Player Matchup

Surtr
Surtr
Bronze III
SilentNinjaFish
Surtr
Bronze III
Level 108
God Stats
2W - 3L
1,718 SR
Queue Stats
6W - 8L
1,600 MMR
Party 1
Skadi
Skadi
Silver III
XOneSoldier
Skadi
Silver III
Level 127
God Stats
0W - 1L
1,300 SR
Queue Stats
44W - 54L
1,200 MMR
Solo
Sol
Sol
Bronze III
adearx
Sol
Bronze III
Level 109
God Stats
2W - 4L
1,630 SR
Queue Stats
6W - 8L
1,600 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,549 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,767 SR
1,504 MMR
Ne Zha
Ne Zha
Gold IV
DRex1106
Ne Zha
Gold IV
Level 155
God Stats
2W - 1L
2,124 SR
Queue Stats
28W - 27L
1,630 MMR
Party 2
Mulan
Mulan
Gold III
DocScott109
Mulan
Gold III
Level 149
God Stats
7W - 15L
1,445 SR
Queue Stats
70W - 79L
1,696 MMR
Party 2
Janus
Janus
Gold V
ReVerse THUND3R
Janus
Gold V
Level 123
God Stats
4W - 0L
1,732 SR
Queue Stats
179W - 207L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,045
805
8,443
12,383
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
1 / 6 / 1
7,151
715
3,350
11,848
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
adearx
Sol
14
2 / 1 / 5
8,152
815
9,156
7,303
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
Bake KujiraAchillesHeraThothPersephone

VS

Bans
KuzenboVamanaHachimanNoxThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DRex1106
Ne Zha
15
4 / 2 / 6
8,711
871
8,384
9,162
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 4
7,945
795
8,856
11,501
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 7
8,014
801
7,800
6,657
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
10
10
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DRex1106
Ne Zha
4
2
6
3.5
W
4
2
4
3
W
2
3
7
1.83
L
4
3
2
1.67
L
1
6
1
0.25
L
Sol
adearx
Sol
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
25,040
31,534
Taken
27,320
17,055
Mitigated
18,093
5,856
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DRex1106
Ne Zha
8,384
2,598
0
3,594
9,162
5,809
0
2,682
6,243
205
28,948
W
8,856
1,452
413
2,590
11,501
9,663
0
4,220
6,750
22
24,984
W
7,800
622
0
601
6,657
2,621
0
2,384
4,059
40,819
0
L
8,443
3,645
0
2,117
12,383
11,303
0
3,511
8,299
593
23,650
L
3,350
1,093
0
820
11,848
3,357
405
2,340
8,711
0
23,404
L
Sol
adearx
Sol
9,156
3,084
0
2,919
7,303
2,395
0
2,209
4,787
31,455
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,348
Gold Earned
24,670
126
Minions Killed
152
0
Camps Cleared
0
499,740
Distance Traveled
593,033
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,711
871
44
4
0
216,145
0
W
Mulan
7,945
795
26
3
0
195,683
4
W
Janus
8,014
801
82
8
0
181,205
0
L
Surtr
8,045
805
31
3
0
163,346
0
L
Skadi
7,151
715
38
4
0
164,019
0
L
Sol
8,152
815
57
6
0
172,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role