Player Matchup

Arachne
Arachne
Gold IV
juankuba99
Arachne
Gold IV
Level 39
God Stats
5W - 6L
1,456 SR
Queue Stats
69W - 74L
1,307 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 39
1,456 SR
1,307 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 149
1,341 SR
1,142 MMR
Zhong Kui
Zhong Kui
Bronze IV
Abendschoen
Zhong Kui
Bronze IV
Level 149
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 5L
1,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
juankuba99
Arachne
12
5 / 0 / 0
7,807
1,115
6,820
6,722
2,799
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ChaacBaron SamediHera

VS

Bans
MulanHerculesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abendschoen
Zhong Kui
9
0 / 5 / 0
6,184
883
3,660
8,273
6,492
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Abendschoen
Zhong Kui
0
5
0
0
W
Arachne
juankuba99
Arachne
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,820
Damage
3,660
6,722
Taken
8,273
2,799
Mitigated
6,492
2,738
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Abendschoen
Zhong Kui
3,660
843
0
1,616
8,273
6,492
0
276
7,997
22,614
0
W
Arachne
juankuba99
Arachne
6,820
5,620
0
2,738
6,722
2,799
778
4,109
2,613
0
29,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,807
Gold Earned
6,184
54
Minions Killed
47
5
Camps Cleared
1
149,993
Distance Traveled
118,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,184
883
47
7
1
118,113
0
W
Arachne
7,807
1,115
54
8
5
149,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role