Player Matchup

Charybdis
Charybdis
GlaterGhast
Charybdis
Level 29
God Stats
5W - 6L
1,506 SR
Queue Stats
32W - 47L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
S3V4Z05
Gilgamesh
Level 29
God Stats
11W - 12L
1,641 SR
Queue Stats
135W - 157L
1,388 Elo+
Party 2
Hel
Hel
XxsebasxX7U7GEY
Hel
Level 43
God Stats
16W - 11L
1,582 SR
Queue Stats
102W - 95L
1,399 Elo+
Party 2
Geb
Geb
itsoldboobear
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,460 Elo+
Party 1
Ratatoskr
Ratatoskr
samuproxd123
Ratatoskr
Level 28
God Stats
8W - 5L
1,769 SR
Queue Stats
91W - 96L
1,339 Elo+
Party 2
Team Averages
Level 47
1,600 SR
1,405 Elo+

VS

Team Averages
Level 40
1,424 SR
1,394 Elo+
Sylvanus
Sylvanus
ChucaJr
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,378 Elo+
Party 3
Zhong Kui
Zhong Kui
DracoOn1
Zhong Kui
Level 34
God Stats
2W - 4L
1,626 SR
Queue Stats
4W - 8L
1,358 Elo+
Party 4
Sol
Sol
Marckiavel
Sol
Level 89
God Stats
6W - 5L
1,380 SR
Queue Stats
30W - 27L
1,417 Elo+
Party 3
Lancelot
Lancelot
StickyMcDrippy
Lancelot
Level 48
God Stats
1W - 2L
1,314 SR
Queue Stats
76W - 74L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
scr3wh3admon3y
Baron Samedi
Level 18
God Stats
3W - 7L
1,299 SR
Queue Stats
3W - 7L
1,358 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GlaterGhast
Charybdis
10
0 / 4 / 2
5,960
458
4,508
6,658
2,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
S3V4Z05
Gilgamesh
13
4 / 1 / 1
7,332
564
4,922
11,585
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
6 / 2 / 3
8,375
644
7,463
7,743
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 2
7,559
581
6,035
11,896
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
samuproxd123
Ratatoskr
11
2 / 1 / 7
6,655
512
4,930
8,252
3,274
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChucaJr
Sylvanus
11
0 / 0 / 5
6,954
535
3,039
7,154
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Zhong Kui
DracoOn1
Zhong Kui
11
2 / 4 / 0
7,301
562
6,672
9,261
6,925
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 0
7,846
604
7,604
9,478
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
10
1 / 5 / 2
6,011
462
4,575
11,430
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
scr3wh3admon3y
Baron Samedi
6
0 / 5 / 1
5,051
389
1,156
5,585
2,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
8
8
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChucaJr
Sylvanus
0
0
5
2.5
L
Zhong Kui
DracoOn1
Zhong Kui
2
4
0
0.5
W
Charybdis
GlaterGhast
Charybdis
0
4
2
0.25
L
5
3
0
1.67
W
Gilgamesh
S3V4Z05
Gilgamesh
4
1
1
4.5
L
Lancelot
1
5
2
0.4
W
6
2
3
3.75
W
5
0
2
6
W
Ratatoskr
samuproxd123
Ratatoskr
2
1
7
5.5
L
Baron Samedi
scr3wh3admon3y
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
23,046
46,134
Taken
42,908
24,806
Mitigated
24,428
10,506
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChucaJr
Sylvanus
3,039
1,247
1,432
2,866
7,154
5,953
0
1,890
5,264
20,510
0
L
Zhong Kui
DracoOn1
Zhong Kui
6,672
550
0
40
9,261
6,925
0
1,054
7,799
34,734
604
W
Charybdis
GlaterGhast
Charybdis
4,508
1,714
0
341
6,658
2,413
0
4,439
2,219
0
38,758
L
7,604
3,333
0
3,616
9,478
3,760
282
2,486
6,992
59,594
9,577
W
Gilgamesh
S3V4Z05
Gilgamesh
4,922
1,174
0
2,349
11,585
7,234
0
4,534
7,051
84
39,641
L
Lancelot
4,575
608
0
480
11,430
4,968
9
4,637
6,658
0
33,758
W
7,463
664
297
2,880
7,743
2,683
113
2,067
5,496
60,768
2,319
W
6,035
846
0
3,084
11,896
9,202
0
4,449
7,447
35,232
4,052
W
Ratatoskr
samuproxd123
Ratatoskr
4,930
2,449
0
1,555
8,252
3,274
0
2,306
5,946
0
34,334
L
Baron Samedi
scr3wh3admon3y
Baron Samedi
1,156
262
0
407
5,585
2,822
0
2,867
2,718
10,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
33,163
339
Minions Killed
271
0
Camps Cleared
0
1,358,102
Distance Traveled
1,120,354
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,954
535
22
2
0
232,061
0
L
Zhong Kui
7,301
562
51
4
0
230,264
2
W
Charybdis
5,960
458
74
6
0
215,950
0
L
Sol
7,846
604
119
9
0
252,664
0
W
Gilgamesh
7,332
564
55
4
0
258,298
0
L
Lancelot
6,011
462
66
5
0
277,498
0
W
Hel
8,375
644
111
9
0
274,594
2
W
Geb
7,559
581
47
4
0
283,538
0
W
Ratatoskr
6,655
512
52
4
0
325,722
2
L
Baron Samedi
5,051
389
13
1
0
127,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role