Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Avgeorgia
Gilgamesh
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 65L
1,588 Elo+
Party 1
Thoth
Thoth
JoewHarvy
Thoth
Level 65
God Stats
1W - 2L
1,276 SR
Queue Stats
45W - 42L
1,410 Elo+
Solo
Osiris
Osiris
MeatPower
Osiris
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,609 Elo+
Party 1
Lancelot
Lancelot
katele
Lancelot
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,583 Elo+
Party 1
Team Averages
Level 116
1,455 SR
1,538 Elo+

VS

Team Averages
Level 120
1,427 SR
1,512 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Orox
Sol
Level 263
God Stats
4W - 6L
1,476 SR
Queue Stats
291W - 303L
1,485 Elo+
Solo
Hun Batz
Hun Batz
StealBreaker67
Hun Batz
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 281L
1,501 Elo+
Solo
Ne Zha
Ne Zha
kykyxa0112
Ne Zha
Level 45
God Stats
8W - 8L
1,494 SR
Queue Stats
300W - 288L
1,524 Elo+
Solo
Surtr
Surtr
Ádámás
Surtr
Level 149
God Stats
0W - 3L
1,167 SR
Queue Stats
125W - 111L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 1 / 9
10,535
878
7,354
12,994
15,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Avgeorgia
Gilgamesh
17
4 / 1 / 9
10,162
847
7,583
15,723
15,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Thoth
JoewHarvy
Thoth
16
3 / 3 / 7
9,797
816
6,508
8,195
4,085
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
MeatPower
Osiris
17
3 / 2 / 10
9,716
810
8,542
13,216
16,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
katele
Lancelot
15
1 / 2 / 8
9,246
771
2,218
14,200
13,662
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 3 / 0
6,760
563
3,732
6,617
4,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
Orox
Sol
18
1 / 3 / 2
9,512
793
12,617
10,536
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
15
3 / 4 / 0
8,168
681
12,914
9,863
6,807
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
kykyxa0112
Ne Zha
1
0 / 0 / 0
3,044
254
0
0
0
Surtr
Ádámás
Surtr
10
0 / 4 / 0
6,710
559
2,718
7,224
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
14
Kills
4
9
Deaths
14
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
9
7.5
L
Zhong Kui
 
Zhong Kui
0
3
0
0
W
Gilgamesh
Avgeorgia
Gilgamesh
4
1
9
8.5
W
Thoth
JoewHarvy
Thoth
3
3
7
2.17
W
Osiris
MeatPower
Osiris
3
2
10
4
L
Sol
Orox
Sol
1
3
2
0.67
L
Hun Batz
3
4
0
0.75
W
Lancelot
katele
Lancelot
1
2
8
2.5
L
Ne Zha
kykyxa0112
Ne Zha
0
0
0
0
L
Surtr
Ádámás
Surtr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,205
Damage
31,981
64,328
Taken
34,240
65,513
Mitigated
23,834
17,411
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,354
1,322
1,799
2,339
12,994
15,803
1,072
4,532
8,385
14,904
1,838
L
Zhong Kui
 
Zhong Kui
3,732
338
0
1,767
6,617
4,626
0
2,657
3,489
7,433
0
W
Gilgamesh
Avgeorgia
Gilgamesh
7,583
1,734
1,004
2,832
15,723
15,783
1,915
2,966
12,719
0
23,275
W
Thoth
JoewHarvy
Thoth
6,508
292
1,778
960
8,195
4,085
2,262
2,929
5,266
27,606
0
W
Osiris
MeatPower
Osiris
8,542
2,161
1,188
2,094
13,216
16,180
1,271
3,543
9,634
0
19,204
L
Sol
Orox
Sol
12,617
2,234
254
3,209
10,536
5,659
0
4,688
5,447
38,975
0
L
Hun Batz
12,914
2,975
78
1,105
9,863
6,807
0
3,574
5,712
0
20,350
W
Lancelot
katele
Lancelot
2,218
497
1,710
1,707
14,200
13,662
1,317
2,466
11,651
2,481
8,589
L
Ne Zha
kykyxa0112
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
Ádámás
Surtr
2,718
870
0
817
7,224
6,742
0
2,684
4,141
87
4,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
34,194
158
Minions Killed
90
0
Camps Cleared
0
1,156,715
Distance Traveled
698,646
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,535
878
26
2
0
242,237
0
L
Zhong Kui
6,760
563
10
1
0
175,821
0
W
Gilgamesh
10,162
847
44
4
0
229,636
0
W
Thoth
9,797
816
36
3
0
227,021
0
W
Osiris
9,716
810
15
1
0
217,963
0
L
Sol
9,512
793
63
5
0
182,552
0
L
Hun Batz
8,168
681
14
1
0
181,318
0
W
Lancelot
9,246
771
37
3
0
239,858
4
L
Ne Zha
3,044
254
0
0
0
0
0
L
Surtr
6,710
559
3
0
0
158,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role