Player Matchup

Athena
Athena
AHime96
Athena
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
BEHELITx03
Thor
Level 61
God Stats
1W - 2L
1,523 SR
Queue Stats
124W - 120L
1,465 Elo+
Party 1
Anhur
Anhur
KingPJE96
Anhur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
RWarren95
Guan Yu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
austintj_
Morgan Le Fay
Level 64
God Stats
10W - 12L
1,575 SR
Queue Stats
237W - 215L
1,486 Elo+
Party 1
Team Averages
Level 55
1,520 SR
1,490 Elo+

VS

Team Averages
Level 81
1,596 SR
1,521 Elo+
Janus
Janus
HOTROTT
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,469 Elo+
Party 3
Osiris
Osiris
HondaCivicTypeR
Osiris
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 74L
1,565 Elo+
Party 3
Set
Set
LightWeightBabey
Set
Level 104
God Stats
3W - 1L
1,797 SR
Queue Stats
45W - 48L
1,476 Elo+
Solo
Chiron
Chiron
carlissuss
Chiron
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,528 Elo+
Party 4
Baron Samedi
Baron Samedi
raulcr50000
Baron Samedi
Level 86
God Stats
2W - 0L
1,685 SR
Queue Stats
51W - 44L
1,566 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AHime96
Athena
10
1 / 4 / 2
6,184
412
4,418
13,877
10,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 4 / 2
7,712
514
10,582
16,053
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
KingPJE96
Anhur
12
1 / 4 / 2
7,152
477
5,486
9,495
3,152
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
RWarren95
Guan Yu
12
0 / 1 / 0
6,835
456
4,817
11,802
12,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Morgan Le Fay
austintj_
Morgan Le Fay
15
3 / 2 / 1
8,043
536
9,006
11,596
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HOTROTT
Janus
14
2 / 3 / 3
8,504
567
10,662
7,725
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 3
7,987
532
5,544
8,250
8,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 4 / 5
8,237
549
9,937
16,670
9,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
carlissuss
Chiron
14
4 / 2 / 2
8,365
558
8,711
10,733
4,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
raulcr50000
Baron Samedi
13
4 / 2 / 6
8,471
565
9,750
14,153
15,475
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
11
Kills
14
15
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
AHime96
Athena
1
4
2
0.5
L
6
4
2
1.75
W
Janus
HOTROTT
Janus
2
3
3
1.17
W
1
0
3
2.5
L
Anhur
KingPJE96
Anhur
1
4
2
0.5
W
3
4
5
1.38
L
Guan Yu
RWarren95
Guan Yu
0
1
0
0
L
Morgan Le Fay
austintj_
Morgan Le Fay
3
2
1
1.75
W
Chiron
carlissuss
Chiron
4
2
2
2.5
W
Baron Samedi
raulcr50000
Baron Samedi
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
44,604
62,823
Taken
57,531
37,031
Mitigated
40,377
15,068
Healing
22,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AHime96
Athena
4,418
1,525
0
1,874
13,877
10,246
0
4,921
8,880
16,620
0
L
10,582
2,984
0
5,485
16,053
6,504
0
4,402
11,475
0
51,532
W
Janus
HOTROTT
Janus
10,662
523
0
2,208
7,725
3,152
521
5,169
2,556
65,692
0
W
5,544
2,530
0
2,407
8,250
8,222
232
971
7,279
0
50,140
L
Anhur
KingPJE96
Anhur
5,486
1,729
0
2,652
9,495
3,152
201
2,284
7,211
0
48,283
W
9,937
4,327
0
4,923
16,670
9,242
0
2,777
13,893
0
72,904
L
Guan Yu
RWarren95
Guan Yu
4,817
976
40
1,625
11,802
12,501
0
2,163
9,551
2,514
41,695
L
Morgan Le Fay
austintj_
Morgan Le Fay
9,006
328
0
3,392
11,596
4,628
0
5,864
5,294
60,389
1,619
W
Chiron
carlissuss
Chiron
8,711
2,983
392
5,839
10,733
4,286
1,209
1,465
9,268
0
69,863
W
Baron Samedi
raulcr50000
Baron Samedi
9,750
1,580
1,496
5,557
14,153
15,475
353
3,955
10,198
24,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
41,564
339
Minions Killed
435
0
Camps Cleared
0
1,465,368
Distance Traveled
1,477,972
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,184
412
20
1
0
297,824
3
L
Thor
7,712
514
72
5
0
313,607
0
W
Janus
8,504
567
113
8
0
289,345
0
W
Osiris
7,987
532
87
6
0
294,231
0
L
Anhur
7,152
477
72
5
0
294,530
2
W
Set
8,237
549
98
7
0
328,636
0
L
Guan Yu
6,835
456
67
4
0
278,535
3
L
Morgan Le Fay
8,043
536
108
7
0
280,872
0
W
Chiron
8,365
558
123
8
0
286,125
0
W
Baron Samedi
8,471
565
14
1
0
279,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role