Player Matchup

Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Alt772air
Danzaburou
Level 58
God Stats
17W - 8L
1,509 SR
Queue Stats
170W - 187L
1,489 Elo+
Solo
Merlin
Merlin
Gajidex
Merlin
Level 70
God Stats
5W - 6L
1,637 SR
Queue Stats
147W - 129L
1,463 Elo+
Solo
Chang'e
Chang'e
Gundaco
Chang'e
Level 126
God Stats
23W - 9L
1,963 SR
Queue Stats
285W - 279L
1,485 Elo+
Solo
Sylvanus
Sylvanus
iEzeek
Sylvanus
Level 107
God Stats
8W - 3L
1,831 SR
Queue Stats
120W - 98L
1,582 Elo+
Solo
Team Averages
Level 92
1,688 SR
1,504 Elo+

VS

Team Averages
Level 42
1,339 SR
1,416 Elo+
Hachiman
Hachiman
DioFerGamer
Hachiman
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 30L
1,491 Elo+
Party 1
Thor
Thor
Dw-MANIAC0
Thor
Level 106
God Stats
3W - 7L
1,308 SR
Queue Stats
55W - 79L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
Joãozinho
Sun Wukong
Level 44
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 5L
1,349 Elo+
Solo
Poseidon
Poseidon
SasckGabriel
Poseidon
Level 14
God Stats
2W - 3L
1,319 SR
Queue Stats
3W - 10L
1,332 Elo+
Party 1
Cerberus
Cerberus
ivankretti
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 0 / 2
7,590
584
6,997
8,609
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
Alt772air
Danzaburou
12
1 / 1 / 2
7,113
547
6,406
7,666
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Gajidex
Merlin
14
2 / 0 / 3
8,135
626
6,472
3,553
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chang'e
Gundaco
Chang'e
13
4 / 1 / 2
8,150
627
4,598
7,721
2,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
iEzeek
Sylvanus
12
2 / 0 / 3
7,313
563
5,182
8,434
4,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DioFerGamer
Hachiman
10
0 / 2 / 1
5,603
431
7,491
8,553
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 3 / 0
7,002
539
4,473
13,313
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Joãozinho
Sun Wukong
9
0 / 6 / 0
5,442
419
1,702
8,049
5,535
Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
SasckGabriel
Poseidon
10
0 / 1 / 1
5,582
429
1,097
4,455
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ivankretti
Cerberus
9
1 / 2 / 1
5,471
421
4,467
13,909
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
2
2
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
2
6
W
Danzaburou
Alt772air
Danzaburou
1
1
2
2
L
Hachiman
DioFerGamer
Hachiman
0
2
1
0.25
L
1
3
0
0.33
W
Merlin
Gajidex
Merlin
2
0
3
3.5
W
Chang'e
Gundaco
Chang'e
4
1
2
5
L
Sun Wukong
Joãozinho
Sun Wukong
0
6
0
0
L
Poseidon
SasckGabriel
Poseidon
0
1
1
0.5
W
Sylvanus
iEzeek
Sylvanus
2
0
3
3.5
L
Cerberus
ivankretti
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,655
Damage
19,230
35,983
Taken
48,279
16,390
Mitigated
22,172
19,011
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,997
5,132
0
2,280
8,609
4,023
108
704
7,863
0
54,375
W
Danzaburou
Alt772air
Danzaburou
6,406
3,390
0
2,707
7,666
2,956
51
1,863
5,803
0
64,570
L
Hachiman
DioFerGamer
Hachiman
7,491
2,519
0
1,873
8,553
2,977
0
2,932
5,621
0
44,537
L
4,473
1,163
0
6,556
13,313
5,171
0
3,593
9,720
0
69,510
W
Merlin
Gajidex
Merlin
6,472
877
0
412
3,553
1,558
1,184
846
2,707
69,651
878
W
Chang'e
Gundaco
Chang'e
4,598
728
456
4,776
7,721
2,888
827
762
6,710
48,154
4,379
L
Sun Wukong
Joãozinho
Sun Wukong
1,702
255
0
783
8,049
5,535
0
3,291
4,758
0
20,604
L
Poseidon
SasckGabriel
Poseidon
1,097
192
0
908
4,455
1,401
0
1,139
3,316
37,934
0
W
Sylvanus
iEzeek
Sylvanus
5,182
1,153
4,044
4,336
8,434
4,965
190
1,279
7,155
17,778
2,275
L
Cerberus
ivankretti
Cerberus
4,467
186
0
4,439
13,909
7,088
0
4,612
9,297
19,812
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,301
Gold Earned
29,100
418
Minions Killed
353
0
Camps Cleared
0
1,228,652
Distance Traveled
1,191,185
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,590
584
92
7
0
264,296
0
W
Danzaburou
7,113
547
97
7
0
232,114
2
L
Hachiman
5,603
431
66
5
0
226,877
0
L
Thor
7,002
539
138
11
0
240,548
0
W
Merlin
8,135
626
113
9
0
248,828
0
W
Chang'e
8,150
627
91
7
0
217,885
0
L
Sun Wukong
5,442
419
37
3
0
228,495
0
L
Poseidon
5,582
429
57
4
0
252,979
2
W
Sylvanus
7,313
563
25
2
0
265,529
3
L
Cerberus
5,471
421
55
4
0
242,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role