Player Matchup

Discordia
Discordia
 
Discordia
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
I--Meruem--I
King Arthur
Level 143
God Stats
0W - 1L
1,330 SR
Queue Stats
77W - 63L
1,511 Elo+
Party 1
Khepri
Khepri
Jhene_Chilombo
Khepri
Level 131
God Stats
5W - 6L
1,275 SR
Queue Stats
89W - 81L
1,519 Elo+
Party 1
Pele
Pele
hardboiledlegg
Pele
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,485 Elo+
Solo
Anhur
Anhur
nbright03
Anhur
Level 147
God Stats
0W - 2L
1,348 SR
Queue Stats
86W - 86L
1,601 Elo+
Solo
Team Averages
Level 135
1,391 SR
1,523 Elo+

VS

Team Averages
Level 81
1,551 SR
1,543 Elo+
Fafnir
Fafnir
BFGactual
Fafnir
Level 152
God Stats
11W - 19L
1,481 SR
Queue Stats
154W - 155L
1,512 Elo+
Solo
Vamana
Vamana
DeathScythe999
Vamana
Level 61
God Stats
7W - 6L
1,569 SR
Queue Stats
315W - 259L
1,615 Elo+
Solo
Thanatos
Thanatos
Faentax
Thanatos
Level 62
God Stats
26W - 21L
1,478 SR
Queue Stats
139W - 133L
1,394 Elo+
Solo
Cupid
Cupid
ItsSqueesh
Cupid
Level 63
God Stats
5W - 1L
1,500 SR
Queue Stats
76W - 72L
1,629 Elo+
Solo
Charon
Charon
ihateNebula
Charon
Level 66
God Stats
27W - 13L
1,728 SR
Queue Stats
195W - 178L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 0
5,491
499
4,126
5,909
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
I--Meruem--I
King Arthur
9
0 / 5 / 0
5,551
505
6,540
12,288
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,571
506
2,336
6,938
4,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
4,222
384
1,132
4,002
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
nbright03
Anhur
11
0 / 2 / 0
5,516
501
3,456
8,203
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BFGactual
Fafnir
10
0 / 0 / 2
6,128
557
2,975
7,949
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 4
6,880
625
5,592
8,865
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Faentax
Thanatos
12
9 / 0 / 0
7,090
645
5,550
8,811
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cupid
12
0 / 0 / 2
6,703
609
5,668
4,972
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
10
0 / 1 / 1
5,742
522
5,412
8,392
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
0
0.5
W
Fafnir
BFGactual
Fafnir
0
0
2
1
W
1
0
4
3
W
Thanatos
Faentax
Thanatos
9
0
0
9
L
King Arthur
I--Meruem--I
King Arthur
0
5
0
0
W
Cupid
0
0
2
1
L
0
0
0
0
L
0
1
0
0
W
Charon
0
1
1
0.5
L
Anhur
nbright03
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,590
Damage
25,197
37,340
Taken
38,989
17,218
Mitigated
26,762
9,588
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,126
193
0
1,416
5,909
2,502
0
3,936
1,692
43,040
0
W
Fafnir
BFGactual
Fafnir
2,975
491
0
3,262
7,949
7,088
30
2,561
5,388
17,205
1,940
W
5,592
1,761
0
2,607
8,865
9,923
0
0
8,865
0
51,355
W
Thanatos
Faentax
Thanatos
5,550
1,667
0
6,904
8,811
3,993
0
272
8,539
0
51,165
L
King Arthur
I--Meruem--I
King Arthur
6,540
1,689
0
1,375
12,288
5,911
0
0
11,531
0
41,710
W
Cupid
5,668
3,925
142
3,167
4,972
1,727
90
124
4,848
0
64,952
L
2,336
513
1,633
2,371
6,938
4,650
0
2,460
4,294
18,955
1,589
L
1,132
423
0
677
4,002
1,391
0
406
3,524
0
13,072
W
Charon
5,412
431
0
1,000
8,392
4,031
172
3,377
5,015
44,411
2,574
L
Anhur
nbright03
Anhur
3,456
1,521
0
2,116
8,203
2,764
0
571
7,632
0
48,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
32,543
293
Minions Killed
386
0
Camps Cleared
0
971,911
Distance Traveled
1,073,199
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,491
499
84
8
0
216,742
0
W
Fafnir
6,128
557
34
3
0
201,989
0
W
Vamana
6,880
625
82
7
0
198,344
0
W
Thanatos
7,090
645
82
7
0
252,918
0
L
King Arthur
5,551
505
69
6
0
212,656
0
W
Cupid
6,703
609
107
10
0
194,735
2
L
Khepri
5,571
506
31
3
0
238,934
3
L
Pele
4,222
384
27
2
0
102,186
1
W
Charon
5,742
522
81
7
0
225,213
0
L
Anhur
5,516
501
82
7
0
201,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role