Player Matchup

Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
Buddaweich123
Charybdis
Gold III
Level 169
God Stats
8W - 10L
1,509 SR
Queue Stats
204W - 206L
1,528 MMR
Solo
Horus
Horus
Gold IV
superpompel
Horus
Gold IV
Level 147
God Stats
6W - 4L
1,208 SR
Queue Stats
119W - 109L
1,543 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
vKyoraku
Kuzenbo
Silver I
Level 84
God Stats
2W - 0L
1,501 SR
Queue Stats
37W - 31L
1,591 MMR
Solo
Kali
Kali
Gold I
НочнойДемон
Kali
Gold I
Level 172
God Stats
51W - 52L
1,625 SR
Queue Stats
256W - 255L
1,601 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,469 SR
1,553 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,723 SR
1,543 MMR
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
Ayzex53
Pele
Silver I
Level 74
God Stats
1W - 2L
1,901 SR
Queue Stats
4W - 3L
1,637 MMR
Party 1
Sol
Sol
Bronze III
MOMO__LE__BOSS
Sol
Bronze III
Level 112
God Stats
0W - 1L
1,869 SR
Queue Stats
16W - 18L
1,408 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
Mareeee
Morgan Le Fay
Silver I
Level 145
God Stats
0W - 1L
1,776 SR
Queue Stats
33W - 24L
1,590 MMR
Solo
Sylvanus
Sylvanus
Gold III
MrWide
Sylvanus
Gold III
Level 125
God Stats
25W - 24L
1,571 SR
Queue Stats
31W - 30L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 4 / 0
6,566
505
4,025
7,633
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Buddaweich123
Charybdis
14
3 / 1 / 3
8,172
629
8,076
9,539
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 6
6,779
521
3,177
8,990
6,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
vKyoraku
Kuzenbo
13
0 / 0 / 1
6,786
522
2,889
7,005
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
5 / 2 / 1
7,827
602
6,578
15,753
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaBake KujiraVamanaMercury

VS

Bans
SurtrThanatosKukulkanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 0
6,860
528
2,152
8,079
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Ayzex53
Pele
12
2 / 3 / 2
6,572
506
3,936
11,994
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 1
7,110
547
7,435
9,614
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Mareeee
Morgan Le Fay
13
3 / 1 / 1
7,691
592
6,722
7,033
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
MrWide
Sylvanus
12
2 / 1 / 0
6,082
468
6,356
9,101
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
8
8
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
4
0
0.25
L
Bellona
 
Bellona
0
1
0
0
L
Pele
Ayzex53
Pele
2
3
2
1
W
Charybdis
Buddaweich123
Charybdis
3
1
3
4.5
L
1
3
1
0.5
L
Morgan Le Fay
Mareeee
Morgan Le Fay
3
1
1
3.5
L
Sylvanus
MrWide
Sylvanus
2
1
0
2
W
0
1
6
3
W
Kuzenbo
vKyoraku
Kuzenbo
0
0
1
0.5
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,745
Damage
26,601
48,920
Taken
45,821
27,074
Mitigated
25,018
17,569
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,025
222
0
500
7,633
2,811
0
4,240
3,393
45,209
0
L
Bellona
 
Bellona
2,152
585
0
3,509
8,079
6,094
0
1,506
5,995
0
49,821
L
Pele
Ayzex53
Pele
3,936
495
0
3,172
11,994
4,890
0
1,522
10,472
0
54,845
W
Charybdis
Buddaweich123
Charybdis
8,076
4,211
0
4,398
9,539
3,818
709
3,893
5,646
0
80,933
L
7,435
2,202
0
3,343
9,614
3,220
0
265
9,349
50,855
6,120
L
Morgan Le Fay
Mareeee
Morgan Le Fay
6,722
622
0
577
7,033
3,209
48
1,998
5,035
54,747
1,480
L
Sylvanus
MrWide
Sylvanus
6,356
1,720
1,658
3,469
9,101
7,605
0
920
8,090
30,067
7,820
W
3,177
1,402
1,229
3,304
8,990
6,943
0
4,632
4,358
0
18,019
W
Kuzenbo
vKyoraku
Kuzenbo
2,889
947
0
1,416
7,005
6,780
0
1,886
5,119
42,931
4,188
W
6,578
2,764
0
6,722
15,753
6,722
0
5,177
10,576
0
62,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,130
Gold Earned
34,315
429
Minions Killed
448
0
Camps Cleared
0
1,295,495
Distance Traveled
1,249,254
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,566
505
90
7
0
245,069
3
L
Bellona
6,860
528
103
8
0
183,340
0
L
Pele
6,572
506
73
6
0
307,917
0
W
Charybdis
8,172
629
140
11
0
242,509
2
L
Sol
7,110
547
103
8
0
232,694
0
L
Morgan Le Fay
7,691
592
118
9
0
266,330
4
L
Sylvanus
6,082
468
51
4
0
258,973
6
W
Horus
6,779
521
22
2
0
245,380
2
W
Kuzenbo
6,786
522
79
6
0
256,125
4
W
Kali
7,827
602
98
8
0
306,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role