Player Matchup

Hun Batz
Hun Batz
Rajang-l-
Hun Batz
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,560 Elo+
Party 1
Maui
Maui
The_Boulder-_2
Maui
Level 207
God Stats
5W - 5L
1,281 SR
Queue Stats
100W - 96L
1,278 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yejiri
Morgan Le Fay
Level 185
God Stats
1W - 2L
1,285 SR
Queue Stats
46W - 49L
1,496 Elo+
Party 1
Bellona
Bellona
iPandavity
Bellona
Level 172
God Stats
0W - 4L
1,500 SR
Queue Stats
133W - 132L
1,498 Elo+
Party 1
Ullr
Ullr
iidanga
Ullr
Level 121
God Stats
0W - 1L
1,253 SR
Queue Stats
5W - 5L
1,475 Elo+
Solo
Team Averages
Level 170
1,364 SR
1,461 Elo+

VS

Team Averages
Level 130
1,590 SR
1,550 Elo+
Shiva
Shiva
HashTagSWED
Shiva
Level 144
God Stats
5W - 6L
1,722 SR
Queue Stats
95W - 102L
1,575 Elo+
Party 2
Scylla
Scylla
Matrix
Scylla
Level 157
God Stats
2W - 0L
1,668 SR
Queue Stats
4W - 1L
1,628 Elo+
Party 2
Kukulkan
Kukulkan
OMGRONNY18
Kukulkan
Level 105
God Stats
6W - 7L
1,685 SR
Queue Stats
79W - 77L
1,618 Elo+
Party 2
Terra
Terra
Pedro KILLER 02
Terra
Level 169
God Stats
1W - 5L
1,344 SR
Queue Stats
46W - 57L
1,429 Elo+
Solo
Hachiman
Hachiman
michaelwiimodz
Hachiman
Level 76
God Stats
4W - 2L
1,533 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Rajang-l-
Hun Batz
16
5 / 3 / 1
9,484
790
13,869
12,376
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 0 / 2
8,655
721
5,435
9,596
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Yejiri
Morgan Le Fay
16
1 / 4 / 4
9,099
758
13,947
11,008
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
iPandavity
Bellona
14
0 / 5 / 2
8,255
688
7,305
16,740
17,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
iidanga
Ullr
15
1 / 2 / 2
8,644
720
5,346
9,676
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
9,983
832
14,411
16,461
17,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Matrix
Scylla
17
1 / 2 / 5
9,672
806
11,061
8,312
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
OMGRONNY18
Kukulkan
16
2 / 1 / 8
9,649
804
9,791
9,955
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 8
10,763
897
7,191
14,980
17,750
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
15
1 / 1 / 8
9,109
759
6,312
7,952
3,683
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
14
14
Deaths
7
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Scylla
Matrix
Scylla
1
2
5
1.75
W
Kukulkan
OMGRONNY18
Kukulkan
2
1
8
6
W
5
0
8
9
L
Hun Batz
Rajang-l-
Hun Batz
5
3
1
1.83
L
0
0
2
1
L
Morgan Le Fay
Yejiri
Morgan Le Fay
1
4
4
0.75
L
Bellona
iPandavity
Bellona
0
5
2
0.2
L
Ullr
iidanga
Ullr
1
2
2
1
W
Hachiman
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,902
Damage
48,766
59,396
Taken
57,660
43,115
Mitigated
46,945
7,174
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,411
2,072
445
5,873
16,461
17,367
946
5,352
10,627
3,699
28,166
W
Scylla
Matrix
Scylla
11,061
929
0
1,929
8,312
3,316
1,688
1,892
6,236
42,698
73
W
Kukulkan
OMGRONNY18
Kukulkan
9,791
596
0
1,976
9,955
4,829
828
4,248
5,553
33,881
279
W
7,191
782
2,290
3,864
14,980
17,750
205
4,168
10,186
14,002
0
L
Hun Batz
Rajang-l-
Hun Batz
13,869
3,074
0
47
12,376
6,473
332
5,859
6,038
0
33,514
L
5,435
396
0
1,104
9,596
10,036
32
4,696
4,333
17,265
634
L
Morgan Le Fay
Yejiri
Morgan Le Fay
13,947
806
0
1,464
11,008
5,143
0
4,466
5,922
36,051
657
L
Bellona
iPandavity
Bellona
7,305
2,947
0
2,492
16,740
17,265
129
8,071
8,070
0
18,112
L
Ullr
iidanga
Ullr
5,346
1,116
0
2,067
9,676
4,198
366
5,753
3,710
0
23,331
W
Hachiman
6,312
4,574
0
2,125
7,952
3,683
1,467
2,498
5,415
0
23,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
49,176
210
Minions Killed
213
0
Camps Cleared
0
1,205,531
Distance Traveled
1,260,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,983
832
27
2
0
251,945
0
W
Scylla
9,672
806
72
6
0
251,633
0
W
Kukulkan
9,649
804
64
5
0
263,697
0
W
Terra
10,763
897
22
2
0
263,993
0
L
Hun Batz
9,484
790
42
4
0
237,283
0
L
Maui
8,655
721
39
3
0
262,058
0
L
Morgan Le Fay
9,099
758
53
4
0
237,053
0
L
Bellona
8,255
688
27
2
0
231,079
0
L
Ullr
8,644
720
49
4
0
238,058
0
W
Hachiman
9,109
759
28
2
0
229,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role