Player Matchup

Guan Yu
Guan Yu
BredManJr
Guan Yu
Level 26
God Stats
3W - 2L
1,114 SR
Queue Stats
63W - 62L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
Is3enough
Jormungandr
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 28L
1,570 Elo+
Party 1
He Bo
He Bo
SipesDragon
He Bo
Level 45
God Stats
0W - 2L
1,285 SR
Queue Stats
184W - 158L
1,544 Elo+
Party 1
Team Averages
Level 39
1,300 SR
1,539 Elo+

VS

Team Averages
Level 51
1,500 SR
1,692 Elo+
Merlin
Merlin
MysticzTanks
Merlin
Level 46
God Stats
46W - 29L
1,500 SR
Queue Stats
345W - 345L
1,579 Elo+
Party 2
Chernobog
Chernobog
Rimzehh
Chernobog
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
348W - 338L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
alanyo2001
Guan Yu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,890 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BredManJr
Guan Yu
14
2 / 3 / 0
8,733
728
6,858
14,174
9,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
Is3enough
Jormungandr
12
0 / 4 / 3
7,865
655
9,166
17,907
18,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 10 / 1
8,393
699
5,881
14,211
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 0 / 12
9,515
793
12,357
7,005
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Rimzehh
Chernobog
15
7 / 2 / 5
10,264
855
11,024
9,501
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
alanyo2001
Guan Yu
15
9 / 1 / 7
10,863
905
14,116
16,630
19,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
17
17
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BredManJr
Guan Yu
2
3
0
0.67
L
Jormungandr
Is3enough
Jormungandr
0
4
3
0.38
W
Merlin
1
0
12
7
W
Chernobog
Rimzehh
Chernobog
7
2
5
4.75
L
1
10
1
0.15
W
Guan Yu
alanyo2001
Guan Yu
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
37,497
46,292
Taken
33,136
32,413
Mitigated
26,538
3,649
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BredManJr
Guan Yu
6,858
516
358
2,072
14,174
9,033
0
4,509
9,115
0
25,555
L
Jormungandr
Is3enough
Jormungandr
9,166
2,355
0
1,219
17,907
18,850
0
5,366
11,636
28,563
2,536
W
Merlin
12,357
665
0
0
7,005
2,971
707
3,561
3,409
40,066
0
W
Chernobog
Rimzehh
Chernobog
11,024
7,142
254
347
9,501
3,993
1,809
5,512
3,968
0
28,909
L
5,881
604
0
0
14,211
4,530
0
1,777
11,790
32,669
0
W
Guan Yu
alanyo2001
Guan Yu
14,116
1,773
1,801
4,911
16,630
19,574
284
4,957
11,616
0
44,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
30,642
115
Minions Killed
150
0
Camps Cleared
0
653,975
Distance Traveled
718,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,733
728
39
3
0
249,556
0
L
Jormungandr
7,865
655
34
3
0
207,753
0
W
Merlin
9,515
793
60
5
0
235,140
0
W
Chernobog
10,264
855
39
3
0
231,665
0
L
He Bo
8,393
699
42
4
0
196,666
0
W
Guan Yu
10,863
905
51
4
0
252,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role