Player Matchup

Sun Wukong
Sun Wukong
LoGradeShwag
Sun Wukong
Level 128
God Stats
5W - 0L
1,715 SR
Queue Stats
165W - 188L
1,492 Elo+
Party 2
Freya
Freya
WOOFanatic
Freya
Level 149
God Stats
3W - 1L
1,267 SR
Queue Stats
92W - 78L
1,398 Elo+
Solo
Sobek
Sobek
Zolon Zo Lonzo
Sobek
Level 107
God Stats
2W - 0L
1,622 SR
Queue Stats
68W - 65L
1,451 Elo+
Party 2
Persephone
Persephone
moreau95
Persephone
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 74L
1,582 Elo+
Party 2
Odin
Odin
notjordansdad
Odin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,451 Elo+
Party 2
Team Averages
Level 123
1,521 SR
1,475 Elo+

VS

Team Averages
Level 190
1,514 SR
1,458 Elo+
Izanami
Izanami
Godslayer420764
Izanami
Level 315
God Stats
1W - 3L
1,533 SR
Queue Stats
121W - 147L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
HairyBarrys58
Kumbhakarna
Level 116
God Stats
3W - 3L
1,730 SR
Queue Stats
145W - 132L
1,490 Elo+
Solo
Bacchus
Bacchus
JustinTime256
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 106L
1,474 Elo+
Solo
Atlas
Atlas
coolblood2
Atlas
Level 226
God Stats
1W - 2L
1,305 SR
Queue Stats
478W - 496L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kamikashi
Morgan Le Fay
Level 165
God Stats
10W - 7L
1,500 SR
Queue Stats
454W - 471L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LoGradeShwag
Sun Wukong
15
4 / 2 / 12
8,597
860
15,633
9,402
11,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
13
3 / 4 / 6
7,911
791
10,550
10,046
5,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 10
9,500
950
6,927
10,453
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
moreau95
Persephone
15
3 / 2 / 7
8,583
858
9,581
6,716
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 10
8,890
889
10,460
9,878
9,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
7,286
729
9,187
9,837
4,975
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
HairyBarrys58
Kumbhakarna
15
2 / 1 / 5
8,677
868
5,530
11,696
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
15
2 / 3 / 6
7,863
786
8,775
18,650
14,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
12
0 / 3 / 5
6,954
695
8,650
9,859
8,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
kamikashi
Morgan Le Fay
14
2 / 4 / 8
8,035
804
7,412
9,532
5,287
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
17
Kills
9
10
Deaths
17
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
Kumbhakarna
HairyBarrys58
Kumbhakarna
2
1
5
4.5
L
Bacchus
2
3
6
1.67
W
Sun Wukong
LoGradeShwag
Sun Wukong
4
2
12
5
W
Freya
3
4
6
1.5
W
5
1
10
10
L
Atlas
0
3
5
0.83
L
Morgan Le Fay
kamikashi
Morgan Le Fay
2
4
8
1.5
W
Persephone
moreau95
Persephone
3
2
7
3.25
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,151
Damage
39,554
46,495
Taken
59,574
43,272
Mitigated
43,737
18,152
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,187
6,167
436
506
9,837
4,975
53
4,512
5,325
0
16,939
L
Kumbhakarna
HairyBarrys58
Kumbhakarna
5,530
219
1,071
3,345
11,696
9,769
0
5,567
6,129
11,414
989
L
Bacchus
8,775
1,142
1,731
7,691
18,650
14,776
0
9,526
9,124
14,102
0
W
Sun Wukong
LoGradeShwag
Sun Wukong
15,633
2,625
957
1,521
9,402
11,423
516
5,610
3,792
0
23,999
W
Freya
10,550
3,687
1,500
2,010
10,046
5,197
484
6,434
3,612
20,783
0
W
6,927
514
1,253
2,727
10,453
13,897
104
7,013
3,440
10,084
1,798
L
Atlas
8,650
3,443
740
1,106
9,859
8,930
0
4,662
5,197
20,164
0
L
Morgan Le Fay
kamikashi
Morgan Le Fay
7,412
92
491
1,324
9,532
5,287
0
5,408
4,124
17,879
0
W
Persephone
moreau95
Persephone
9,581
683
384
1,094
6,716
3,205
0
4,063
2,642
17,204
2,012
W
10,460
698
3,285
3,421
9,878
9,550
286
6,603
3,275
6,010
15,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
38,815
99
Minions Killed
105
0
Camps Cleared
0
986,236
Distance Traveled
883,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,286
729
18
2
0
119,315
0
L
Kumbhakarna
8,677
868
11
1
0
204,039
0
L
Bacchus
7,863
786
13
1
0
211,143
0
W
Sun Wukong
8,597
860
23
2
0
203,043
0
W
Freya
7,911
791
21
2
0
161,538
0
W
Sobek
9,500
950
11
1
0
204,589
0
L
Atlas
6,954
695
29
3
0
172,196
0
L
Morgan Le Fay
8,035
804
34
3
0
176,776
0
W
Persephone
8,583
858
29
3
0
211,050
0
W
Odin
8,890
889
15
2
0
206,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role