Player Matchup

Thoth
Thoth
Gold IV
Carbrona
Thoth
Gold IV
Level 65
God Stats
9W - 8L
1,817 SR
Queue Stats
31W - 28L
1,645 MMR
Solo
Anhur
Anhur
Gold IV
Fierce_Nite
Anhur
Gold IV
Level 125
God Stats
1W - 1L
1,931 SR
Queue Stats
18W - 17L
1,645 MMR
Solo
Mulan
Mulan
Gold IV
Mikecessa
Mulan
Gold IV
Level 124
God Stats
112W - 82L
1,611 SR
Queue Stats
324W - 342L
1,646 MMR
Solo
Bakasura
Bakasura
Gold III
Victor
Bakasura
Gold III
Level 157
God Stats
1W - 2L
1,465 SR
Queue Stats
30W - 24L
1,628 MMR
Solo
Khepri
Khepri
Silver I
Zpaniard
Khepri
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,639 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,665 SR
1,641 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,585 SR
1,656 MMR
Ravana
Ravana
Silver II
Boitson
Ravana
Silver II
Level 122
God Stats
1W - 1L
1,482 SR
Queue Stats
18W - 7L
1,599 MMR
Solo
Ares
Ares
Gold V
Cloroxboy69420
Ares
Gold V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,677 MMR
Party 2
Xbalanque
Xbalanque
Gold I
Devemon77
Xbalanque
Gold I
Level 116
God Stats
26W - 14L
1,926 SR
Queue Stats
80W - 72L
1,715 MMR
Party 1
Vulcan
Vulcan
Gold II
Juggerknotkill
Vulcan
Gold II
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 75L
1,715 MMR
Party 1
Fenrir
Fenrir
Gold II
MrTrqfql
Fenrir
Gold II
Level 171
God Stats
5W - 6L
1,515 SR
Queue Stats
133W - 130L
1,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Carbrona
Thoth
17
3 / 2 / 3
10,182
536
11,351
11,795
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 1
11,337
597
6,956
12,146
6,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Mikecessa
Mulan
11
0 / 6 / 0
7,106
374
1,020
14,372
6,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Victor
Bakasura
19
5 / 0 / 4
10,307
542
10,875
19,021
11,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Zpaniard
Khepri
13
0 / 4 / 7
8,348
439
3,390
16,904
16,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AwilixBake KujiraAthenaThanatos

VS

Bans
Maman BrigitteBellonaKuzenboSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boitson
Ravana
18
6 / 1 / 4
12,357
650
14,091
9,874
8,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 6
10,197
537
11,638
13,926
12,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Devemon77
Xbalanque
17
0 / 4 / 1
10,952
576
8,943
14,844
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 3 / 4
11,137
586
7,760
7,499
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
MrTrqfql
Fenrir
18
3 / 2 / 3
10,462
551
11,337
15,860
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
14
14
Deaths
12
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
Boitson
Ravana
6
1
4
8
L
Thoth
Carbrona
Thoth
3
2
3
2.25
W
2
2
6
2.5
W
Xbalanque
Devemon77
Xbalanque
0
4
1
0.13
L
4
2
1
2.25
W
3
3
4
1.67
L
Mulan
Mikecessa
Mulan
0
6
0
0
W
Fenrir
MrTrqfql
Fenrir
3
2
3
2.25
L
Bakasura
Victor
Bakasura
5
0
4
7
L
Khepri
Zpaniard
Khepri
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
53,769
74,238
Taken
62,003
44,757
Mitigated
36,271
19,380
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Boitson
Ravana
14,091
4,218
0
1,853
9,874
8,540
719
2,038
7,097
331
95,091
L
Thoth
Carbrona
Thoth
11,351
333
0
461
11,795
5,295
0
4,270
7,337
87,878
1,805
W
11,638
1,068
0
1,741
13,926
12,499
0
3,982
9,877
42,774
265
W
Xbalanque
Devemon77
Xbalanque
8,943
5,151
0
5,171
14,844
5,770
1,826
840
12,449
0
109,478
L
6,956
4,001
0
4,158
12,146
6,005
975
2,645
9,501
0
114,798
W
7,760
2,916
0
509
7,499
2,745
0
3,752
3,179
94,996
924
L
Mulan
Mikecessa
Mulan
1,020
130
0
2,811
14,372
6,040
0
1,770
12,578
0
27,521
W
Fenrir
MrTrqfql
Fenrir
11,337
3,071
0
8,342
15,860
6,717
0
5,051
10,638
0
101,517
L
Bakasura
Victor
Bakasura
10,875
6,972
0
7,266
19,021
11,223
21
2,969
16,014
0
96,731
L
Khepri
Zpaniard
Khepri
3,390
111
2,008
2,676
16,904
16,194
0
7,691
9,068
23,272
175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
55,105
627
Minions Killed
643
0
Camps Cleared
0
1,756,731
Distance Traveled
1,918,507
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,357
650
139
7
0
342,072
5
L
Thoth
10,182
536
165
9
0
366,909
3
W
Ares
10,197
537
37
2
0
399,974
6
W
Xbalanque
10,952
576
166
9
0
325,349
3
L
Anhur
11,337
597
192
10
0
317,590
6
W
Vulcan
11,137
586
173
9
0
404,207
4
L
Mulan
7,106
374
64
3
0
201,469
0
W
Fenrir
10,462
551
128
7
0
446,905
2
L
Bakasura
10,307
542
175
9
0
501,900
4
L
Khepri
8,348
439
31
2
0
368,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role