Player Matchup

Hachiman
Hachiman
Bronze III
Chi-Piniiq
Hachiman
Bronze III
Level 147
God Stats
9W - 9L
1,625 SR
Queue Stats
17W - 13L
1,501 MMR
Party 1
Sobek
Sobek
Bronze III
Jtyolo
Sobek
Bronze III
Level 108
God Stats
2W - 1L
1,296 SR
Queue Stats
17W - 13L
1,459 MMR
Party 1
Thoth
Thoth
Bronze III
iCadore
Thoth
Bronze III
Level 126
God Stats
7W - 4L
1,642 SR
Queue Stats
17W - 13L
1,501 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,521 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,558 SR
1,425 MMR
Xbalanque
Xbalanque
Gold IV
Evilwolf7
Xbalanque
Gold IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 114L
1,457 MMR
Solo
Tyr
Tyr
Gold V
SolarPanther
Tyr
Gold V
Level 130
God Stats
23W - 20L
1,488 SR
Queue Stats
34W - 36L
1,389 MMR
Solo
Hades
Hades
Gold V
StaticFlowzz
Hades
Gold V
Level 123
God Stats
0W - 1L
1,686 SR
Queue Stats
47W - 47L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chi-Piniiq
Hachiman
17
7 / 0 / 4
10,978
784
13,999
8,108
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Jtyolo
Sobek
14
1 / 1 / 10
9,258
661
6,351
13,341
16,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
iCadore
Thoth
15
3 / 3 / 6
9,936
710
11,178
7,438
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KukulkanAphroditeBake KujiraNe ZhaAres

VS

Bans
AchillesAthenaKuzenboCharonBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Evilwolf7
Xbalanque
13
1 / 5 / 2
8,529
609
7,175
13,248
4,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 1
8,256
590
7,621
11,392
10,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 2
8,969
641
7,002
14,207
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
4
4
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Chi-Piniiq
Hachiman
7
0
4
9
L
Xbalanque
Evilwolf7
Xbalanque
1
5
2
0.4
W
Sobek
Jtyolo
Sobek
1
1
10
6
L
1
3
1
0.5
L
2
3
2
1
W
Thoth
iCadore
Thoth
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
21,798
28,887
Taken
38,847
23,229
Mitigated
22,327
7,425
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Chi-Piniiq
Hachiman
13,999
7,962
0
3,948
8,108
4,268
1,490
1,412
6,677
0
56,911
L
Xbalanque
Evilwolf7
Xbalanque
7,175
4,036
0
2,316
13,248
4,627
0
7,182
6,050
0
34,221
W
Sobek
Jtyolo
Sobek
6,351
361
0
2,316
13,341
16,039
225
2,575
10,747
12,540
1,087
L
7,621
47
0
1,407
11,392
10,227
0
4,028
7,349
0
23,458
L
7,002
315
463
3,025
14,207
7,473
0
5,869
8,321
34,971
0
W
Thoth
iCadore
Thoth
11,178
565
0
1,161
7,438
2,922
1,121
3,039
4,399
44,698
744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
25,754
174
Minions Killed
131
0
Camps Cleared
0
724,386
Distance Traveled
748,647
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,978
784
101
7
0
228,187
0
L
Xbalanque
8,529
609
47
3
0
215,515
0
W
Sobek
9,258
661
11
1
0
248,306
0
L
Tyr
8,256
590
30
2
0
290,126
0
L
Hades
8,969
641
54
4
0
243,006
2
W
Thoth
9,936
710
62
4
0
247,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role