Player Matchup

Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
DeviledSnail
Poseidon
Silver II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 206L
1,426 MMR
Solo
Sylvanus
Sylvanus
Bronze III
ELMEXICAN35
Sylvanus
Bronze III
Level 129
God Stats
21W - 8L
1,744 SR
Queue Stats
29W - 24L
1,453 MMR
Solo
Lancelot
Lancelot
Silver I
RhyaMF
Lancelot
Silver I
Level 123
God Stats
1W - 0L
1,502 SR
Queue Stats
10W - 14L
1,407 MMR
Solo
Osiris
Osiris
Silver III
behrkllr7
Osiris
Silver III
Level 126
God Stats
3W - 2L
1,667 SR
Queue Stats
66W - 71L
1,454 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,583 SR
1,448 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,529 SR
1,448 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
DEATHMACHINE912
Ravana
Gold III
Level 138
God Stats
1W - 4L
1,570 SR
Queue Stats
32W - 37L
1,418 MMR
Solo
Mulan
Mulan
Silver III
Franchomon
Mulan
Silver III
Level 157
God Stats
5W - 6L
1,573 SR
Queue Stats
19W - 25L
1,416 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Nelcuez
Cu Chulainn
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,454 MMR
Solo
Izanami
Izanami
Bronze III
lil gtg
Izanami
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 0 / 3
6,569
657
8,743
7,805
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
DeviledSnail
Poseidon
11
2 / 0 / 2
5,934
593
2,146
2,989
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
ELMEXICAN35
Sylvanus
9
2 / 0 / 6
5,990
599
3,208
6,449
3,879
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
RhyaMF
Lancelot
12
2 / 0 / 4
6,048
605
3,648
6,011
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
behrkllr7
Osiris
11
2 / 2 / 2
5,757
576
5,670
11,418
10,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
DanzaburouGebBake Kujira

VS

Bans
NemesisKukulkanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 0
5,236
524
2,449
3,713
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,020
502
3,384
6,243
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
9
0 / 2 / 0
4,972
497
3,364
8,090
5,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Nelcuez
Cu Chulainn
10
1 / 3 / 1
5,784
578
7,749
11,526
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Izanami
lil gtg
Izanami
9
0 / 4 / 0
5,119
512
3,819
7,945
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
2
2
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
3
4.5
L
Nu Wa
 
Nu Wa
0
1
0
0
L
1
2
0
0.5
W
Poseidon
DeviledSnail
Poseidon
2
0
2
3
W
Sylvanus
ELMEXICAN35
Sylvanus
2
0
6
5
L
Mulan
0
2
0
0
L
Cu Chulainn
Nelcuez
Cu Chulainn
1
3
1
0.5
W
Lancelot
RhyaMF
Lancelot
2
0
4
4
W
Osiris
behrkllr7
Osiris
2
2
2
1.5
L
Izanami
lil gtg
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
20,765
34,672
Taken
37,517
20,487
Mitigated
21,404
16,084
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,743
5,601
0
2,353
7,805
2,588
923
276
7,529
0
58,853
L
Nu Wa
 
Nu Wa
2,449
294
0
966
3,713
1,120
0
1,510
2,203
42,630
648
L
3,384
1,096
0
1,303
6,243
3,010
0
749
5,494
0
33,867
W
Poseidon
DeviledSnail
Poseidon
2,146
389
0
1,165
2,989
880
0
756
2,233
42,569
1,133
W
Sylvanus
ELMEXICAN35
Sylvanus
3,208
1,260
1,865
1,885
6,449
3,879
0
1,024
5,425
15,856
0
L
Mulan
3,364
72
58
2,778
8,090
5,424
0
1,682
6,408
0
16,406
L
Cu Chulainn
Nelcuez
Cu Chulainn
7,749
2,011
0
3,982
11,526
9,418
0
944
10,582
0
36,819
W
Lancelot
RhyaMF
Lancelot
3,648
593
0
3,834
6,011
2,564
0
150
5,825
0
43,803
W
Osiris
behrkllr7
Osiris
5,670
2,804
0
4,982
11,418
10,576
0
169
10,404
0
33,068
L
Izanami
lil gtg
Izanami
3,819
2,778
0
1,919
7,945
2,432
0
406
7,539
0
43,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
26,131
322
Minions Killed
315
0
Camps Cleared
0
1,020,743
Distance Traveled
981,942
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,569
657
97
10
0
175,463
2
L
Nu Wa
5,236
524
89
9
0
194,883
2
L
Ravana
5,020
502
56
6
0
218,550
1
W
Poseidon
5,934
593
80
8
0
216,672
4
W
Sylvanus
5,990
599
30
3
0
182,520
3
L
Mulan
4,972
497
17
2
0
192,117
0
L
Cu Chulainn
5,784
578
71
7
0
199,298
1
W
Lancelot
6,048
605
69
7
0
256,850
0
W
Osiris
5,757
576
46
5
0
189,238
0
L
Izanami
5,119
512
82
8
0
177,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role