Player Matchup

Terra
Terra
Dunbobo
Terra
Level 25
God Stats
1W - 1L
1,298 SR
Queue Stats
27W - 28L
1,411 Elo+
Party 2
Apollo
Apollo
Fawe01
Apollo
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 39L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
Jerry158
Sun Wukong
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 34L
1,431 Elo+
Solo
Yu Huang
Yu Huang
JohnVavrushka
Yu Huang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 200L
1,397 Elo+
Solo
Jormungandr
Jormungandr
arcao_93
Jormungandr
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,325 Elo+
Solo
Team Averages
Level 80
1,460 SR
1,398 Elo+

VS

Team Averages
Level 107
1,540 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bgueks
Bacchus
Level 107
God Stats
1W - 4L
1,702 SR
Queue Stats
195W - 193L
1,471 Elo+
Party 1
Bakasura
Bakasura
MrUkeru
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dunbobo
Terra
10
4 / 2 / 8
6,450
1,075
4,752
7,498
5,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
Fawe01
Apollo
11
3 / 2 / 6
6,385
1,064
5,832
5,852
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Jerry158
Sun Wukong
12
2 / 1 / 8
5,987
998
6,147
6,120
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
JohnVavrushka
Yu Huang
11
1 / 1 / 7
5,792
965
4,718
3,799
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
arcao_93
Jormungandr
10
2 / 1 / 5
5,841
974
3,330
5,550
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
5 / 3 / 1
6,422
1,070
5,522
7,295
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
 
Sylvanus
11
1 / 2 / 1
5,697
950
2,522
6,667
4,845
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
 
Morgan Le Fay
11
0 / 2 / 3
5,610
935
6,780
4,863
2,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Bgueks
Bacchus
10
1 / 4 / 2
5,765
961
3,642
8,065
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
MrUkeru
Bakasura
5
0 / 1 / 0
4,469
745
604
1,479
1,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
12
Kills
7
7
Deaths
12
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
5
3
1
1.83
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Morgan Le Fay
 
Morgan Le Fay
0
2
3
0.75
L
Bacchus
Bgueks
Bacchus
1
4
2
0.5
W
Terra
Dunbobo
Terra
4
2
8
4
W
Apollo
Fawe01
Apollo
3
2
6
3
W
Sun Wukong
Jerry158
Sun Wukong
2
1
8
6
W
Yu Huang
JohnVavrushka
Yu Huang
1
1
7
4.5
L
Bakasura
MrUkeru
Bakasura
0
1
0
0
W
Jormungandr
arcao_93
Jormungandr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,779
Damage
19,070
28,819
Taken
28,369
18,943
Mitigated
24,715
11,434
Healing
7,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,522
387
1,029
1,933
7,295
6,198
0
2,394
4,774
0
11,740
L
Sylvanus
 
Sylvanus
2,522
675
1,203
1,787
6,667
4,845
0
4,077
2,462
4,317
0
L
Morgan Le Fay
 
Morgan Le Fay
6,780
1,040
201
194
4,863
2,390
0
1,730
3,055
14,712
0
L
Bacchus
Bgueks
Bacchus
3,642
343
304
885
8,065
10,033
0
3,363
4,556
5,446
0
W
Terra
Dunbobo
Terra
4,752
691
1,846
2,197
7,498
5,506
69
3,945
3,474
8,878
390
W
Apollo
Fawe01
Apollo
5,832
3,151
898
1,610
5,852
2,381
0
2,793
2,919
0
10,104
W
Sun Wukong
Jerry158
Sun Wukong
6,147
400
1,006
1,861
6,120
5,280
0
2,475
3,441
0
11,250
W
Yu Huang
JohnVavrushka
Yu Huang
4,718
172
87
128
3,799
1,461
87
1,703
2,014
10,446
291
L
Bakasura
MrUkeru
Bakasura
604
479
0
111
1,479
1,249
0
689
790
0
755
W
Jormungandr
arcao_93
Jormungandr
3,330
704
386
1,415
5,550
4,315
472
2,028
3,348
8,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
27,963
71
Minions Killed
38
0
Camps Cleared
0
639,507
Distance Traveled
512,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,422
1,070
11
2
0
121,369
0
L
Sylvanus
5,697
950
4
1
0
115,404
0
L
Morgan Le Fay
5,610
935
14
2
0
121,580
0
L
Bacchus
5,765
961
8
1
0
114,033
0
W
Terra
6,450
1,075
7
1
0
133,136
0
W
Apollo
6,385
1,064
21
4
0
125,958
0
W
Sun Wukong
5,987
998
9
2
0
140,037
0
W
Yu Huang
5,792
965
17
3
0
133,868
0
L
Bakasura
4,469
745
1
0
0
39,772
0
W
Jormungandr
5,841
974
17
3
0
106,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role