Player Matchup

Sun Wukong
Sun Wukong
Gold III
Balve
Sun Wukong
Gold III
Level 156
God Stats
15W - 6L
1,833 SR
Queue Stats
103W - 97L
1,507 MMR
Solo
Hachiman
Hachiman
Bronze III
ElGordoTocaNenas
Hachiman
Bronze III
Level 102
God Stats
2W - 2L
1,494 SR
Queue Stats
19W - 30L
1,360 MMR
Party 1
Janus
Janus
Bronze III
LautaroG494
Janus
Bronze III
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 19L
1,452 MMR
Party 1
Bastet
Bastet
Gold IV
MatrizHessiana
Bastet
Gold IV
Level 170
God Stats
22W - 13L
1,594 SR
Queue Stats
213W - 212L
1,385 MMR
Solo
Geb
Geb
Silver I
Xasdos
Geb
Silver I
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 60L
1,370 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,584 SR
1,415 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,500 SR
1,461 MMR
Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
ByYodai
Jormungandr
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 171L
1,342 MMR
Solo
Artemis
Artemis
Silver II
Suŋŋ
Artemis
Silver II
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 31L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Balve
Sun Wukong
7
1 / 0 / 0
4,285
857
954
1,971
992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 1
3,365
673
2,966
1,458
387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
1 / 0 / 2
3,333
667
1,650
1,488
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 2
3,441
688
1,794
4,284
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Xasdos
Geb
5
0 / 0 / 1
3,318
664
882
4,609
2,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Maman BrigitteAwilixAthenaBake Kujira

VS

Bans
Ao KuangThothThanatosVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 1 / 0
3,217
643
957
3,326
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
6
0 / 0 / 0
3,144
629
501
3,718
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
 
Bakasura
3
0 / 1 / 0
2,935
587
128
1,521
379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ByYodai
Jormungandr
5
0 / 1 / 0
3,150
630
1,200
3,309
1,985
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Suŋŋ
Artemis
6
0 / 1 / 0
3,106
621
2,037
2,814
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Mercury
 
Mercury
0
0
0
0
L
Bakasura
 
Bakasura
0
1
0
0
W
Sun Wukong
Balve
Sun Wukong
1
0
0
1
L
Jormungandr
ByYodai
Jormungandr
0
1
0
0
W
1
0
1
1.5
W
1
0
2
2
W
1
0
2
2
L
Artemis
Suŋŋ
Artemis
0
1
0
0
W
Geb
Xasdos
Geb
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,246
Damage
4,823
13,810
Taken
14,688
5,081
Mitigated
5,295
5,273
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
957
114
0
750
3,326
959
0
780
2,408
13,231
276
L
Mercury
 
Mercury
501
226
0
698
3,718
1,210
0
376
3,282
0
16,441
L
Bakasura
 
Bakasura
128
92
0
400
1,521
379
0
0
1,416
0
5,657
W
Sun Wukong
Balve
Sun Wukong
954
634
0
884
1,971
992
0
0
1,951
0
24,542
L
Jormungandr
ByYodai
Jormungandr
1,200
465
0
1,376
3,309
1,985
0
702
2,567
11,083
0
W
2,966
2,198
0
935
1,458
387
64
244
1,214
0
21,255
W
1,650
403
0
566
1,488
376
0
679
681
10,349
0
W
1,794
478
0
1,157
4,284
1,177
0
317
3,949
0
18,779
L
Artemis
Suŋŋ
Artemis
2,037
1,107
0
868
2,814
762
0
436
2,378
0
15,212
W
Geb
Xasdos
Geb
882
104
0
1,731
4,609
2,149
0
721
3,888
8,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,742
Gold Earned
15,552
150
Minions Killed
124
0
Camps Cleared
0
546,987
Distance Traveled
498,936
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,217
643
23
5
0
97,792
0
L
Mercury
3,144
629
37
7
0
128,978
0
L
Bakasura
2,935
587
22
4
0
48,721
0
W
Sun Wukong
4,285
857
51
10
0
112,313
0
L
Jormungandr
3,150
630
20
4
0
109,609
1
W
Hachiman
3,365
673
31
6
0
86,142
0
W
Janus
3,333
667
26
5
0
117,885
0
W
Bastet
3,441
688
31
6
0
120,944
0
L
Artemis
3,106
621
22
4
0
113,836
2
W
Geb
3,318
664
11
2
0
109,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role