Player Matchup

Charon
Charon
MURGUI_1000
Charon
Level 101
God Stats
4W - 2L
1,509 SR
Queue Stats
7W - 11L
1,358 Elo+
Solo
Artemis
Artemis
MrCosmoFox
Artemis
Level 108
God Stats
2W - 2L
1,784 SR
Queue Stats
9W - 10L
1,558 Elo+
Party 2
Arachne
Arachne
anto-santo326
Arachne
Level 96
God Stats
1W - 3L
1,536 SR
Queue Stats
12W - 9L
1,667 Elo+
Party 2
Vulcan
Vulcan
cittsbaxs666
Vulcan
Level 69
God Stats
0W - 5L
1,082 SR
Queue Stats
20W - 39L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
ii-Limes-2-xx
Sun Wukong
Level 151
God Stats
1W - 1L
1,511 SR
Queue Stats
15W - 11L
1,692 Elo+
Party 2
Team Averages
Level 105
1,484 SR
1,519 Elo+

VS

Team Averages
Level 71
1,494 SR
1,267 Elo+
Cerberus
Cerberus
Doomednoodles
Cerberus
Level 7
God Stats
4W - 11L
1,218 SR
Queue Stats
24W - 21L
1,142 Elo+
Party 1
Chang'e
Chang'e
Flowerslept
Chang'e
Level 8
God Stats
2W - 6L
1,491 SR
Queue Stats
3W - 14L
1,142 Elo+
Party 1
Janus
Janus
Laddan
Janus
Level 99
God Stats
28W - 28L
1,549 SR
Queue Stats
294W - 286L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
Madmonk42233
Danzaburou
Level 97
God Stats
3W - 4L
1,711 SR
Queue Stats
100W - 125L
1,452 Elo+
Solo
Odin
Odin
OverlordVulcan
Odin
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 68L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 2 / 0
8,057
732
4,974
11,504
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
MrCosmoFox
Artemis
14
1 / 3 / 1
7,923
720
4,402
6,111
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
15
1 / 1 / 0
8,410
765
7,286
10,589
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
13
0 / 1 / 0
7,617
692
5,620
3,689
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ii-Limes-2-xx
Sun Wukong
14
0 / 2 / 1
8,019
729
5,986
8,577
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Doomednoodles
Cerberus
15
0 / 0 / 5
8,993
818
7,063
12,607
11,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Flowerslept
Chang'e
14
0 / 0 / 5
7,983
726
3,250
4,707
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Laddan
Janus
16
6 / 0 / 3
9,433
858
10,181
4,362
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Madmonk42233
Danzaburou
15
0 / 2 / 4
8,412
765
6,549
9,346
3,987
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 0 / 4
9,074
825
7,848
7,940
8,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
9
9
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Doomednoodles
Cerberus
0
0
5
2.5
W
Chang'e
Flowerslept
Chang'e
0
0
5
2.5
W
Janus
Laddan
Janus
6
0
3
7.5
L
Charon
0
2
0
0
W
Danzaburou
Madmonk42233
Danzaburou
0
2
4
1
L
Artemis
MrCosmoFox
Artemis
1
3
1
0.5
W
3
0
4
5
L
Arachne
1
1
0
1
L
Vulcan
0
1
0
0
L
Sun Wukong
ii-Limes-2-xx
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
34,891
40,470
Taken
38,962
26,517
Mitigated
27,682
5,553
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Doomednoodles
Cerberus
7,063
759
1,370
3,418
12,607
11,623
391
4,375
7,779
22,527
0
W
Chang'e
Flowerslept
Chang'e
3,250
664
3,334
1,758
4,707
2,070
467
1,169
3,359
18,655
0
W
Janus
Laddan
Janus
10,181
427
0
250
4,362
1,942
998
1,094
3,187
36,999
1,371
L
Charon
4,974
724
0
334
11,504
4,997
332
5,447
5,767
22,590
946
W
Danzaburou
Madmonk42233
Danzaburou
6,549
1,540
0
1,270
9,346
3,987
488
2,194
6,894
0
33,123
L
Artemis
MrCosmoFox
Artemis
4,402
1,173
0
0
6,111
2,861
409
1,846
4,092
0
13,076
W
7,848
1,429
0
1,178
7,940
8,060
154
2,145
5,465
0
24,741
L
Arachne
7,286
4,726
0
4,010
10,589
9,647
0
4,543
5,491
0
23,503
L
Vulcan
5,620
1,760
0
250
3,689
1,439
0
2,250
1,374
20,087
0
L
Sun Wukong
ii-Limes-2-xx
Sun Wukong
5,986
913
0
959
8,577
7,573
0
5,611
2,618
829
19,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,026
Gold Earned
43,895
187
Minions Killed
286
0
Camps Cleared
0
953,888
Distance Traveled
1,126,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,993
818
51
5
0
227,011
0
W
Chang'e
7,983
726
44
4
0
230,683
0
W
Janus
9,433
858
74
7
0
225,114
0
L
Charon
8,057
732
54
5
0
195,186
0
W
Danzaburou
8,412
765
62
6
0
197,640
0
L
Artemis
7,923
720
24
2
0
145,378
0
W
Odin
9,074
825
55
5
0
246,185
0
L
Arachne
8,410
765
42
4
0
238,202
0
L
Vulcan
7,617
692
40
4
0
158,894
0
L
Sun Wukong
8,019
729
27
2
0
216,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role