Player Matchup

Raijin
Raijin
AgainWithNobs
Raijin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 102L
1,515 Elo+
Solo
Charon
Charon
Crustybuttlardo
Charon
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 165L
1,513 Elo+
Solo
Nike
Nike
DanyMcCoy
Nike
Level 126
God Stats
1W - 1L
1,733 SR
Queue Stats
30W - 32L
1,515 Elo+
Solo
Vamana
Vamana
EquilibriocepteD
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 142L
1,535 Elo+
Solo
Cernunnos
Cernunnos
an20202
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 173L
1,449 Elo+
Solo
Team Averages
Level 75
1,547 SR
1,505 Elo+

VS

Team Averages
Level 110
1,536 SR
1,453 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Demaro1
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,269 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fearky26
Kumbhakarna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,465 Elo+
Party 1
Janus
Janus
Nerolia
Janus
Level 153
God Stats
2W - 1L
1,700 SR
Queue Stats
199W - 204L
1,482 Elo+
Party 1
Thanatos
Thanatos
Totulus
Thanatos
Level 105
God Stats
2W - 6L
1,479 SR
Queue Stats
163W - 152L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
6,184
1,237
6,908
2,445
1,345
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

8
0 / 1 / 2
4,759
952
1,843
2,253
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
11
0 / 1 / 2
4,963
993
4,290
2,903
1,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
4,248
850
0
0
0
Cernunnos
an20202
Cernunnos
9
1 / 3 / 1
4,918
984
3,568
5,131
2,328
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 0 / 1
5,770
1,154
2,082
3,199
1,062
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
10
0 / 0 / 4
5,472
1,094
2,351
5,765
3,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Fearky26
Kumbhakarna
10
1 / 0 / 3
5,759
1,152
2,056
7,270
3,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Nerolia
Janus
9
1 / 1 / 0
5,074
1,015
2,298
2,482
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Totulus
Thanatos
9
2 / 2 / 3
5,411
1,082
1,113
2,898
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
5
5
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
1
1.5
L
2
0
0
2
L
0
1
2
1
L
Nike
0
1
2
1
W
Geb
0
0
4
2
L
0
0
0
0
W
Kumbhakarna
Fearky26
Kumbhakarna
1
0
3
2.5
W
Janus
Nerolia
Janus
1
1
0
1
W
Thanatos
Totulus
Thanatos
2
2
3
1.75
L
Cernunnos
an20202
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,609
Damage
9,900
12,732
Taken
21,614
7,922
Mitigated
9,614
2,798
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,082
187
441
436
3,199
1,062
0
886
2,313
11,409
613
L
6,908
994
528
968
2,445
1,345
0
1,263
1,182
17,535
0
L
1,843
88
178
361
2,253
2,273
0
1,747
506
3,984
52
L
Nike
4,290
86
143
153
2,903
1,976
0
1,499
1,404
0
7,406
W
Geb
2,351
251
302
2,306
5,765
3,179
0
2,839
2,926
6,306
118
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Fearky26
Kumbhakarna
2,056
404
1,503
3,914
7,270
3,325
0
3,542
3,728
4,190
570
W
Janus
Nerolia
Janus
2,298
186
1,679
695
2,482
816
0
676
1,806
6,814
0
W
Thanatos
Totulus
Thanatos
1,113
0
93
361
2,898
1,232
0
800
2,098
0
2,021
L
Cernunnos
an20202
Cernunnos
3,568
977
109
358
5,131
2,328
0
4,018
1,113
0
7,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
27,486
39
Minions Killed
57
0
Camps Cleared
0
362,452
Distance Traveled
497,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,770
1,154
27
5
0
104,590
0
L
Raijin
6,184
1,237
24
5
0
103,679
0
L
Charon
4,759
952
2
0
0
59,386
0
L
Nike
4,963
993
7
1
0
94,569
0
W
Geb
5,472
1,094
9
2
0
98,771
0
L
Vamana
4,248
850
0
0
0
0
0
W
Kumbhakarna
5,759
1,152
7
1
0
101,563
0
W
Janus
5,074
1,015
14
3
0
103,941
0
W
Thanatos
5,411
1,082
0
0
0
88,826
0
L
Cernunnos
4,918
984
6
1
0
104,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role