Player Matchup

Xing Tian
Xing Tian
GENGIS KHARNAGE
Xing Tian
Level 93
God Stats
5W - 3L
1,632 SR
Queue Stats
190W - 158L
1,475 Elo+
Party 2
Ymir
Ymir
JavierNvo
Ymir
Level 27
God Stats
5W - 5L
1,610 SR
Queue Stats
16W - 21L
1,410 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Peterhobo1
Morgan Le Fay
Level 27
God Stats
10W - 13L
1,581 SR
Queue Stats
198W - 202L
1,405 Elo+
Party 2
Erlang Shen
Erlang Shen
SeñorUrtado
Erlang Shen
Level 42
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 19L
1,295 Elo+
Party 3
Medusa
Medusa
rocky874
Medusa
Level 92
God Stats
3W - 0L
1,509 SR
Queue Stats
148W - 124L
1,417 Elo+
Party 2
Team Averages
Level 56
1,611 SR
1,401 Elo+

VS

Team Averages
Level 90
1,516 SR
1,458 Elo+
Cthulhu
Cthulhu
NotThe6s
Cthulhu
Level 103
God Stats
6W - 4L
1,589 SR
Queue Stats
127W - 126L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Valenlolop
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 132L
1,480 Elo+
Solo
Vamana
Vamana
Yair19283746
Vamana
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,410 Elo+
Solo
Thanatos
Thanatos
ZootedRn
Thanatos
Level 45
God Stats
35W - 30L
1,551 SR
Queue Stats
65W - 67L
1,484 Elo+
Party 1
Sol
Sol
mazecomet
Sol
Level 108
God Stats
8W - 4L
1,442 SR
Queue Stats
127W - 108L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GENGIS KHARNAGE
Xing Tian
17
5 / 1 / 10
10,204
486
17,320
23,050
20,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
14
2 / 4 / 8
9,086
433
7,547
20,906
24,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Peterhobo1
Morgan Le Fay
16
6 / 9 / 8
10,368
494
15,390
16,386
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SeñorUrtado
Erlang Shen
18
2 / 4 / 10
10,785
514
9,804
22,115
12,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
rocky874
Medusa
15
8 / 2 / 4
9,437
449
19,664
14,567
6,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NotThe6s
Cthulhu
14
2 / 5 / 10
10,003
476
8,688
22,583
24,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Valenlolop
Ah Muzen Cab
16
1 / 5 / 6
10,282
490
9,509
14,861
6,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
3 / 4 / 7
10,632
506
14,754
22,733
23,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ZootedRn
Thanatos
16
7 / 7 / 5
10,099
481
13,970
23,453
12,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 4 / 8
10,647
507
22,147
17,607
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
56
23
Kills
20
20
Deaths
25
40
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
GENGIS KHARNAGE
Xing Tian
5
1
10
10
W
Ymir
2
4
8
1.5
L
Cthulhu
NotThe6s
Cthulhu
2
5
10
1.4
W
Morgan Le Fay
Peterhobo1
Morgan Le Fay
6
9
8
1.11
W
Erlang Shen
SeñorUrtado
Erlang Shen
2
4
10
1.75
L
Ah Muzen Cab
Valenlolop
Ah Muzen Cab
1
5
6
0.8
L
Vamana
3
4
7
1.63
L
Thanatos
ZootedRn
Thanatos
7
7
5
1.36
L
7
4
8
2.75
W
Medusa
rocky874
Medusa
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,725
Damage
69,068
97,024
Taken
101,237
71,248
Mitigated
73,843
18,961
Healing
29,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
GENGIS KHARNAGE
Xing Tian
17,320
1,501
0
3,500
23,050
20,013
400
5,412
16,796
49,700
2,587
W
Ymir
7,547
1,399
0
1,722
20,906
24,776
496
8,376
12,255
22,605
1,793
L
Cthulhu
NotThe6s
Cthulhu
8,688
659
402
2,337
22,583
24,309
36
8,195
14,225
26,823
0
W
Morgan Le Fay
Peterhobo1
Morgan Le Fay
15,390
3,111
0
2,267
16,386
7,449
1,170
8,902
7,433
51,635
3,307
W
Erlang Shen
SeñorUrtado
Erlang Shen
9,804
5,052
0
10,748
22,115
12,665
544
2,601
19,264
0
104,969
L
Ah Muzen Cab
Valenlolop
Ah Muzen Cab
9,509
3,944
0
1,932
14,861
6,758
1,041
5,225
9,560
0
84,934
L
Vamana
14,754
4,185
0
4,504
22,733
23,062
0
12,427
9,617
0
71,936
L
Thanatos
ZootedRn
Thanatos
13,970
4,313
0
12,088
23,453
12,592
345
6,332
16,881
0
68,407
L
22,147
7,967
0
7,740
17,607
7,122
1,464
6,097
11,416
65,860
11,932
W
Medusa
rocky874
Medusa
19,664
7,688
0
724
14,567
6,345
357
4,450
9,878
0
57,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,880
Gold Earned
51,663
388
Minions Killed
444
0
Camps Cleared
0
1,931,781
Distance Traveled
1,851,116
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,204
486
56
3
0
386,489
0
W
Ymir
9,086
433
36
2
0
392,365
0
L
Cthulhu
10,003
476
37
2
0
363,714
5
W
Morgan Le Fay
10,368
494
89
4
0
345,227
0
W
Erlang Shen
10,785
514
144
7
0
395,297
1
L
Ah Muzen Cab
10,282
490
122
6
0
335,100
0
L
Vamana
10,632
506
109
5
0
379,717
5
L
Thanatos
10,099
481
80
4
0
396,255
0
L
Sol
10,647
507
96
5
0
376,330
0
W
Medusa
9,437
449
63
3
0
412,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role