Player Matchup

Sobek
Sobek
Gold V
R1bbeck
Sobek
Gold V
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,592 MMR
Party 1
Rama
Rama
Gold V
RedBuII
Rama
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,592 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
x_Royalum_x
Gilgamesh
Gold V
Level 141
God Stats
2W - 1L
1,671 SR
Queue Stats
10W - 8L
1,592 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,557 SR
1,592 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,500 SR
1,554 MMR
Cupid
Cupid
Bronze III
Deweyn98
Cupid
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,522 MMR
Solo
Bellona
Bellona
Bronze III
RNG_TSM_GALAXY
Bellona
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,578 MMR
Solo
Anubis
Anubis
Bronze III
cr2005121
Anubis
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
R1bbeck
Sobek
15
5 / 2 / 10
9,841
820
8,242
15,647
17,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
RedBuII
Rama
17
9 / 1 / 6
11,038
920
15,477
9,493
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
x_Royalum_x
Gilgamesh
15
3 / 0 / 9
9,409
784
7,716
12,191
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraNe ZhaAchillesCharonThoth

VS

Bans
KukulkanErlang ShenPersephoneSusanoVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Deweyn98
Cupid
12
1 / 6 / 2
7,617
635
7,840
10,993
3,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 3
7,768
647
7,210
13,185
13,533
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
cr2005121
Anubis
13
2 / 8 / 0
8,416
701
8,219
12,020
5,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
17
Kills
3
3
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
Deweyn98
Cupid
1
6
2
0.33
W
Sobek
R1bbeck
Sobek
5
2
10
5
L
0
3
3
0.5
W
Rama
RedBuII
Rama
9
1
6
12
L
Anubis
cr2005121
Anubis
2
8
0
0.25
W
Gilgamesh
x_Royalum_x
Gilgamesh
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,435
Damage
23,269
37,331
Taken
36,198
34,561
Mitigated
23,253
12,178
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Deweyn98
Cupid
7,840
4,369
617
1,125
10,993
3,934
28
2,000
8,581
0
20,541
W
Sobek
R1bbeck
Sobek
8,242
328
0
5,610
15,647
17,737
88
3,229
11,760
18,646
540
L
7,210
1,229
0
1,155
13,185
13,533
0
2,857
9,354
0
21,968
W
Rama
RedBuII
Rama
15,477
8,496
0
4,466
9,493
4,189
1,550
2,300
6,937
0
74,013
L
Anubis
cr2005121
Anubis
8,219
255
0
1,624
12,020
5,786
30
2,250
9,128
38,179
867
W
Gilgamesh
x_Royalum_x
Gilgamesh
7,716
1,716
0
2,102
12,191
12,635
599
2,622
9,445
0
36,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
23,801
166
Minions Killed
135
0
Camps Cleared
0
712,402
Distance Traveled
644,795
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,617
635
23
2
0
208,880
0
W
Sobek
9,841
820
26
2
0
248,793
0
L
Bellona
7,768
647
29
2
0
248,832
0
W
Rama
11,038
920
100
8
0
214,932
0
L
Anubis
8,416
701
83
7
0
187,083
1
W
Gilgamesh
9,409
784
40
3
0
248,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role