Player Matchup

Arachne
Arachne
 
Arachne
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Sherahoe
Medusa
Level 69
God Stats
3W - 0L
1,727 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
SlySasori1987
Surtr
Level 88
God Stats
14W - 16L
1,568 SR
Queue Stats
391W - 382L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
blackstar950
Morgan Le Fay
Level 137
God Stats
10W - 6L
1,666 SR
Queue Stats
62W - 57L
1,490 Elo+
Solo
Bacchus
Bacchus
shadowking337
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 1
Team Averages
Level 123
1,592 SR
1,489 Elo+

VS

Team Averages
Level 98
1,596 SR
1,390 Elo+
Heimdallr
Heimdallr
FaithedShotz
Heimdallr
Level 138
God Stats
0W - 1L
1,630 SR
Queue Stats
2W - 5L
1,541 Elo+
Solo
Shiva
Shiva
Mighty Ox427
Shiva
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,215 Elo+
Solo
Fenrir
Fenrir
SantexReapx
Fenrir
Level 107
God Stats
3W - 6L
1,605 SR
Queue Stats
440W - 432L
1,374 Elo+
Solo
Nu Wa
Nu Wa
YagamiZero99
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,451 Elo+
Solo
Sobek
Sobek
shadowstar123445
Sobek
Level 103
God Stats
2W - 1L
1,747 SR
Queue Stats
84W - 74L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 1 / 2
7,940
662
3,927
11,995
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Sherahoe
Medusa
12
1 / 1 / 4
6,727
561
7,033
5,900
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 0 / 0
5,972
498
2,237
3,763
1,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
blackstar950
Morgan Le Fay
12
1 / 0 / 4
7,671
639
8,596
5,083
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
11
4 / 0 / 3
6,804
567
2,906
7,377
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaithedShotz
Heimdallr
10
1 / 3 / 0
6,017
501
5,079
9,075
3,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
4,330
361
601
2,779
1,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
0 / 2 / 1
5,781
482
4,476
12,610
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
5,743
479
1,545
7,755
2,780
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7
0 / 3 / 0
4,944
412
2,006
9,129
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
2
5
L
Heimdallr
FaithedShotz
Heimdallr
1
3
0
0.33
L
0
0
0
0
L
Fenrir
0
2
1
0.25
W
Medusa
Sherahoe
Medusa
1
1
4
3
W
1
0
0
1
L
1
4
0
0.25
W
Morgan Le Fay
blackstar950
Morgan Le Fay
1
0
4
3
W
Bacchus
4
0
3
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
13,707
34,118
Taken
41,348
17,471
Mitigated
20,016
13,580
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,927
2,331
0
7,546
11,995
4,771
653
535
11,460
0
66,749
L
Heimdallr
FaithedShotz
Heimdallr
5,079
2,298
53
1,753
9,075
3,583
802
2,780
6,295
0
42,993
L
601
224
0
48
2,779
1,574
0
22
2,650
0
7,836
L
Fenrir
4,476
874
0
6,218
12,610
5,409
0
2,831
9,660
0
37,782
W
Medusa
Sherahoe
Medusa
7,033
2,921
0
1,644
5,900
2,168
308
1,083
4,817
0
53,779
W
2,237
976
0
1,488
3,763
1,880
120
0
3,763
213
21,923
L
1,545
1,057
0
1,710
7,755
2,780
0
5,036
2,719
26,995
0
W
Morgan Le Fay
blackstar950
Morgan Le Fay
8,596
449
0
778
5,083
1,951
14
1,159
3,924
60,191
2,347
W
Bacchus
2,906
508
0
2,124
7,377
6,701
0
774
6,603
25,339
338
L
2,006
121
0
2,227
9,129
6,670
0
883
8,246
13,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
26,815
374
Minions Killed
203
0
Camps Cleared
0
1,161,593
Distance Traveled
946,310
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,940
662
108
9
0
234,308
0
L
Heimdallr
6,017
501
58
5
0
217,754
0
L
Shiva
4,330
361
9
1
0
96,634
0
L
Fenrir
5,781
482
68
6
0
259,074
0
W
Medusa
6,727
561
79
7
0
230,792
4
W
Surtr
5,972
498
39
3
0
147,652
0
L
Nu Wa
5,743
479
49
4
0
220,272
3
W
Morgan Le Fay
7,671
639
103
9
0
245,449
0
W
Bacchus
6,804
567
45
4
0
303,392
0
L
Sobek
4,944
412
19
2
0
152,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role