Player Matchup

Raijin
Raijin
EL ESTUP1T
Raijin
Level 138
God Stats
1W - 1L
1,720 SR
Queue Stats
212W - 202L
1,475 Elo+
Solo
Amaterasu
Amaterasu
KiLLSH0T014
Amaterasu
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 154L
1,426 Elo+
Solo
Terra
Terra
RampaTheChef
Terra
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
130W - 169L
1,372 Elo+
Party 1
Anhur
Anhur
Robert88Egea
Anhur
Level 25
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
legends US
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 155L
1,256 Elo+
Party 1
Team Averages
Level 69
1,588 SR
1,406 Elo+

VS

Team Averages
Level 109
1,530 SR
1,460 Elo+
Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
IAMFERG6
Cabrakan
Level 47
God Stats
1W - 2L
1,731 SR
Queue Stats
43W - 60L
1,324 Elo+
Solo
Loki
Loki
JvDaProphet91
Loki
Level 99
God Stats
2W - 5L
1,263 SR
Queue Stats
87W - 90L
1,508 Elo+
Party 2
Chaac
Chaac
Rodsta3
Chaac
Level 158
God Stats
8W - 4L
1,654 SR
Queue Stats
329W - 338L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
EL ESTUP1T
Raijin
15
2 / 3 / 8
7,849
785
15,168
8,640
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
KiLLSH0T014
Amaterasu
14
6 / 4 / 4
8,513
851
7,697
14,921
16,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
0 / 3 / 8
7,106
711
2,351
15,619
18,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 4 / 4
7,541
754
9,696
9,713
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
legends US
Ishtar
11
1 / 6 / 7
7,052
705
4,150
9,181
4,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 2 / 10
9,144
914
12,766
7,854
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
 
Sol
16
5 / 1 / 8
8,732
873
13,821
6,655
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
IAMFERG6
Cabrakan
14
2 / 2 / 13
9,066
907
5,234
13,165
16,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 3 / 9
8,989
899
8,280
8,003
3,810
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Rodsta3
Chaac
15
3 / 3 / 12
8,865
887
13,793
12,328
11,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
11
Kills
20
20
Deaths
11
31
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
10
4.5
W
Sol
 
Sol
5
1
8
9
L
Raijin
EL ESTUP1T
Raijin
2
3
8
2
W
Cabrakan
IAMFERG6
Cabrakan
2
2
13
4.25
W
6
3
9
3.5
L
Amaterasu
KiLLSH0T014
Amaterasu
6
4
4
2
L
0
3
8
1.33
L
2
4
4
1
W
Chaac
Rodsta3
Chaac
3
3
12
3
L
Ishtar
legends US
Ishtar
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
53,894
58,074
Taken
48,005
49,000
Mitigated
39,629
17,277
Healing
23,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,766
1,142
7,204
3,395
7,854
4,130
981
3,172
4,546
30,319
555
W
Sol
 
Sol
13,821
4,061
1,651
1,350
6,655
3,282
1,133
1,988
4,573
25,297
1,127
L
Raijin
EL ESTUP1T
Raijin
15,168
904
1,006
2,045
8,640
4,449
0
3,961
4,598
32,460
0
W
Cabrakan
IAMFERG6
Cabrakan
5,234
813
265
2,816
13,165
16,845
320
4,519
8,282
7,974
1,479
W
8,280
1,723
90
981
8,003
3,810
975
3,930
3,951
0
13,581
L
Amaterasu
KiLLSH0T014
Amaterasu
7,697
2,866
1,155
3,165
14,921
16,544
0
10,031
4,688
0
13,909
L
2,351
942
2,641
3,150
15,619
18,971
0
7,095
8,524
5,504
0
L
9,696
5,740
1,874
1,463
9,713
4,758
0
4,778
4,729
0
22,419
W
Chaac
Rodsta3
Chaac
13,793
1,191
1,721
4,332
12,328
11,562
559
3,910
8,233
0
25,298
L
Ishtar
legends US
Ishtar
4,150
2,295
0
778
9,181
4,278
0
3,824
5,319
0
8,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
44,796
101
Minions Killed
125
0
Camps Cleared
0
887,336
Distance Traveled
1,000,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,144
914
54
5
0
218,037
0
W
Sol
8,732
873
25
3
0
189,064
0
L
Raijin
7,849
785
29
3
0
188,661
0
W
Cabrakan
9,066
907
10
1
0
206,503
0
W
Loki
8,989
899
11
1
0
193,427
0
L
Amaterasu
8,513
851
22
2
0
203,136
0
L
Terra
7,106
711
3
0
0
194,372
0
L
Anhur
7,541
754
37
4
0
191,210
0
W
Chaac
8,865
887
25
3
0
193,244
0
L
Ishtar
7,052
705
10
1
0
109,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role