Player Matchup

Nemesis
Nemesis
CoolMarshy1
Nemesis
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 27L
1,554 Elo+
Party 1
Freya
Freya
GammaApprentice
Freya
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,494 Elo+
Party 1
Hercules
Hercules
OnsideIndiana7
Hercules
Level 105
God Stats
2W - 1L
1,857 SR
Queue Stats
13W - 14L
1,515 Elo+
Party 1
Scylla
Scylla
RuffleBoi
Scylla
Level 64
God Stats
3W - 5L
1,796 SR
Queue Stats
31W - 33L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
daimondwindigo
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 128L
1,494 Elo+
Solo
Team Averages
Level 105
1,631 SR
1,515 Elo+

VS

Team Averages
Level 140
1,537 SR
1,553 Elo+
Ix Chel
Ix Chel
ADFeat
Ix Chel
Level 202
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 201L
1,543 Elo+
Solo
Chiron
Chiron
FUNNY-_-MAN-_-18
Chiron
Level 145
God Stats
20W - 15L
1,683 SR
Queue Stats
200W - 187L
1,567 Elo+
Solo
Achilles
Achilles
RushARam0
Achilles
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 100L
1,552 Elo+
Solo
Ullr
Ullr
jonhysejugar
Ullr
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
407W - 387L
1,602 Elo+
Solo
Fenrir
Fenrir
zKloud9
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoolMarshy1
Nemesis
13
9 / 1 / 2
7,721
594
11,741
11,339
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 0
6,584
506
6,633
8,660
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
9
0 / 3 / 4
5,963
459
4,091
9,900
7,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
RuffleBoi
Scylla
11
1 / 6 / 0
5,934
456
1,787
7,907
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
daimondwindigo
Amaterasu
13
0 / 2 / 1
6,825
525
2,660
11,418
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ADFeat
Ix Chel
13
2 / 2 / 2
8,102
623
7,744
9,816
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 4
6,953
535
5,817
8,262
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
RushARam0
Achilles
11
5 / 3 / 3
7,439
572
5,636
13,620
11,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 3
7,950
612
8,890
6,899
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
zKloud9
Fenrir
10
2 / 4 / 0
6,309
485
4,408
9,812
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
12
Kills
14
14
Deaths
12
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ADFeat
Ix Chel
2
2
2
1.5
L
Nemesis
CoolMarshy1
Nemesis
9
1
2
10
W
2
2
4
2
L
2
2
0
1
L
Hercules
0
3
4
0.67
L
Scylla
RuffleBoi
Scylla
1
6
0
0.17
W
Achilles
RushARam0
Achilles
5
3
3
2.17
L
Amaterasu
daimondwindigo
Amaterasu
0
2
1
0.25
W
3
1
3
4.5
W
Fenrir
zKloud9
Fenrir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,912
Damage
32,495
49,224
Taken
48,409
24,282
Mitigated
26,122
10,951
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ADFeat
Ix Chel
7,744
1,394
1,689
4,258
9,816
4,496
24
790
8,989
67,772
2,300
L
Nemesis
CoolMarshy1
Nemesis
11,741
6,088
0
1,417
11,339
5,192
0
1,267
10,072
0
62,185
W
5,817
1,664
636
1,789
8,262
2,878
0
3,717
4,143
0
50,739
L
6,633
1,859
0
2,531
8,660
3,424
33
0
8,660
47,261
0
L
Hercules
4,091
816
384
2,176
9,900
7,008
0
919
8,981
0
20,207
L
Scylla
RuffleBoi
Scylla
1,787
328
0
641
7,907
2,580
0
258
7,649
25,670
544
W
Achilles
RushARam0
Achilles
5,636
1,097
0
2,473
13,620
11,624
0
1,335
12,042
0
14,341
L
Amaterasu
daimondwindigo
Amaterasu
2,660
353
0
3,802
11,418
6,078
0
5,263
6,155
0
52,581
W
8,890
3,037
0
1,013
6,899
2,902
565
779
6,016
0
70,889
W
Fenrir
zKloud9
Fenrir
4,408
975
0
189
9,812
4,222
0
1,331
8,455
0
32,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
36,753
348
Minions Killed
363
0
Camps Cleared
0
1,234,633
Distance Traveled
1,207,013
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,102
623
119
9
0
209,937
0
L
Nemesis
7,721
594
84
6
0
276,371
0
W
Chiron
6,953
535
69
5
0
207,235
2
L
Freya
6,584
506
67
5
0
248,271
0
L
Hercules
5,963
459
34
3
0
275,891
3
L
Scylla
5,934
456
59
5
0
178,443
2
W
Achilles
7,439
572
22
2
0
291,208
2
L
Amaterasu
6,825
525
104
8
0
255,657
0
W
Ullr
7,950
612
109
8
0
231,970
0
W
Fenrir
6,309
485
44
3
0
266,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role