Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Kemsin
Charon
Level 158
God Stats
49W - 43L
1,688 SR
Queue Stats
92W - 84L
1,545 Elo+
Party 1
Bellona
Bellona
arcantious
Bellona
Level 147
God Stats
2W - 5L
1,784 SR
Queue Stats
86W - 82L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
king-baskiel
Erlang Shen
Level 131
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 54L
1,500 Elo+
Solo
Team Averages
Level 122
1,594 SR
1,517 Elo+

VS

Team Averages
Level 140
1,448 SR
1,605 Elo+
Kukulkan
Kukulkan
Antonio95678
Kukulkan
Level 109
God Stats
1W - 1L
1,387 SR
Queue Stats
7W - 2L
1,840 Elo+
Solo
Da Ji
Da Ji
GABOSER0
Da Ji
Level 158
God Stats
1W - 1L
1,430 SR
Queue Stats
50W - 51L
1,630 Elo+
Solo
Charybdis
Charybdis
Grimmyface
Charybdis
Level 89
God Stats
1W - 1L
1,288 SR
Queue Stats
18W - 16L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
ToxicMonkey1
Zhong Kui
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 110L
1,511 Elo+
Solo
Surtr
Surtr
chikara88
Surtr
Level 159
God Stats
62W - 43L
1,633 SR
Queue Stats
108W - 100L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 0
6,302
573
3,739
6,009
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sol
 
Sol
8
1 / 3 / 1
5,023
457
4,889
5,201
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Kemsin
Charon
10
1 / 1 / 2
5,415
492
8,937
7,665
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
arcantious
Bellona
11
0 / 1 / 0
5,808
528
2,133
11,527
9,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
king-baskiel
Erlang Shen
8
0 / 4 / 2
4,796
436
1,979
11,021
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antonio95678
Kukulkan
11
0 / 0 / 1
6,592
599
2,718
3,273
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
GABOSER0
Da Ji
11
4 / 1 / 3
6,189
563
4,473
8,300
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Grimmyface
Charybdis
11
2 / 0 / 5
6,286
571
6,073
7,795
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ToxicMonkey1
Zhong Kui
13
1 / 0 / 1
7,359
669
5,946
6,090
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
chikara88
Surtr
10
2 / 2 / 4
5,822
529
4,517
12,348
8,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
10
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
L
Sol
 
Sol
1
3
1
0.5
W
Kukulkan
Antonio95678
Kukulkan
0
0
1
0.5
W
Da Ji
GABOSER0
Da Ji
4
1
3
5.5
W
Charybdis
Grimmyface
Charybdis
2
0
5
4.5
L
Charon
Kemsin
Charon
1
1
2
2
W
Zhong Kui
ToxicMonkey1
Zhong Kui
1
0
1
1.5
L
Bellona
arcantious
Bellona
0
1
0
0
W
Surtr
chikara88
Surtr
2
2
4
2
L
Erlang Shen
king-baskiel
Erlang Shen
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
23,727
41,423
Taken
37,806
23,676
Mitigated
21,083
16,017
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,739
1,101
0
1,784
6,009
2,634
0
1,346
4,663
0
57,466
L
Sol
 
Sol
4,889
3,629
0
1,669
5,201
1,479
0
87
5,114
25,801
3,903
W
Kukulkan
Antonio95678
Kukulkan
2,718
331
0
756
3,273
1,257
354
484
2,699
56,767
0
W
Da Ji
GABOSER0
Da Ji
4,473
908
0
1,157
8,300
3,666
0
2,066
6,163
0
40,906
W
Charybdis
Grimmyface
Charybdis
6,073
3,060
0
3,717
7,795
2,882
958
4,013
3,332
0
50,722
L
Charon
Kemsin
Charon
8,937
1,509
0
4,134
7,665
5,005
0
903
6,762
27,224
1,767
W
Zhong Kui
ToxicMonkey1
Zhong Kui
5,946
1,070
0
4,206
6,090
5,008
0
248
5,842
56,134
3,834
L
Bellona
arcantious
Bellona
2,133
783
0
5,796
11,527
9,585
0
4,938
6,203
0
38,692
W
Surtr
chikara88
Surtr
4,517
2,080
0
4,586
12,348
8,270
114
5,948
5,894
1,360
28,443
L
Erlang Shen
king-baskiel
Erlang Shen
1,979
1,047
0
2,634
11,021
4,973
0
1,302
9,711
0
27,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,344
Gold Earned
32,248
330
Minions Killed
426
0
Camps Cleared
0
1,007,432
Distance Traveled
1,171,330
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,302
573
114
10
0
222,267
0
L
Sol
5,023
457
59
5
0
126,642
0
W
Kukulkan
6,592
599
115
10
0
220,175
3
W
Da Ji
6,189
563
62
6
0
270,667
1
W
Charybdis
6,286
571
76
7
0
215,298
0
L
Charon
5,415
492
39
4
0
237,224
0
W
Zhong Kui
7,359
669
115
10
0
219,036
0
L
Bellona
5,808
528
75
7
0
200,195
2
W
Surtr
5,822
529
58
5
0
246,154
2
L
Erlang Shen
4,796
436
43
4
0
221,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role