Player Matchup

Achilles
Achilles
DatLamp
Achilles
Level 12
God Stats
5W - 4L
1,034 SR
Queue Stats
6W - 5L
1,162 Elo+
Party 1
Medusa
Medusa
GVCCI_Green2896
Medusa
Level 37
God Stats
1W - 3L
1,194 SR
Queue Stats
9W - 23L
1,270 Elo+
Solo
Arachne
Arachne
MariannxxBunny
Arachne
Level 51
God Stats
8W - 19L
1,172 SR
Queue Stats
24W - 35L
1,327 Elo+
Party 1
Hera
Hera
bug2579
Hera
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,250 Elo+
Solo
Agni
Agni
supersaiyan543
Agni
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 50L
1,120 Elo+
Party 1
Team Averages
Level 41
1,280 SR
1,226 Elo+

VS

Team Averages
Level 47
1,546 SR
1,317 Elo+
Hera
Hera
Ahs_bestie
Hera
Level 36
God Stats
2W - 3L
1,624 SR
Queue Stats
22W - 20L
1,354 Elo+
Solo
Vulcan
Vulcan
Gamefreak811
Vulcan
Level 39
God Stats
2W - 3L
1,443 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 2
Cerberus
Cerberus
RageAtlas
Cerberus
Level 63
God Stats
1W - 1L
1,752 SR
Queue Stats
2W - 5L
1,229 Elo+
Party 2
Izanami
Izanami
ThickFairyy
Izanami
Level 48
God Stats
49W - 64L
1,410 SR
Queue Stats
964W - 1,038L
1,394 Elo+
Solo
Cernunnos
Cernunnos
jayboy5300
Cernunnos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DatLamp
Achilles
15
6 / 1 / 10
9,901
1,238
12,698
11,615
13,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 11
9,557
1,195
15,991
8,603
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 11
9,414
1,177
8,593
11,475
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hera
bug2579
Hera
15
2 / 0 / 13
9,366
1,171
10,677
3,211
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 15
9,943
1,243
14,426
5,723
2,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

339

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,709
964
3,740
6,327
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
13
0 / 4 / 1
8,037
1,005
11,093
9,258
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
RageAtlas
Cerberus
14
1 / 4 / 1
9,126
1,141
7,335
24,425
29,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
ThickFairyy
Izanami
13
0 / 0 / 2
8,070
1,009
5,737
9,296
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
jayboy5300
Cernunnos
13
1 / 10 / 0
8,091
1,011
8,904
17,337
7,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
21
Kills
2
2
Deaths
21
60
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Achilles
DatLamp
Achilles
6
1
10
11
W
5
1
11
10.5
L
Vulcan
0
4
1
0.13
W
4
0
11
9.5
L
Cerberus
RageAtlas
Cerberus
1
4
1
0.38
L
Izanami
ThickFairyy
Izanami
0
0
2
1
W
Hera
bug2579
Hera
2
0
13
8.5
L
Cernunnos
jayboy5300
Cernunnos
1
10
0
0.1
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,385
Damage
36,809
40,627
Taken
66,643
26,909
Mitigated
48,171
2,792
Healing
2,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,740
756
46
106
6,327
2,311
0
1,393
4,934
12,965
0
W
Achilles
DatLamp
Achilles
12,698
3,421
0
823
11,615
13,606
0
5,353
6,262
0
20,046
W
15,991
6,818
0
0
8,603
3,622
0
4,560
4,043
0
31,174
L
Vulcan
11,093
5,447
0
292
9,258
4,567
0
3,295
5,832
37,470
768
W
8,593
6,169
0
1,969
11,475
6,081
0
6,967
4,508
0
12,840
L
Cerberus
RageAtlas
Cerberus
7,335
276
0
2,045
24,425
29,660
0
8,050
15,681
13,570
346
L
Izanami
ThickFairyy
Izanami
5,737
3,777
0
0
9,296
3,958
0
2,718
6,329
0
25,486
W
Hera
bug2579
Hera
10,677
3,544
0
0
3,211
1,377
0
2,182
1,029
24,963
217
L
Cernunnos
jayboy5300
Cernunnos
8,904
3,691
0
153
17,337
7,675
0
8,802
8,099
0
20,836
W
14,426
1,564
0
0
5,723
2,223
0
2,748
2,975
42,174
683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,181
Gold Earned
41,033
187
Minions Killed
182
3
Camps Cleared
3
816,347
Distance Traveled
671,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,709
964
24
3
0
93,557
0
W
Achilles
9,901
1,238
13
2
0
158,432
0
W
Medusa
9,557
1,195
43
5
0
145,240
0
L
Vulcan
8,037
1,005
57
7
2
160,834
0
W
Arachne
9,414
1,177
14
2
2
189,634
0
L
Cerberus
9,126
1,141
32
4
0
159,091
0
L
Izanami
8,070
1,009
42
5
1
135,165
0
W
Hera
9,366
1,171
44
6
1
152,773
0
L
Cernunnos
8,091
1,011
27
3
0
122,688
0
W
Agni
9,943
1,243
73
9
0
170,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role