Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ACESM3LLY7
Thanatos
Level 144
God Stats
5W - 1L
1,718 SR
Queue Stats
46W - 71L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
IgotThat
Kukulkan
Level 33
God Stats
1W - 0L
1,720 SR
Queue Stats
15W - 18L
1,607 Elo+
Party 1
Maui
Maui
MothaL
Maui
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 96L
1,507 Elo+
Party 1
Vamana
Vamana
WompWomp69
Vamana
Level 66
God Stats
2W - 0L
1,721 SR
Queue Stats
65W - 47L
1,611 Elo+
Solo
Team Averages
Level 95
1,632 SR
1,568 Elo+

VS

Team Averages
Level 97
1,600 SR
1,583 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BuddyMelon
King Arthur
Level 64
God Stats
3W - 6L
1,500 SR
Queue Stats
156W - 104L
1,597 Elo+
Solo
Ullr
Ullr
M1tchFTW
Ullr
Level 84
God Stats
12W - 14L
1,566 SR
Queue Stats
227W - 201L
1,634 Elo+
Party 2
Ra
Ra
Maidenman987
Ra
Level 117
God Stats
22W - 24L
1,932 SR
Queue Stats
134W - 119L
1,573 Elo+
Party 2
Fenrir
Fenrir
l5uckeggs
Fenrir
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 196L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 2
5,536
554
4,569
4,578
1,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
ACESM3LLY7
Thanatos
11
5 / 0 / 2
6,074
607
3,647
9,676
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
IgotThat
Kukulkan
11
1 / 0 / 3
5,953
595
3,345
3,157
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
MothaL
Maui
9
0 / 1 / 5
5,689
569
2,124
7,616
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
WompWomp69
Vamana
12
0 / 0 / 1
6,456
646
5,232
7,362
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 1 / 0
4,930
493
3,152
7,174
3,805
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
BuddyMelon
King Arthur
10
0 / 1 / 0
5,460
546
3,573
10,024
6,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
9
0 / 3 / 2
5,006
501
2,984
6,521
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
5,121
512
2,497
4,150
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
l5uckeggs
Fenrir
11
1 / 1 / 1
5,531
553
3,475
7,478
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
2
2
L
Ne Zha
 
Ne Zha
1
1
0
1
W
Thanatos
ACESM3LLY7
Thanatos
5
0
2
6
L
King Arthur
BuddyMelon
King Arthur
0
1
0
0
W
Kukulkan
IgotThat
Kukulkan
1
0
3
2.5
L
Ullr
0
3
2
0.33
L
0
1
0
0
W
Maui
MothaL
Maui
0
1
5
2.5
W
Vamana
WompWomp69
Vamana
0
0
1
0.5
L
Fenrir
l5uckeggs
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,917
Damage
15,681
32,389
Taken
35,347
20,116
Mitigated
17,957
19,041
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,569
2,568
0
1,988
4,578
1,396
765
242
4,310
0
36,312
L
Ne Zha
 
Ne Zha
3,152
460
480
1,945
7,174
3,805
0
1,951
5,185
0
17,422
W
Thanatos
ACESM3LLY7
Thanatos
3,647
725
0
11,277
9,676
3,549
300
1,086
8,520
0
40,605
L
King Arthur
BuddyMelon
King Arthur
3,573
552
0
2,147
10,024
6,917
0
0
9,120
0
39,039
W
Kukulkan
IgotThat
Kukulkan
3,345
86
0
993
3,157
1,218
0
755
2,238
40,714
0
L
Ullr
2,984
1,873
0
1,000
6,521
2,623
0
668
5,853
0
38,096
L
2,497
52
217
1,359
4,150
1,497
0
1,115
3,015
34,005
0
W
Maui
MothaL
Maui
2,124
519
0
2,354
7,616
6,482
0
126
7,462
21,963
0
W
Vamana
WompWomp69
Vamana
5,232
761
0
2,429
7,362
7,471
0
0
7,362
0
53,394
L
Fenrir
l5uckeggs
Fenrir
3,475
1,070
0
4,099
7,478
3,115
0
1,672
5,801
0
42,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
26,048
349
Minions Killed
306
0
Camps Cleared
0
1,017,342
Distance Traveled
994,798
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,536
554
73
7
0
191,896
1
L
Ne Zha
4,930
493
18
2
0
169,720
0
W
Thanatos
6,074
607
71
7
0
236,658
0
L
King Arthur
5,460
546
77
8
0
212,450
1
W
Kukulkan
5,953
595
84
8
0
194,206
0
L
Ullr
5,006
501
59
6
0
166,640
0
L
Ra
5,121
512
68
7
0
219,015
2
W
Maui
5,689
569
31
3
0
203,893
2
W
Vamana
6,456
646
90
9
0
190,689
2
L
Fenrir
5,531
553
84
8
0
226,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role