Player Matchup

Geb
Geb
C4Eater
Geb
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 62L
1,334 Elo+
Solo
Artio
Artio
SloanePR
Artio
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,517 Elo+
Solo
Rama
Rama
ThatGuyOptical
Rama
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
XxGTSDEVILxX
Cthulhu
Level 137
God Stats
4W - 1L
1,500 SR
Queue Stats
141W - 140L
1,435 Elo+
Party 1
Thanatos
Thanatos
newell1502
Thanatos
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 95L
1,502 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,483 Elo+

VS

Team Averages
Level 114
1,468 SR
1,550 Elo+
Amaterasu
Amaterasu
BrightShadows
Amaterasu
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
161W - 159L
1,540 Elo+
Party 2
Odin
Odin
DJCity
Odin
Level 137
God Stats
2W - 1L
1,281 SR
Queue Stats
95W - 90L
1,525 Elo+
Party 3
Hera
Hera
Shalissa
Hera
Level 107
God Stats
1W - 1L
1,531 SR
Queue Stats
101W - 80L
1,620 Elo+
Party 3
Raijin
Raijin
SuperBubbles
Raijin
Level 113
God Stats
5W - 6L
1,311 SR
Queue Stats
247W - 250L
1,455 Elo+
Party 2
Cupid
Cupid
TheBalaban
Cupid
Level 105
God Stats
5W - 1L
1,500 SR
Queue Stats
139W - 132L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
3 / 6 / 5
9,060
755
11,968
17,591
18,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
SloanePR
Artio
10
0 / 7 / 6
7,527
627
4,627
16,217
14,110
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 3
8,828
736
10,232
11,580
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
XxGTSDEVILxX
Cthulhu
17
0 / 4 / 8
9,203
767
16,240
17,414
22,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
newell1502
Thanatos
13
3 / 5 / 5
8,395
700
8,179
11,969
5,958
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BrightShadows
Amaterasu
16
4 / 2 / 19
9,789
816
11,870
24,552
19,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odin
DJCity
Odin
15
1 / 4 / 19
9,154
763
8,482
14,722
17,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
18
8 / 2 / 16
10,754
896
18,203
9,898
5,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
18
7 / 2 / 17
10,733
894
13,846
8,838
4,579
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
17
7 / 1 / 16
10,387
866
17,905
11,219
6,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
9
Kills
27
27
Deaths
11
27
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BrightShadows
Amaterasu
4
2
19
6.75
L
Geb
3
6
5
0.92
W
Odin
DJCity
Odin
1
4
19
2.63
W
Hera
8
2
16
8
L
Artio
SloanePR
Artio
0
7
6
0.43
W
Raijin
7
2
17
7.75
L
3
5
3
0.9
W
Cupid
7
1
16
15
L
Cthulhu
XxGTSDEVILxX
Cthulhu
0
4
8
1
L
Thanatos
newell1502
Thanatos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,246
Damage
70,306
74,771
Taken
69,229
67,435
Mitigated
53,314
15,393
Healing
34,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BrightShadows
Amaterasu
11,870
4,328
704
11,937
24,552
19,283
1,993
8,828
15,724
0
16,693
L
Geb
11,968
472
1,591
1,550
17,591
18,439
358
7,167
10,072
16,088
933
W
Odin
DJCity
Odin
8,482
975
856
1,860
14,722
17,326
565
5,815
8,907
0
13,617
W
Hera
18,203
3,040
1,889
2,038
9,898
5,614
1,041
5,401
4,497
32,138
0
L
Artio
SloanePR
Artio
4,627
230
2,265
1,639
16,217
14,110
0
6,632
9,439
5,471
0
W
Raijin
13,846
1,328
748
832
8,838
4,579
667
4,166
4,672
37,912
763
L
10,232
5,973
59
481
11,580
6,450
988
6,002
5,534
0
21,265
W
Cupid
17,905
10,536
6,516
6,851
11,219
6,512
3,656
7,118
4,101
0
35,618
L
Cthulhu
XxGTSDEVILxX
Cthulhu
16,240
66
1,140
1,156
17,414
22,478
180
7,392
9,690
38,924
892
L
Thanatos
newell1502
Thanatos
8,179
588
1,277
4,235
11,969
5,958
266
4,415
7,279
0
17,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
50,817
107
Minions Killed
141
0
Camps Cleared
0
937,355
Distance Traveled
1,165,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,789
816
13
1
0
255,186
0
L
Geb
9,060
755
7
1
0
195,895
0
W
Odin
9,154
763
7
1
0
233,912
0
W
Hera
10,754
896
26
2
0
230,240
0
L
Artio
7,527
627
1
0
0
155,683
0
W
Raijin
10,733
894
55
5
0
224,366
0
L
Rama
8,828
736
17
1
0
165,300
0
W
Cupid
10,387
866
40
3
0
222,124
0
L
Cthulhu
9,203
767
59
5
0
201,594
0
L
Thanatos
8,395
700
23
2
0
218,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role