri
xLixbeth
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
8,693
621
5,096
14,198
11,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 2 / 4
10,002
714
15,848
9,619
3,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
borash24
Guan Yu
16
4 / 2 / 2
9,778
698
9,319
14,779
14,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rusty2032
Anubis
15
2 / 3 / 2
9,794
700
10,322
8,230
3,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
bekfast44
Cu Chulainn
15
3 / 4 / 2
9,629
688
13,426
18,536
15,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
xLixbeth
Khepri
14
0 / 0 / 3
8,968
641
5,226
10,589
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
5
5
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Rusty2032
Anubis
2
3
2
1
W
0
1
6
3
W
3
2
4
2.5
L
Cu Chulainn
bekfast44
Cu Chulainn
3
4
2
1
W
Guan Yu
borash24
Guan Yu
4
2
2
2.5
L
Khepri
xLixbeth
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
28,974
38,596
Taken
37,355
30,723
Mitigated
25,169
5,750
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Rusty2032
Anubis
10,322
375
230
1,661
8,230
3,712
147
2,981
5,029
43,232
1,205
W
5,096
1,399
0
1,362
14,198
11,972
0
5,754
7,486
0
12,165
W
15,848
1,012
0
1,068
9,619
3,929
945
4,572
4,612
56,599
0
L
Cu Chulainn
bekfast44
Cu Chulainn
13,426
1,596
0
2,105
18,536
15,134
0
8,176
9,844
5,464
26,524
W
Guan Yu
borash24
Guan Yu
9,319
1,488
894
2,426
14,779
14,822
390
5,985
8,025
0
29,267
L
Khepri
xLixbeth
Khepri
5,226
181
0
919
10,589
6,323
0
4,747
5,562
28,413
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
28,391
136
Minions Killed
165
0
Camps Cleared
0
778,127
Distance Traveled
688,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,794
700
75
5
0
208,938
0
W
Fenrir
8,693
621
16
1
0
280,700
0
W
Janus
10,002
714
77
6
0
249,654
0
L
Cu Chulainn
9,629
688
45
3
0
234,680
0
W
Guan Yu
9,778
698
43
3
0
247,773
0
L
Khepri
8,968
641
45
3
0
245,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role