Player Matchup

Maui
Maui
Dteck1
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 4
Hera
Hera
FrozenAvarosa
Hera
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,494 Elo+
Party 3
Eset
Eset
Scorpio360
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,525 Elo+
Party 3
Cernunnos
Cernunnos
centurion2001
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,509 Elo+
Party 3
Ravana
Ravana
stan2706
Ravana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 4
Team Averages
Level 90
1,500 SR
1,506 Elo+

VS

Team Averages
Level 106
1,494 SR
1,505 Elo+
Hachiman
Hachiman
Coolman51
Hachiman
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,523 Elo+
Party 1
Janus
Janus
Darkelevens
Janus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,458 Elo+
Party 1
Susano
Susano
Deathj3zter
Susano
Level 129
God Stats
1W - 3L
1,224 SR
Queue Stats
158W - 166L
1,407 Elo+
Solo
Olorun
Olorun
Zwickman
Olorun
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,623 Elo+
Party 2
Charon
Charon
aua_puuuSten
Charon
Level 116
God Stats
3W - 1L
1,747 SR
Queue Stats
97W - 110L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dteck1
Maui
13
0 / 4 / 9
8,466
651
4,447
13,969
13,519
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
0 / 4 / 6
8,297
638
7,094
8,730
4,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 6 / 6
9,344
719
7,259
13,114
7,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
centurion2001
Cernunnos
17
5 / 4 / 5
9,995
769
12,194
14,738
8,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
stan2706
Ravana
16
4 / 6 / 7
9,459
728
9,426
15,778
11,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Coolman51
Hachiman
17
7 / 3 / 11
10,560
812
16,038
9,693
5,123
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

18
8 / 3 / 11
11,125
856
17,834
7,081
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
16
2 / 3 / 11
9,562
736
9,435
17,350
15,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Zwickman
Olorun
18
5 / 2 / 14
10,949
842
8,921
8,425
4,867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
18
2 / 2 / 19
11,362
874
9,720
14,709
15,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
11
Kills
24
24
Deaths
13
33
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Coolman51
Hachiman
7
3
11
4.17
W
8
3
11
4.5
W
Susano
2
3
11
2.5
L
Maui
Dteck1
Maui
0
4
9
1.13
L
0
4
6
0.75
L
2
6
6
0.83
W
Olorun
Zwickman
Olorun
5
2
14
6
W
Charon
2
2
19
5.75
L
Cernunnos
centurion2001
Cernunnos
5
4
5
1.88
L
Ravana
stan2706
Ravana
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,420
Damage
61,948
66,329
Taken
57,258
45,866
Mitigated
44,608
16,103
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Coolman51
Hachiman
16,038
10,447
1,226
3,150
9,693
5,123
2,125
3,000
6,693
0
35,723
W
17,834
602
717
376
7,081
3,742
1,997
2,173
4,908
35,561
0
W
Susano
9,435
1,470
754
4,940
17,350
15,111
754
5,387
11,963
0
16,335
L
Maui
Dteck1
Maui
4,447
1,017
1,611
1,539
13,969
13,519
0
6,094
7,451
6,047
0
L
7,094
2,146
357
450
8,730
4,708
0
5,743
2,971
25,757
241
L
7,259
391
2,546
1,842
13,114
7,126
0
7,694
5,236
18,247
0
W
Olorun
Zwickman
Olorun
8,921
1,965
881
2,120
8,425
4,867
1,843
4,459
3,966
25,958
621
W
Charon
9,720
888
2,108
5,418
14,709
15,765
708
3,760
10,949
25,842
1,148
L
Cernunnos
centurion2001
Cernunnos
12,194
3,700
1,376
3,231
14,738
8,540
252
7,167
7,323
0
31,071
L
Ravana
stan2706
Ravana
9,426
1,802
1,254
1,897
15,778
11,973
20
9,398
6,238
0
11,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
53,558
119
Minions Killed
160
0
Camps Cleared
0
1,127,900
Distance Traveled
1,226,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,560
812
33
3
0
211,940
0
W
Janus
11,125
856
38
3
0
244,059
0
W
Susano
9,562
736
19
1
0
255,939
0
L
Maui
8,466
651
5
0
0
231,688
0
L
Hera
8,297
638
36
3
0
221,541
0
L
Eset
9,344
719
27
2
0
235,183
0
W
Olorun
10,949
842
42
3
0
250,076
0
W
Charon
11,362
874
28
2
0
264,099
0
L
Cernunnos
9,995
769
44
3
0
208,602
0
L
Ravana
9,459
728
7
1
0
230,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role