Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ChungusClamper
Janus
Level 84
God Stats
7W - 5L
1,504 SR
Queue Stats
40W - 43L
1,464 Elo+
Party 1
Yemoja
Yemoja
ShadowKatx
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 1
Cupid
Cupid
bjgixixxciv
Cupid
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,307 Elo+
Party 1
Camazotz
Camazotz
bkbgrnrjefek
Camazotz
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 14L
1,646 Elo+
Party 1
Team Averages
Level 33
1,501 SR
1,427 Elo+

VS

Team Averages
Level 51
1,497 SR
1,514 Elo+
Cabrakan
Cabrakan
ABAMCO
Cabrakan
Level 45
God Stats
3W - 4L
1,241 SR
Queue Stats
267W - 245L
1,506 Elo+
Party 3
Chernobog
Chernobog
DudelyDoRight
Chernobog
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 58L
1,487 Elo+
Party 2
Lancelot
Lancelot
MichaelBl4ze
Lancelot
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 97L
1,535 Elo+
Party 3
Ra
Ra
Shiitaky
Ra
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 99L
1,602 Elo+
Solo
Achilles
Achilles
TheBagelBurglar
Achilles
Level 45
God Stats
3W - 2L
1,745 SR
Queue Stats
60W - 47L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 0 / 0
5,623
402
212
3,284
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 0
7,034
502
3,757
7,754
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ShadowKatx
Yemoja
10
0 / 1 / 0
5,915
423
937
4,456
2,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,633
402
732
7,041
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
bkbgrnrjefek
Camazotz
13
2 / 3 / 0
7,742
553
7,164
13,957
4,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ABAMCO
Cabrakan
14
0 / 2 / 2
7,107
508
5,228
9,460
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
DudelyDoRight
Chernobog
16
1 / 0 / 1
8,650
618
4,443
3,174
1,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
MichaelBl4ze
Lancelot
13
1 / 0 / 3
6,965
498
4,125
8,901
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

18
2 / 0 / 1
9,670
691
3,672
6,134
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
3 / 0 / 2
7,869
562
4,084
6,970
5,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
7
7
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Cabrakan
ABAMCO
Cabrakan
0
2
2
0.5
L
0
3
0
0
W
Chernobog
DudelyDoRight
Chernobog
1
0
1
1.5
W
Lancelot
MichaelBl4ze
Lancelot
1
0
3
2.5
L
Yemoja
ShadowKatx
Yemoja
0
1
0
0
W
2
0
1
2.5
W
Achilles
3
0
2
4
L
0
0
0
0
L
Camazotz
bkbgrnrjefek
Camazotz
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,802
Damage
21,552
36,492
Taken
34,639
13,488
Mitigated
25,545
12,006
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
212
53
0
1,404
3,284
1,158
0
0
3,284
0
32,570
W
Cabrakan
ABAMCO
Cabrakan
5,228
961
0
1,423
9,460
11,399
0
0
9,460
39,300
2,144
L
3,757
177
0
791
7,754
2,434
0
3,323
4,431
57,759
962
W
Chernobog
DudelyDoRight
Chernobog
4,443
1,793
0
2,108
3,174
1,499
0
413
2,761
0
98,386
W
Lancelot
MichaelBl4ze
Lancelot
4,125
721
0
657
8,901
4,298
0
376
8,489
0
57,027
L
Yemoja
ShadowKatx
Yemoja
937
342
2,874
998
4,456
2,532
0
26
4,430
10,280
0
W
3,672
257
372
4,071
6,134
2,650
0
2,570
3,364
109,325
943
W
Achilles
4,084
597
0
3,327
6,970
5,699
0
1,057
5,871
262
24,906
L
732
295
150
638
7,041
2,380
0
51
6,990
0
34,467
L
Camazotz
bkbgrnrjefek
Camazotz
7,164
1,939
0
5,151
13,957
4,984
0
4,750
8,692
0
63,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,947
Gold Earned
40,261
340
Minions Killed
544
0
Camps Cleared
0
1,222,900
Distance Traveled
1,504,746
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,623
402
56
4
0
136,133
0
W
Cabrakan
7,107
508
81
6
0
231,727
1
L
Janus
7,034
502
112
8
0
277,503
3
W
Chernobog
8,650
618
166
12
0
301,119
2
W
Lancelot
6,965
498
84
6
0
366,136
0
L
Yemoja
5,915
423
16
1
0
231,729
0
W
Ra
9,670
691
182
13
0
307,576
6
W
Achilles
7,869
562
31
2
0
298,188
4
L
Cupid
5,633
402
61
4
0
265,537
4
L
Camazotz
7,742
553
95
7
0
311,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role