Player Matchup

Athena
Athena
IAndrixI
Athena
Level 26
God Stats
2W - 3L
1,166 SR
Queue Stats
10W - 13L
1,408 Elo+
Party 1
Ra
Ra
IEpicTaco
Ra
Level 122
God Stats
18W - 13L
1,285 SR
Queue Stats
90W - 91L
1,221 Elo+
Party 1
Rama
Rama
TheSoulskater
Rama
Level 128
God Stats
6W - 8L
1,150 SR
Queue Stats
101W - 107L
1,382 Elo+
Party 1
Team Averages
Level 92
1,200 SR
1,337 Elo+

VS

Team Averages
Level 114
1,565 SR
1,687 Elo+
Anhur
Anhur
Bluemate
Anhur
Level 127
God Stats
4W - 0L
1,736 SR
Queue Stats
6W - 0L
1,807 Elo+
Party 2
Cthulhu
Cthulhu
Deekay2007
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,409 Elo+
Solo
Fenrir
Fenrir
brontidal
Fenrir
Level 67
God Stats
3W - 2L
1,459 SR
Queue Stats
5W - 2L
1,845 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IAndrixI
Athena
11
0 / 5 / 0
7,241
557
4,531
13,540
7,730
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 1
7,927
610
4,047
8,884
3,959
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 0
8,201
631
6,528
9,371
3,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bluemate
Anhur
16
8 / 0 / 4
10,802
831
10,705
8,745
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Deekay2007
Cthulhu
15
0 / 0 / 11
9,253
712
11,875
11,125
8,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
brontidal
Fenrir
15
4 / 1 / 8
9,600
738
6,239
5,038
4,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bluemate
Anhur
8
0
4
10
W
Cthulhu
Deekay2007
Cthulhu
0
0
11
5.5
L
Athena
IAndrixI
Athena
0
5
0
0
L
0
4
1
0.13
L
1
3
0
0.33
W
Fenrir
brontidal
Fenrir
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,106
Damage
28,819
31,795
Taken
24,908
15,677
Mitigated
16,182
4,623
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bluemate
Anhur
10,705
7,323
0
2,011
8,745
3,812
1,385
3,981
4,668
0
54,305
W
Cthulhu
Deekay2007
Cthulhu
11,875
460
256
3,281
11,125
8,314
180
2,656
8,469
51,772
275
L
Athena
IAndrixI
Athena
4,531
863
0
420
13,540
7,730
0
3,113
9,986
9,195
0
L
4,047
461
1,992
1,651
8,884
3,959
0
4,491
4,248
39,195
0
L
6,528
5,081
0
560
9,371
3,988
352
4,085
5,192
0
29,754
W
Fenrir
brontidal
Fenrir
6,239
1,298
0
1,099
5,038
4,056
651
1,902
3,136
0
14,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
29,655
136
Minions Killed
189
0
Camps Cleared
0
636,518
Distance Traveled
729,375
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,802
831
98
8
0
233,664
0
W
Cthulhu
9,253
712
72
6
0
237,498
0
L
Athena
7,241
557
12
1
0
223,553
0
L
Ra
7,927
610
86
7
0
217,660
0
L
Rama
8,201
631
38
3
0
195,305
0
W
Fenrir
9,600
738
19
1
0
258,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role